Source 2 Viewer
  • VPhysXJoint_t
  • VPhysXJoint_t::Flags_t
  • VPhysXRange_t
  • VPhysics2ShapeDef_t
  • VertexAlbedoFormat_t
  • VsInputSignatureElement_t
  • VsInputSignature_t
  • CNmGraphDocAimCSNode
  • CnmGraphDocSnapWeaponNode
  • CNavHullPresetVData
  • CNavHullVData
  • CNavVolume
  • CNavVolumeAll
  • CNavVolumeSphere
  • CNavVolumeSphericalShell
  • CNavVolumeVector
  • Extent
  • NavAttributeEnum
  • NavDirType
  • NavGravity_t
  • ChangeAccessorFieldPathIndex_t
  • OutOfPVSUpdates_t
  • ELayoutNodeType
  • EStyleNodeType
  • AnimationType_t
  • BBoxVolumeType_t
  • BlurFilterType_t
  • CBaseRendererSource2
  • CBaseTrailRenderer
  • CGeneralRandomRotation
  • CGeneralSpin
  • CPAssignment_t
  • CParticleFunction
  • CParticleFunctionConstraint
  • CParticleFunctionEmitter
  • CParticleFunctionForce
  • CParticleFunctionInitializer
  • CParticleFunctionOperator
  • CParticleFunctionPreEmission
  • CParticleFunctionRenderer
  • CParticleMassCalculationParameters
  • CParticleSystemDefinition
  • CParticleVisibilityInputs
  • CPathParameters
  • CRandomNumberGeneratorParameters
  • CReplicationParameters
  • CSpinUpdateBase
  • C_INIT_AddVectorToVector
  • C_INIT_AgeNoise
  • C_INIT_ChaoticAttractor
  • C_INIT_CheckParticleForWater
  • C_INIT_ColorLitPerParticle
  • C_INIT_CreateAlongPath
  • C_INIT_CreateFromCPs
  • C_INIT_CreateFromParentParticles
  • C_INIT_CreateFromPlaneCache
  • C_INIT_CreateInEpitrochoid
  • C_INIT_CreateOnGrid
  • C_INIT_CreateOnModel
  • C_INIT_CreateOnModelAtHeight
  • C_INIT_CreateParticleImpulse
  • C_INIT_CreatePhyllotaxis
  • C_INIT_CreateSequentialPath
  • C_INIT_CreateSequentialPathV2
  • C_INIT_CreateSpiralSphere
  • C_INIT_CreateWithinBox
  • C_INIT_CreateWithinCapsuleTransform
  • C_INIT_CreateWithinSphereTransform
  • C_INIT_CreationNoise
  • C_INIT_DistanceCull
  • C_INIT_DistanceToCPInit
  • C_INIT_DistanceToNeighborCull
  • C_INIT_GlobalScale
  • C_INIT_InheritFromParentParticles
  • C_INIT_InheritVelocity
Type / to search
  1. Counter-Strike 2
  2. navlib
  3. NavAttributeEnum

NavAttributeEnum

uint64_t
  • NAV_MESH_AVOID = 1280x80
  • NAV_MESH_STAIRS = 40960x1000
  • NAV_MESH_NON_ZUP = 327680x8000
  • NAV_MESH_CROUCH_HEIGHT = 655360x010000
  • NAV_MESH_NON_ZUP_TRANSITION = 1310720x020000
  • NAV_MESH_CRAWL_HEIGHT = 2621440x040000
  • NAV_MESH_CROUCH = 655360x010000
  • NAV_MESH_JUMP = 20x02
  • NAV_MESH_NO_JUMP = 80x08
  • NAV_MESH_STOP = 160x10
  • NAV_MESH_RUN = 320x20
  • NAV_MESH_WALK = 640x40
  • NAV_MESH_TRANSIENT = 2560x0100
  • NAV_MESH_DONT_HIDE = 5120x0200
  • NAV_MESH_STAND = 10240x0400
  • NAV_MESH_NO_HOSTAGES = 20480x0800
  • NAV_MESH_NO_MERGE = 81920x2000
  • NAV_MESH_OBSTACLE_TOP = 163840x4000
  • NAV_ATTR_FIRST_GAME_INDEX = 190x13
  • NAV_ATTR_LAST_INDEX = 630x3F
Also in
Dota 2Deadlock
Offsets are from Windows. Source revision 10552922 built on Mar 25 2026.