Source 2 Viewer
  • NmFootPhaseCondition_t
  • NmFootPhase_t
  • NmFrameSnapEventMode_t
  • NmGraphEventTypeCondition_t
  • NmGraphValueType_t
  • NmIKBlendMode_t
  • NmPercent_t
  • NmPoseBlendMode_t
  • NmRootMotionBlendMode_t
  • NmSyncTrackTimeRange_t
  • NmSyncTrackTime_t
  • NmTargetWarpAlgorithm_t
  • NmTargetWarpRule_t
  • NmTransitionRuleCondition_t
  • NmTransitionRule_t
  • CCompositeMaterialEditorDoc
  • CompMatMutatorCondition_t
  • CompMatPropertyMutatorConditionType_t
  • CompMatPropertyMutatorType_t
  • CompMatPropertyMutator_t
  • CompositeMaterialAssemblyProcedure_t
  • CompositeMaterialEditorPoint_t
  • CompositeMaterialInputContainerSourceType_t
  • CompositeMaterialInputContainer_t
  • CompositeMaterialInputLooseVariableType_t
  • CompositeMaterialInputLooseVariable_t
  • CompositeMaterialInputTextureType_t
  • CompositeMaterialMatchFilterType_t
  • CompositeMaterialMatchFilter_t
  • CompositeMaterialVarSystemVar_t
  • CompositeMaterial_t
  • GeneratedTextureHandle_t
  • CEmptyEntityInstance
  • CEntityAttributeTable
  • CEntityComponent
  • CEntityComponentHelper
  • CEntityIOOutput
  • CEntityIdentity
  • CEntityInstance
  • CNetworkVarChainer
  • CScriptComponent
  • CVariantDefaultAllocator
  • EntComponentInfo_t
  • EntInput_t
  • EntOutput_t
  • EntityDormancyType_t
  • EntityIOTargetType_t
  • GameTick_t
  • GameTime_t
  • ColorOptionsEditableData_t
  • GeneralOptionsEditableData_t
  • ImportExportOptionsEditableData_t
  • ImportExportOptionsEditableData_t::ExportDefaultFormat_t
  • ImportExportOptionsEditableData_t::ExportEncoding_t
  • ImportExportOptionsEditableData_t::ExportFbxUnit_t
  • TexturesOptionsEditableData_t
  • ToolsOptionsEditableData_t
  • View2DOptionsEditableData_t
  • View3DOptionsEditableData_t
  • CAnimScriptBase
  • EmptyTestScript
  • CSprayedDataPreset
  • CSprayedDataPresetElement
  • CSprayedDataSettingsBlock
  • BloomBlendMode_t
  • HorizJustification_e
  • LayoutPositionType_e
  • MaterialParamBuffer_t
  • MaterialParamFloat_t
  • MaterialParamInt_t
  • MaterialParamString_t
  • MaterialParamTexture_t
  • MaterialParamVector_t
  • MaterialParam_t
Type / to search
  1. Counter-Strike 2
  2. compositematerialslib
  3. CompMatPropertyMutatorType_t

CompMatPropertyMutatorType_t

uint32_t
  • COMP_MAT_PROPERTY_MUTATOR_INIT = 00x00
    MPropertyFriendlyName: "Init With"
  • COMP_MAT_PROPERTY_MUTATOR_COPY_MATCHING_KEYS = 10x01
    MPropertyFriendlyName: "Copy Matching Keys From"
  • COMP_MAT_PROPERTY_MUTATOR_COPY_KEYS_WITH_SUFFIX = 20x02
    MPropertyFriendlyName: "Copy Keys with Suffix"
  • COMP_MAT_PROPERTY_MUTATOR_COPY_PROPERTY = 30x03
    MPropertyFriendlyName: "Copy Property From"
  • COMP_MAT_PROPERTY_MUTATOR_SET_VALUE = 40x04
    MPropertyFriendlyName: "Set Value"
  • COMP_MAT_PROPERTY_MUTATOR_GENERATE_TEXTURE = 50x05
    MPropertyFriendlyName: "Generate Texture"
  • COMP_MAT_PROPERTY_MUTATOR_CONDITIONAL_MUTATORS = 60x06
    MPropertyFriendlyName: "Mutators"
  • COMP_MAT_PROPERTY_MUTATOR_POP_INPUT_QUEUE = 70x07
    MPropertyFriendlyName: "Pop Input Variable Queue"
  • COMP_MAT_PROPERTY_MUTATOR_DRAW_TEXT = 80x08
    MPropertyFriendlyName: "Draw Text"
  • COMP_MAT_PROPERTY_MUTATOR_RANDOM_ROLL_INPUT_VARIABLES = 90x09
    MPropertyFriendlyName: "Random Roll Input Variables"
Referenced by (1)
CompMatPropertyMutator_tm_nMutatorCommandType
Offsets are from Windows. Source revision 10552922 built on Mar 25 2026.