Class SceneGradientFog
- Namespace
- ValveResourceFormat.Renderer
- Assembly
- Renderer.dll
Scene node representing distance and height-based gradient fog.
public class SceneGradientFog : SceneNodeInheritance
Inherited Members
Constructors
SceneGradientFog(Scene)
Scene node representing distance and height-based gradient fog.
public SceneGradientFog(Scene scene)Parameters
sceneScene
Properties
Color
public Vector3 Color { get; set; }Property Value
Color_Opacity
public Vector4 Color_Opacity { get; }Property Value
CullingParams
public Vector2 CullingParams { get; }Property Value
EndDist
public float EndDist { get; set; }Property Value
Exponents
public Vector2 Exponents { get; }Property Value
FalloffExponent
public float FalloffExponent { get; set; }Property Value
HeightEnd
public float HeightEnd { get; set; }Property Value
HeightStart
public float HeightStart { get; set; }Property Value
MaxOpacity
public float MaxOpacity { get; set; }Property Value
StartDist
public float StartDist { get; set; }Property Value
Strength
public float Strength { get; set; }Property Value
VerticalExponent
public float VerticalExponent { get; set; }Property Value
Methods
GetBiasAndScale()
public Vector4 GetBiasAndScale()