Table of Contents

Class SceneGradientFog

Namespace
ValveResourceFormat.Renderer
Assembly
Renderer.dll

Scene node representing distance and height-based gradient fog.

public class SceneGradientFog : SceneNode

Inheritance

Inherited Members

Constructors

SceneGradientFog(Scene)

Scene node representing distance and height-based gradient fog.

public SceneGradientFog(Scene scene)

Parameters

scene Scene

Properties

Color

public Vector3 Color { get; set; }

Property Value

Vector3

Color_Opacity

public Vector4 Color_Opacity { get; }

Property Value

Vector4

CullingParams

public Vector2 CullingParams { get; }

Property Value

Vector2

EndDist

public float EndDist { get; set; }

Property Value

float

Exponents

public Vector2 Exponents { get; }

Property Value

Vector2

FalloffExponent

public float FalloffExponent { get; set; }

Property Value

float

HeightEnd

public float HeightEnd { get; set; }

Property Value

float

HeightStart

public float HeightStart { get; set; }

Property Value

float

MaxOpacity

public float MaxOpacity { get; set; }

Property Value

float

StartDist

public float StartDist { get; set; }

Property Value

float

Strength

public float Strength { get; set; }

Property Value

float

VerticalExponent

public float VerticalExponent { get; set; }

Property Value

float

Methods

GetBiasAndScale()

public Vector4 GetBiasAndScale()

Returns

Vector4