- MPropertyFriendlyName: "FX Mesh"MPropertyAttributeEditor: "AssetBrowse( dmx, smd, fbx )"
- MPropertyFriendlyName: "Bind Pose Reference"MPropertyAttributeEditor: "AssetBrowse( dmx, smd, fbx )"
- MPropertyFriendlyName: "Output VSNAP"MPropertyAttributeEditor: "AssetBrowse( vsnap )"
- MPropertyFriendlyName: "Weighted Bone"MPropertyAttributeChoiceName: "Bone"
- MPropertyFriendlyName: "Local Space Bone"MPropertyAttributeChoiceName: "Bone"
- m_bVertexNormals: boolMPropertyFriendlyName: "Vertex Normals"
- m_bVertexColors: boolMPropertyFriendlyName: "Vertex Colors"
- m_bVertexSortByColor: boolMPropertyFriendlyName: "Sort By Color"
- m_bVertexSortByTexCoordU: boolMPropertyFriendlyName: "Sort By TexCoord U"
- m_bSkinToBones: boolMPropertyFriendlyName: "Single-Bone Skinning"
- m_bCullUnSkinnedVerts: boolMPropertyFriendlyName: "Cull Unskinned Verts"MPropertyGroupName: "+Single-Bone Options"
- m_flSkinThreshold: float32MPropertyFriendlyName: "Skin Threshold"MPropertyGroupName: "+Single-Bone Options"
- m_bMultiSkinToBones: boolMPropertyFriendlyName: "Multi-Bone Skinning"
- m_bVerbose: boolMPropertyFriendlyName: "Verbose Compile Output"
Referenced by (1)