Source 2 Viewer
  • CVActivityWhiteList
  • CVActivityWhiteListReference
  • CVAnimCmd
  • CVAnimCmdStartLoop
  • CVAnimResourceSequenceParams
  • CVAnimationBaseCmdLayer
  • CVAnimationBaseCmdLayer::AnimationCmdEnum_t
  • CVAnimationCmdAdd
  • CVAnimationCmdFetchCycle
  • CVAnimationCmdFetchFrame
  • CVAnimationCmdFetchFrameRange
  • CVAnimationCmdLinearDelta
  • CVAnimationCmdNoAnimation
  • CVAnimationCmdSequence
  • CVAnimationCmdSlerp
  • CVAnimationCmdSubtract
  • CVAnimationCmdWorldspace
  • CVBoneFlagList
  • CVBoneFlagListReference
  • CVCmdSequence
  • CVConstraintListReference
  • CVEncodingFlagBase
  • CVEncodingFlagBone
  • CVEncodingFlagMorph
  • CVEncodingFlagPose
  • CVEncodingFlagUser
  • CVLODGroupListReference
  • CVMeshGroupListReference
  • CVModel
  • CVMultiSequence
  • CVMultiSequenceBlend
  • CVNodeMaterialGroupListReference
  • CVPsf
  • CVPsfList
  • CVSequenceBoneMask
  • CVSequenceMaskElement
  • CVSequencePoseParameterRange
  • CVSyntheticAnimation
  • CVanim
  • CVanimGroup
  • CVanimGroupReference
  • CVattachmentListReference
  • CVhitBoxSetListReference
  • CVpropBreakableListReference
  • CVpropDataListReference
  • CVseqGroup
  • CVseqGroupReference
SchemasConVars & Commands
Type / to search
  1. Half-Life: Alyx
  2. vanimlib
  3. CVCmdSequence

CVCmdSequence

  • m_sName: CUtlString
  • m_sBoneMask: CUtlString
  • m_sFrameRangeSequence: CUtlString
  • m_nFrameCount: int32
  • m_flFPS: float32
    MPropertyFriendlyName: "FPS"
  • m_nSubCycles: int32
  • m_bLooping: bool
    MPropertyFriendlyName: "Looping"
  • m_bAutoplay: bool
    MPropertyFriendlyName: "Autoplay"
  • m_bHidden: bool
    MPropertyFriendlyName: "Hidden"
  • m_pCmds: CUtlVector< CVAnimationBaseCmdLayer* >
  • m_KeyValue: CUtlVector< char >
  • m_activityArray: CUtlVector< s_activity_t >
    MPropertyFriendlyName: "Activities"
  • m_AnimationEvents: CUtlVector< CAnimationEvent >
    MPropertyFriendlyName: "Animation Events"
  • m_poseSettingArray: CUtlVector< CAnimationPoseSetting >
    MPropertyFriendlyName: "Pose Settings"
  • m_flFadeInTime: float32
  • m_flFadeOutTime: float32
Referenced by (1)
CVseqGroupm_cmdSequenceArray
Machine-readable data for scripts and AI agents: llms.txt.