Source 2 Viewer
  • ResponseFollowup
  • ResponseParams
  • CPVSData
  • CPVSData::pvsmask_t
  • CSSDSEndFrameViewInfo
  • CSSDSMsg_EndFrame
  • CSSDSMsg_LayerBase
  • CSSDSMsg_PostLayer
  • CSSDSMsg_PreLayer
  • CSSDSMsg_ViewRender
  • CSSDSMsg_ViewTarget
  • CSSDSMsg_ViewTargetList
  • CSceneObject
  • CSceneObjectExtraData_t
  • CSceneObjectReference_t
  • SceneViewId_t
  • CSchemaSystemInternalRegistration
  • ThreeState_t
  • ActionType_t
  • CSosGroupActionLimitSchema
  • CSosGroupActionSchema
  • CSosGroupActionTimeLimitSchema
  • CSosGroupBranchPattern
  • CSosGroupMatchPattern
  • CSosSoundEventGroupListSchema
  • CSosSoundEventGroupSchema
  • SelectedEditItemInfo_t
  • SosActionSortType_t
  • SosActionStopType_t
  • SosEditItemInfo_t
  • SosEditItemType_t
  • SosGroupType_t
  • vmix_delay_desc_t
  • vmix_dynamics_desc_t
  • vmix_envelope_desc_t
  • vmix_eq8_desc_t
  • vmix_filter_desc_t
  • vmix_filter_type_t
  • vmix_pitch_shift_desc_t
  • vmix_processor_type_t
  • vmix_vocoder_desc_t
  • AssetAutoTagInfo_t
  • AssetEditInfoFilterFunc_t
  • CAssetInfoFilterParams
  • CAssetTypeConfig
  • CBaseToolInfo
  • CBitmapAssetTypeInfo
  • CDatamodelAssetTypeInfo
  • CEngineToolInfo
  • CExternalToolInfo
  • CMapAssetTypeInfo
  • CResourceAssetTypeInfo
  • CSimpleAssetTypeInfo
  • CToolsConfig
  • InfoDataFilter_t
  • ResourceBlockInfo_t
  • ResourceDataEncodingType_t
  • AuthNavMeshTypeEnum_t
  • CActivity
  • CAdjustAnimation
  • CAlignAnimation
  • CAnimationEvent
  • CAnimationLoop
  • CAnimationPoseSetting
  • CAnimationPoseSetting::AnimationPoseType_t
  • CIKrule
  • CIKrule::IKRuleEnum_t
  • CIKruleCounterrotate
  • CIKruleLocalHierarchy
  • CMotionFrame
  • CSchemaExternalFileReference
  • CVActivityWhiteList
  • CVActivityWhiteListReference
  • CVAnimCmd
SchemasConVars & Commands
Type / to search
  1. Half-Life: Alyx
  2. schemasystem
  3. ThreeState_t

ThreeState_t

uint32_t
  • TRS_FALSE = 00x00
  • TRS_TRUE = 10x01
  • TRS_NONE = 20x02
Referenced by (9)
CAI_ScriptConditionsm_fScriptStatusCAI_ScriptConditionsm_fActorSeePlayerCAI_ScriptConditionsm_fPlayerActorLOSCAI_ScriptConditionsm_fActorSeeTargetCAI_ScriptConditionsm_fPlayerTargetLOSCAI_ScriptConditionsm_fPlayerBlockingActorCAI_ScriptConditionsm_fActorInPVSCAI_ScriptConditionsm_fActorInVehicle
Also in
Counter-Strike 2Dota 2Deadlock
Machine-readable data for scripts and AI agents: llms.txt.