Source 2 Viewer
  • FeAnimStrayRadius_t
  • FeAxialEdgeBend_t
  • FeBandBendLimit_t
  • FeBoxRigid_t
  • FeBuildBoxRigid_t
  • FeBuildSphereRigid_t
  • FeBuildTaperedCapsuleRigid_t
  • FeCollisionPlane_t
  • FeCollisionSphere_t
  • FeCtrlOffset_t
  • FeCtrlOsOffset_t
  • FeCtrlSoftOffset_t
  • FeEdgeDesc_t
  • FeEffectDesc_t
  • FeFitInfluence_t
  • FeFitMatrix_t
  • FeFitWeight_t
  • FeFollowNode_t
  • FeKelagerBend2_t
  • FeMorphLayerDepr_t
  • FeNodeBase_t
  • FeNodeIntegrator_t
  • FeNodeReverseOffset_t
  • FeQuad_t
  • FeRigidColliderIndices_t
  • FeRodConstraint_t
  • FeSimdAnimStrayRadius_t
  • FeSimdFitMatrices_t
  • FeSimdNodeBase_t
  • FeSimdQuad_t
  • FeSimdRodConstraint_t
  • FeSimdSpringIntegrator_t
  • FeSimdTri_t
  • FeSoftParent_t
  • FeSourceEdge_t
  • FeSphereRigid_t
  • FeSpringIntegrator_t
  • FeTaperedCapsuleRigid_t
  • FeTaperedCapsuleStretch_t
  • FeTreeChildren_t
  • FeTri_t
  • FeWeightedNode_t
  • FeWorldCollisionParams_t
  • FourCovMatrices3
  • FourVectors2D
  • JointAxis_t
  • JointMotion_t
  • OldFeEdge_t
  • PhysFeModelDesc_t
  • RnBlendVertex_t
  • RnCapsuleDesc_t
  • RnCapsule_t
  • RnFace_t
  • RnHalfEdge_t
  • RnHullDesc_t
  • RnHull_t
  • RnMeshDesc_t
  • RnMesh_t
  • RnNode_t
  • RnPlane_t
  • RnShapeDesc_t
  • RnSoftbodyCapsule_t
  • RnSoftbodyParticle_t
  • RnSoftbodySpring_t
  • RnSphereDesc_t
  • RnSphere_t
  • RnTriangle_t
  • VertexPositionColor_t
  • VertexPositionNormal_t
  • CubeMapFace_t
  • InputLayoutVariation_t
  • RenderBufferFlags_t
  • RenderInputLayoutField_t
  • RenderMultisampleType_t
  • RenderPrimitiveType_t
  • RenderSlotType_t
  • SequenceFloatParam_t
  • SheetFrameImage_t
  • SheetSequenceFrame_t
SchemasConVars & Commands
Type / to search
  1. Half-Life: Alyx
  2. physicslib
  3. FeMorphLayerDepr_t

FeMorphLayerDepr_t

  • m_Name: CUtlString
  • m_nNameHash: uint32
  • m_Nodes: CUtlVector< uint16 >
  • m_InitPos: CUtlVector< Vector >
  • m_Gravity: CUtlVector< float32 >
  • m_GoalStrength: CUtlVector< float32 >
  • m_GoalDamping: CUtlVector< float32 >
  • m_nFlags: uint32
Referenced by (1)
PhysFeModelDesc_tm_MorphLayers
Also in
Counter-Strike 2Dota 2Deadlock
Machine-readable data for scripts and AI agents: llms.txt.