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C_OP_RadiusDecay
C_OP_RampCPLinearRandom
C_OP_RampScalarLinear
C_OP_RampScalarLinearSimple
C_OP_RampScalarSpline
C_OP_RampScalarSplineSimple
C_OP_RandomForce
C_OP_ReadFromNeighboringParticle
C_OP_ReinitializeScalarEndCap
C_OP_RemapAverageScalarValuetoCP
C_OP_RemapBoundingVolumetoCP
C_OP_RemapCPOrientationToRotations
C_OP_RemapCPOrientationToYaw
C_OP_RemapCPVelocityToVector
C_OP_RemapCPVisibilityToScalar
C_OP_RemapCPVisibilityToVector
C_OP_RemapCPtoCP
C_OP_RemapCPtoScalar
C_OP_RemapCPtoVector
C_OP_RemapCPtoVelocity
C_OP_RemapControlPointDirectionToVector
C_OP_RemapControlPointOrientationToRotation
C_OP_RemapCrossProductOfTwoVectorsToVector
C_OP_RemapDirectionToCPToVector
C_OP_RemapDistanceToLineSegmentBase
C_OP_RemapDistanceToLineSegmentToScalar
C_OP_RemapDistanceToLineSegmentToVector
C_OP_RemapDotProductToCP
C_OP_RemapDotProductToScalar
C_OP_RemapModelVolumetoCP
C_OP_RemapNamedModelBodyPartEndCap
C_OP_RemapNamedModelBodyPartOnceTimed
C_OP_RemapNamedModelElementEndCap
C_OP_RemapNamedModelElementOnceTimed
C_OP_RemapNamedModelMeshGroupEndCap
C_OP_RemapNamedModelMeshGroupOnceTimed
C_OP_RemapNamedModelSequenceEndCap
C_OP_RemapNamedModelSequenceOnceTimed
C_OP_RemapParticleCountOnScalarEndCap
C_OP_RemapParticleCountToScalar
C_OP_RemapScalar
C_OP_RemapScalarEndCap
C_OP_RemapScalarOnceTimed
C_OP_RemapSpeed
C_OP_RemapSpeedtoCP
C_OP_RemapVectorComponentToScalar
C_OP_RemapVectortoCP
C_OP_RemapVelocityToVector
C_OP_RemapVisibilityScalar
C_OP_RenderAsModels
C_OP_RenderBlobs
C_OP_RenderCables
C_OP_RenderClothForce
C_OP_RenderDeferredLight
C_OP_RenderFlattenGrass
C_OP_RenderFogSprites
C_OP_RenderLights
C_OP_RenderModels
C_OP_RenderPoints
C_OP_RenderProjected
C_OP_RenderRopes
C_OP_RenderScreenShake
C_OP_RenderScreenVelocityRotate
C_OP_RenderSound
C_OP_RenderSprites
C_OP_RenderStandardLight
C_OP_RenderStatusEffect
C_OP_RenderStatusEffectCitadel
C_OP_RenderText
C_OP_RenderTonemapController
C_OP_RenderTrails
C_OP_RenderTreeShake
C_OP_RenderVRHapticEvent
C_OP_RepeatedTriggerChildGroup
C_OP_RestartAfterDuration
C_OP_RopeSpringConstraint
C_OP_RotateVector
C_OP_ScreenForceFromPlayerView
C_OP_SelectivelyEnableChildren
C_OP_SequenceFromModel
Schemas
ConVars
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Half-Life: Alyx
particles
CParticleFunctionOperator
C_OP_RemapCPtoVelocity
C_OP_RemapCPtoVelocity
Inherits from (16 fields)
CParticleFunctionOperator
CParticleFunction
expand fields
m_nCPInput
:
int32
MPropertyFriendlyName
: "input control point number"
MDefaultString
: "0"