Source 2 Viewer
  • CAnimKeyData
  • CAnimLocalHierarchy
  • CAnimMorphDifference
  • CAnimMotorList
  • CAnimMovement
  • CAnimMovementManager
  • CAnimMovementSettings
  • CAnimNodeBase
  • CAnimNodeList
  • CAnimParameterBase
  • CAnimParameterList
  • CAnimReplayFrame
  • CAnimRetargetChainData
  • CAnimRetargetData
  • CAnimRetargetElementData
  • CAnimSequenceParams
  • CAnimState
  • CAnimStateConditionBase
  • CAnimStateList
  • CAnimStateTransition
  • CAnimTagBase
  • CAnimTagManager
  • CAnimTagSpan
  • CAnimUser
  • CAnimUserDifference
  • CAnimationGraph
  • CAnimationGraphVisualizerAxis
  • CAnimationGraphVisualizerLine
  • CAnimationGraphVisualizerPie
  • CAnimationGraphVisualizerPrimitiveBase
  • CAnimationGraphVisualizerPrimitiveType
  • CAnimationGraphVisualizerSphere
  • CAnimationGraphVisualizerText
  • CAnimationGroup
  • CAudioAnimTag
  • CBaseAnimMotor
  • CBasePathAnimMotor
  • CBlend2DAnimNode
  • CBlend2DItem
  • CBlendAnimNode
  • CBlendCurve
  • CBlendNodeChild
  • CBoneMaskAnimNode
  • CBonePositionMetric
  • CBoneVelocityMetric
  • CBoolAnimParameter
  • CChoiceAnimNode
  • CChoiceNodeChild
  • CChoreoAnimNode
  • CClothSettingsAnimTag
  • CCommentAnimNode
  • CCompressorGroup
  • CControlValueCondition
  • CCurrentVelocityMetric
  • CCycleCondition
  • CCycleControlAnimNode
  • CDampedPathAnimMotor
  • CDirectPlaybackAnimNode
  • CDirectionalBlendAnimNode
  • CDistanceRemainingMetric
  • CEnumAnimParameter
  • CFacingHeadingCondition
  • CFinishedCondition
  • CFloatAnimParameter
  • CFollowAttachmentAnimNode
  • CFollowPathAnimNode
  • CFootCycleMetric
  • CFootFallAnimTag
  • CFootLockAnimNode
  • CFootLockItem
  • CFootPositionMetric
  • CFootstepLandedAnimTag
  • CFutureFacingMetric
  • CFutureVelocityMetric
  • CGroundCondition
  • CGroundIKSolveAnimNode
  • CGroundIKSolveAnimNode::DebugSkeletonBoneType_t
  • CHitReactAnimNode
  • CIntAnimParameter
  • CJiggleBoneAnimNode
SchemasConVars & Commands
Type / to search
  1. Half-Life: Alyx
  2. animationsystem
  3. CAnimStateTransition

CAnimStateTransition

MPropertyFriendlyName: "Transition"
MPropertyExtendedEditor: "StateTransitionPropertyEditor"
  • m_conditions: CUtlVector< CSmartPtr< CAnimStateConditionBase > >
    MPropertySuppressField
  • m_blendDuration: float32
    MPropertyFriendlyName: "Blend Duration"
  • m_destState: AnimStateID
    MPropertyHideField
  • m_bReset: bool
    MPropertyFriendlyName: "Reset Destination"
  • m_resetCycleOption: ResetCycleOption
    MPropertyFriendlyName: "Start Cycle At"
  • m_flFixedCycleValue: float32
    MPropertyFriendlyName: "Fixed Start Cycle Value"
  • m_blendCurve: CBlendCurve
    MPropertySuppressField
  • m_bForceFootPlant: bool
    MPropertyFriendlyName: "Park Feet"
  • m_bDisabled: bool
    MPropertyFriendlyName: "Disable"
Referenced by (1)
CAnimStatem_transitions
Machine-readable data for scripts and AI agents: llms.txt.