- Dota 2
- soundsystem
- CSndBeatPattern
- Used by fields
- CSndBeatPatternManagerm_vecPatterns
- Metadata
- Also in
- Counter-Strike 2Deadlock
Fields
NameTypeOffset
SndBeatSyncStartType_t = "eSndBeatSyncStartTypeImmediate"
MPropertyFriendlyName: "Sync Start Type"
SndBeatEventType_t = "eSndBeatEventTypeBeat"
MPropertyFriendlyName: "Playback Event Type"
MPropertyStartGroup: "Playback"
float32 = 1
MPropertyFriendlyName: "Playback Event Beat/Bar/Phrase/Length Multiplier"
MPropertySuppressExpr: "m_playEventType == eSndBeatEventTypeKeys"
SndBeatKeyType_t = "eSndBeatPatternTypeKeys"
MPropertyFriendlyName: "Key Type"
MPropertySuppressExpr: "m_playEventType != eSndBeatEventTypeKeys"
MPropertySuppressExpr: "m_playKeyType != eSndBeatPatternTypeKeys"
MPropertySuppressExpr: "m_playKeyType != eSndBeatPatternTypeKeyedFloats"
MPropertySuppressExpr: "m_playKeyType != eSndBeatPatternTypeKeyedSndEvts"
MPropertySuppressExpr: "m_playKeyType != eSndBeatPatternTypeKeyedMidi"
SndBeatEventType_t = "eSndBeatEventTypeBeat"
MPropertyFriendlyName: "Queue Event Type"
MPropertyStartGroup: "Queue"
float32 = 1
MPropertyFriendlyName: "Queue Beat/Bar/Phrase/Length Multiplier"
MPropertySuppressExpr: "m_syncEventType == eSndBeatEventTypeKeys"
MPropertySuppressExpr: "m_syncEventType != eSndBeatEventTypeKeys"