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Type / to search
  1. Dota 2
  2. server
  3. CDOTA_UnitInventory

CDOTA_UnitInventory

  • m_SharedCooldownList: CUtlVector< sSharedCooldownInfo >8 (0x08)
  • m_hItems: CNetworkUtlVectorBase< CHandle< CBaseEntity > >32 (0x20)
  • m_bItemQueried: bool[27]136 (0x88)
  • m_iParity: int32164 (0xA4)
  • m_hInventoryParent: CHandle< CBaseEntity >168 (0xA8)
  • m_bIsActive: bool172 (0xAC)
  • m_bStashEnabled: bool173 (0xAD)
  • m_hTransientCastItem: CHandle< CBaseEntity >176 (0xB0)
Referenced by (2)
CDOTA_BaseNPCm_InventoryDataTeamPlayer_tm_PreGameInventory
Also in
client.dll
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.