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Type / to search
  1. Dota 2
  2. server
  3. CDOTA_Buff
  4. CDOTA_Modifier_TrollWarlord_Whirling_Axes_Melee

CDOTA_Modifier_TrollWarlord_Whirling_Axes_Melee

Inherits from (38 fields)
CDOTA_BuffC_VerticalMotionControllerC_HorizontalMotionController
  • damage: float326744 (0x1A58)
  • hit_radius: float326748 (0x1A5C)
  • axe_movement_speed: float326752 (0x1A60)
  • whirl_duration: float326756 (0x1A64)
  • max_range: float326760 (0x1A68)
  • blind_duration: float326764 (0x1A6C)
  • m_flRotation: float326768 (0x1A70)
  • m_flAxeRadius: float326772 (0x1A74)
  • m_flWhirlDieTime: GameTime_t6776 (0x1A78)
  • m_bPiercesMagicImmunity: float326780 (0x1A7C)
  • m_nSwapIndex: int326784 (0x1A80)
  • m_bReturning: bool6788 (0x1A84)
  • m_nAxeFXIndex: ParticleIndex_t[2]6792 (0x1A88)
  • m_nHeroesHitForRelic: int326800 (0x1A90)
  • hitEntities: CUtlVector< CHandle< CBaseEntity > >6808 (0x1A98)
  • m_hAxes: CUtlVector< CHandle< CBaseEntity > >6832 (0x1AB0)
Also in
client.dll
Offsets are from Windows. Source revision 10797369 built on Jul 03 2026.