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Type / to search
  1. Dota 2
  2. client
  3. CDOTA_Buff
  4. CDOTA_Modifier_TrollWarlord_Whirling_Axes_Melee

CDOTA_Modifier_TrollWarlord_Whirling_Axes_Melee

Inherits from (38 fields)
CDOTA_BuffC_VerticalMotionControllerC_HorizontalMotionController
  • damage: float326600 (0x19C8)
  • hit_radius: float326604 (0x19CC)
  • axe_movement_speed: float326608 (0x19D0)
  • whirl_duration: float326612 (0x19D4)
  • max_range: float326616 (0x19D8)
  • blind_duration: float326620 (0x19DC)
  • m_flRotation: float326624 (0x19E0)
  • m_flAxeRadius: float326628 (0x19E4)
  • m_flWhirlDieTime: GameTime_t6632 (0x19E8)
  • m_bPiercesMagicImmunity: float326636 (0x19EC)
  • m_nSwapIndex: int326640 (0x19F0)
  • m_bReturning: bool6644 (0x19F4)
  • m_nAxeFXIndex: ParticleIndex_t[2]6648 (0x19F8)
  • m_nHeroesHitForRelic: int326656 (0x1A00)
  • hitEntities: CUtlVector< CHandle< C_BaseEntity > >6664 (0x1A08)
  • m_hAxes: CUtlVector< CHandle< C_BaseEntity > >6688 (0x1A20)
Also in
server.dll
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.