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Type / to search
  1. Dota 2
  2. client
  3. CDOTA_Buff
  4. CDOTA_Modifier_TrollWarlord_Whirling_Axes_Melee

CDOTA_Modifier_TrollWarlord_Whirling_Axes_Melee

Inherits from (38 fields)
CDOTA_BuffC_VerticalMotionControllerC_HorizontalMotionController
  • damage: float326776 (0x1A78)
  • hit_radius: float326780 (0x1A7C)
  • axe_movement_speed: float326784 (0x1A80)
  • whirl_duration: float326788 (0x1A84)
  • max_range: float326792 (0x1A88)
  • blind_duration: float326796 (0x1A8C)
  • m_flRotation: float326800 (0x1A90)
  • m_flAxeRadius: float326804 (0x1A94)
  • m_flWhirlDieTime: GameTime_t6808 (0x1A98)
  • m_bPiercesMagicImmunity: float326812 (0x1A9C)
  • m_nSwapIndex: int326816 (0x1AA0)
  • m_bReturning: bool6820 (0x1AA4)
  • m_nAxeFXIndex: ParticleIndex_t[2]6824 (0x1AA8)
  • m_nHeroesHitForRelic: int326832 (0x1AB0)
  • hitEntities: CUtlVector< CHandle< C_BaseEntity > >6840 (0x1AB8)
  • m_hAxes: CUtlVector< CHandle< C_BaseEntity > >6864 (0x1AD0)
Also in
server.dll
Offsets are from Windows. Source revision 10920491 built on Aug 18 2026.