Source 2 Viewer
  • CDOTA_Modifier_Slardar_Puddle
  • CDOTA_Modifier_Slardar_Puddle_Thinker
  • CDOTA_Modifier_Slardar_SeabornSentinel_Passive
  • CDOTA_Modifier_Slardar_SeabornSentinel_River
  • CDOTA_Modifier_Slardar_Slithereen_Crush
  • CDOTA_Modifier_Slardar_Sprint
  • CDOTA_Modifier_Slark_Armor_Reduction_Debuff
  • CDOTA_Modifier_Slark_DarkPact
  • CDOTA_Modifier_Slark_DarkPact_Pulses
  • CDOTA_Modifier_Slark_Depth_Shroud
  • CDOTA_Modifier_Slark_Depth_Shroud_Thinker
  • CDOTA_Modifier_Slark_EssenceShift
  • CDOTA_Modifier_Slark_EssenceShift_Buff
  • CDOTA_Modifier_Slark_EssenceShift_Debuff
  • CDOTA_Modifier_Slark_EssenceShift_DebuffCounter
  • CDOTA_Modifier_Slark_EssenceShift_Permanent_Buff
  • CDOTA_Modifier_Slark_EssenceShift_Permanent_Debuff
  • CDOTA_Modifier_Slark_Fish_Bait_Post
  • CDOTA_Modifier_Slark_Fish_Bait_Pre
  • CDOTA_Modifier_Slark_Pounce
  • CDOTA_Modifier_Slark_Pounce_ChargeCounter
  • CDOTA_Modifier_Slark_Pounce_Leash
  • CDOTA_Modifier_Slark_SaltwaterShiv
  • CDOTA_Modifier_Slark_SaltwaterShiv_Effect
  • CDOTA_Modifier_Slark_SaltwaterShiv_Slow
  • CDOTA_Modifier_Slark_ShadowDance
  • CDOTA_Modifier_Slark_ShadowDance_Aura
  • CDOTA_Modifier_Slark_ShadowDance_Passive
  • CDOTA_Modifier_Slark_ShadowDance_PassiveRegen
  • CDOTA_Modifier_Slark_ShadowDance_Visual
  • CDOTA_Modifier_Smoke_Of_Deceit
  • CDOTA_Modifier_Smoke_Of_Deceit_Secondary_Application_Cooldown
  • CDOTA_Modifier_Snapfire_Boomstick
  • CDOTA_Modifier_Snapfire_Buckshot
  • CDOTA_Modifier_Snapfire_FiresnapCookie_AllyFlailAnim
  • CDOTA_Modifier_Snapfire_FiresnapCookie_LandingGesture
  • CDOTA_Modifier_Snapfire_FiresnapCookie_PreHop
  • CDOTA_Modifier_Snapfire_FiresnapCookie_ShortHop
  • CDOTA_Modifier_Snapfire_GobbleUp_BellyHasUnit
  • CDOTA_Modifier_Snapfire_GobbleUp_Creep
  • CDOTA_Modifier_Snapfire_LilShredder_Attack
  • CDOTA_Modifier_Snapfire_LilShredder_Buff
  • CDOTA_Modifier_Snapfire_LilShredder_Debuff
  • CDOTA_Modifier_Snapfire_Magma_Burn_Slow
  • CDOTA_Modifier_Snapfire_Magma_Thinker
  • CDOTA_Modifier_Snapfire_MortimerKisses
  • CDOTA_Modifier_Snapfire_MortimerKisses_VisionSource
  • CDOTA_Modifier_Snapfire_Scatterblast_Disarm
  • CDOTA_Modifier_Snapfire_Scatterblast_Slow
  • CDOTA_Modifier_Snapfire_SpitCreep_ArcingUnit
  • CDOTA_Modifier_Sniper_Assassinate
  • CDOTA_Modifier_Sniper_Assassinate_CastRange
  • CDOTA_Modifier_Sniper_Assassinate_Crit
  • CDOTA_Modifier_Sniper_Assassinate_Trigger
  • CDOTA_Modifier_Sniper_Concussive_Grenade
  • CDOTA_Modifier_Sniper_Headshot
  • CDOTA_Modifier_Sniper_Headshot_Slow
  • CDOTA_Modifier_Sniper_KeenScope
  • CDOTA_Modifier_Sniper_Shrapnel_ChargeCounter
  • CDOTA_Modifier_Sniper_Shrapnel_Slow
  • CDOTA_Modifier_Sniper_Shrapnel_Thinker
  • CDOTA_Modifier_Sniper_TakeAim
  • CDOTA_Modifier_Sniper_TakeAim_Bonus
  • CDOTA_Modifier_Soul_Ring_Buff
  • CDOTA_Modifier_Spawnlord_Aura
  • CDOTA_Modifier_Spawnlord_Aura_Bonus
  • CDOTA_Modifier_Spawnlord_Master_Freeze
  • CDOTA_Modifier_Spawnlord_Master_Freeze_Root
  • CDOTA_Modifier_Spawnlord_Master_Stomp
  • CDOTA_Modifier_Special_Bonus_20_Bash
  • CDOTA_Modifier_Special_Bonus_Agility
  • CDOTA_Modifier_Special_Bonus_Agility_And_Intelligence
  • CDOTA_Modifier_Special_Bonus_All_Stats
  • CDOTA_Modifier_Special_Bonus_Armor
  • CDOTA_Modifier_Special_Bonus_Attack_Base_Damage
  • CDOTA_Modifier_Special_Bonus_Attack_Damage
  • CDOTA_Modifier_Special_Bonus_Attack_Range
  • CDOTA_Modifier_Special_Bonus_Attack_Speed
  • CDOTA_Modifier_Special_Bonus_Attributes
  • CDOTA_Modifier_Special_Bonus_Base_Attack_Rate
Type / to search
  1. Dota 2
  2. server
  3. CDOTA_Buff
  4. CDOTA_Modifier_Slark_Pounce

CDOTA_Modifier_Slark_Pounce

Inherits from (38 fields)
CDOTA_BuffC_VerticalMotionControllerC_HorizontalMotionController
  • m_flTotalTime: float326744 (0x1A58)
  • m_flInitialVelocity: float326748 (0x1A5C)
  • m_vStartPosition: VectorWS6752 (0x1A60)
  • m_vTargetHorizontalDirection: Vector6764 (0x1A6C)
  • m_flCurrentTimeHoriz: float326776 (0x1A78)
  • m_flCurrentTimeVert: float326780 (0x1A7C)
  • m_bInterrupted: bool6784 (0x1A80)
  • m_bFoundUnit: bool6785 (0x1A81)
  • pounce_distance: int326788 (0x1A84)
  • pounce_distance_scepter: int326792 (0x1A88)
  • pounce_speed: float326796 (0x1A8C)
  • pounce_acceleration: float326800 (0x1A90)
  • pounce_radius: int326804 (0x1A94)
  • pounce_damage: int326808 (0x1A98)
  • leash_duration: float326812 (0x1A9C)
Also in
client.dll
Offsets are from Windows. Source revision 10797369 built on Jul 03 2026.