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  • CDOTA_Modifier_Pangolier_HeartPiercer_Debuff
  • CDOTA_Modifier_Pangolier_HeartPiercer_Delay
  • CDOTA_Modifier_Pangolier_LuckyShot
  • CDOTA_Modifier_Pangolier_LuckyShot_Disarm
  • CDOTA_Modifier_Pangolier_LuckyShot_Silence
  • CDOTA_Modifier_Pangolier_Rollup
  • CDOTA_Modifier_Pangolier_ShieldCrash_Buff
  • CDOTA_Modifier_Pangolier_ShieldCrash_Jump
  • CDOTA_Modifier_Pangolier_Swashbuckle
  • CDOTA_Modifier_Pangolier_Swashbuckle_Attack
  • CDOTA_Modifier_Pangolier_Swashbuckle_ChargeCounter
  • CDOTA_Modifier_Pangolier_Swashbuckle_Damage_Penalty
  • CDOTA_Modifier_Pangolier_Swashbuckle_Slow
  • CDOTA_Modifier_Pangolier_Swashbuckle_Stunned
  • CDOTA_Modifier_Partisans_Brand
  • CDOTA_Modifier_Passive_Lotus_Pool
  • CDOTA_Modifier_Passive_Lotus_Pool_Building
  • CDOTA_Modifier_PathMoveSpeed
  • CDOTA_Modifier_Penta_Edged_Sword_Maim
  • CDOTA_Modifier_PersistentInvisibility
  • CDOTA_Modifier_Pet
  • CDOTA_Modifier_PhantomAssassin_Blur
  • CDOTA_Modifier_PhantomAssassin_BlurActive
  • CDOTA_Modifier_PhantomAssassin_CoupdeGrace
  • CDOTA_Modifier_PhantomAssassin_Fan_Of_Knives
  • CDOTA_Modifier_PhantomAssassin_Fan_Of_Knives_Thinker
  • CDOTA_Modifier_PhantomAssassin_Gravestone
  • CDOTA_Modifier_PhantomAssassin_Gravestone_Thinker
  • CDOTA_Modifier_PhantomAssassin_MarkOfDeath
  • CDOTA_Modifier_PhantomAssassin_PhantomStrike
  • CDOTA_Modifier_PhantomAssassin_ScreenSplatter
  • CDOTA_Modifier_PhantomAssassin_StiflingDagger
  • CDOTA_Modifier_PhantomAssassin_StiflingDagger_Caster
  • CDOTA_Modifier_PhantomAssassin_StiflingDagger_Recast
  • CDOTA_Modifier_PhantomLancer_Doppelwalk_Illusion
  • CDOTA_Modifier_PhantomLancer_Dopplewalk_Phase
  • CDOTA_Modifier_PhantomLancer_IllusoryArmaments
  • CDOTA_Modifier_PhantomLancer_Juxtapose
  • CDOTA_Modifier_PhantomLancer_JuxtaposeIllusion
  • CDOTA_Modifier_PhantomLancer_JuxtaposeIllusionUncontrollable
  • CDOTA_Modifier_PhantomLancer_Juxtapose_Cache
  • CDOTA_Modifier_PhantomLancer_Juxtapose_Invisibility
  • CDOTA_Modifier_PhantomLancer_Juxtapose_Thinker
  • CDOTA_Modifier_PhantomLancer_PhantomEdge
  • CDOTA_Modifier_PhantomLancer_PhantomEdge_Agility
  • CDOTA_Modifier_PhantomLancer_PhantomEdge_Boost
  • CDOTA_Modifier_PhantomLancer_PhantomEdge_Debuff
  • CDOTA_Modifier_PhantomLancer_SpiritLance
  • CDOTA_Modifier_Phantom_Assassin_Blur_Manacost_Reduction
  • CDOTA_Modifier_Phantom_Assassin_Blur_Visual
  • CDOTA_Modifier_Phantom_Assassin_Coup_Counter
  • CDOTA_Modifier_Phantom_Assassin_GroundDagger
  • CDOTA_Modifier_Phantom_Assassin_Immaterial
  • CDOTA_Modifier_Phased
  • CDOTA_Modifier_Phoenix_Dying_Light
  • CDOTA_Modifier_Phoenix_Dying_Light_Debuff
  • CDOTA_Modifier_Phoenix_FireSpiritBurn
  • CDOTA_Modifier_Phoenix_FireSpiritCount
  • CDOTA_Modifier_Phoenix_IcarusDive
  • CDOTA_Modifier_Phoenix_IcarusDiveBurn
  • CDOTA_Modifier_Phoenix_IcarusYoink
  • CDOTA_Modifier_Phoenix_Sun
  • CDOTA_Modifier_Phoenix_SunRay
  • CDOTA_Modifier_Phoenix_SunRayVision
  • CDOTA_Modifier_Phoenix_Sun_Debuff
  • CDOTA_Modifier_Phoenix_Sun_Ray_Blind
  • CDOTA_Modifier_Phoenix_Sun_Ray_Slow
  • CDOTA_Modifier_Phoenix_SupernovaHiding
  • CDOTA_Modifier_Phylactery_KillCredit
  • CDOTA_Modifier_PineCone_AcornShot_BonusDamage
  • CDOTA_Modifier_PineCone_AcornShot_DelayThinker
  • CDOTA_Modifier_PineCone_AcornShot_Slow
  • CDOTA_Modifier_PineCone_AcornShot_TreeThinker
  • CDOTA_Modifier_PineCone_ShieldBash_Crit
  • CDOTA_Modifier_PineCone_ShieldBash_Slow
  • CDOTA_Modifier_Plague_Wards_Bonus_Range
  • CDOTA_Modifier_Plus_HighFiveRequested
  • CDOTA_Modifier_Plus_HighFiveSuccess
  • CDOTA_Modifier_Pogo_Stick_Active
  • CDOTA_Modifier_PoisonNova_Thinker
Type / to search
  1. Dota 2
  2. server
  3. CDOTA_Buff
  4. CDOTA_Modifier_PersistentInvisibility

CDOTA_Modifier_PersistentInvisibility

Inherits from (38 fields)
CDOTA_BuffC_VerticalMotionControllerC_HorizontalMotionController
  • fade_delay: float326600 (0x19C8)
  • m_flFadeTime: float326604 (0x19CC)
  • m_flLastActionTime: GameTime_t6608 (0x19D0)
Referenced by (7)
CDOTA_Modifier_AghsFort_Ascension_InvisCDOTA_Modifier_Lycan_SummonWolves_PermanentInvisibilityCDOTA_Modifier_Mirana_MoonlightShadowCDOTA_Modifier_Riki_BackstabCDOTA_Modifier_Riki_Permanent_InvisibilityCDOTA_Modifier_Rune_Super_InvisibilityCDOTA_Modifier_SandKing_SandStorm_Invisibility
Also in
client.dll
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.