Source 2 Viewer
  • CDOTA_Modifier_Nian_Attachment
  • CDOTA_Modifier_Nian_Attachment_Regrow
  • CDOTA_Modifier_Nian_Big_Flinch
  • CDOTA_Modifier_Nian_Damage_Reflection
  • CDOTA_Modifier_Nian_Dive
  • CDOTA_Modifier_Nian_EruptionPendingThinker
  • CDOTA_Modifier_Nian_EruptionThinker
  • CDOTA_Modifier_Nian_Flag_Trap_Thinker
  • CDOTA_Modifier_Nian_Flag_Trapped
  • CDOTA_Modifier_Nian_Frenzy
  • CDOTA_Modifier_Nian_GreaterBash
  • CDOTA_Modifier_Nian_GreaterBash_Speed
  • CDOTA_Modifier_Nian_Hurricane_Whirlpool
  • CDOTA_Modifier_Nian_Intrinsic
  • CDOTA_Modifier_Nian_Invulnerable
  • CDOTA_Modifier_Nian_Knockdown
  • CDOTA_Modifier_Nian_Leap
  • CDOTA_Modifier_Nian_Roar
  • CDOTA_Modifier_Nian_Tail_Swipe_AirTime
  • CDOTA_Modifier_Nian_Tail_Swipe_Wall
  • CDOTA_Modifier_Nian_Torrent_Thinker
  • CDOTA_Modifier_Nian_Waiting
  • CDOTA_Modifier_Nian_Waterball
  • CDOTA_Modifier_Nian_WhirlpoolThinker
  • CDOTA_Modifier_Nian_Whirlpool_Pull
  • CDOTA_Modifier_NightStalker_CripplingFear
  • CDOTA_Modifier_NightStalker_CripplingFear_Aura
  • CDOTA_Modifier_NightStalker_Darkness
  • CDOTA_Modifier_NightStalker_HunterInTheNight
  • CDOTA_Modifier_NightStalker_Void
  • CDOTA_Modifier_NightStalker_Void_Intrinsic
  • CDOTA_Modifier_NightStalker_Void_Zone
  • CDOTA_Modifier_NightStalker_Void_ZoneThinker
  • CDOTA_Modifier_Night_Stalker_Heart_Of_Darkness
  • CDOTA_Modifier_Night_Stalker_MidnightFeast
  • CDOTA_Modifier_NoHealthBar
  • CDOTA_Modifier_No_Invisibility
  • CDOTA_Modifier_NotOnMinimap
  • CDOTA_Modifier_Nullifier
  • CDOTA_Modifier_Nullifier_Mute
  • CDOTA_Modifier_NyxAssassin_NeuroSting
  • CDOTA_Modifier_NyxAssassin_NeuroSting_Debuff
  • CDOTA_Modifier_Nyx_Assassin_Burrow
  • CDOTA_Modifier_Nyx_Assassin_Impale
  • CDOTA_Modifier_Nyx_Assassin_Jolt_Damage_Tracker
  • CDOTA_Modifier_Nyx_Assassin_Jolt_Debuff
  • CDOTA_Modifier_Nyx_Assassin_ManaBurn
  • CDOTA_Modifier_Nyx_Assassin_Nyxth_Sense
  • CDOTA_Modifier_Nyx_Assassin_Nyxth_Sense_Effect
  • CDOTA_Modifier_Nyx_Assassin_SpikedCarapace
  • CDOTA_Modifier_Nyx_Assassin_Vendetta
  • CDOTA_Modifier_Nyx_Assassin_Vendetta_Armor_Reduction
  • CDOTA_Modifier_Nyx_Assassin_Vendetta_Break
  • CDOTA_Modifier_Nyx_Assassin_Vendetta_Fast
  • CDOTA_Modifier_ObliterateSoldier
  • CDOTA_Modifier_Obsidian_Destroyer_ArcaneOrb
  • CDOTA_Modifier_Obsidian_Destroyer_AstralImprisonment_Prison
  • CDOTA_Modifier_Obsidian_Destroyer_Equilibrium
  • CDOTA_Modifier_Obsidian_Destroyer_Equilibrium_Barrier
  • CDOTA_Modifier_Obsidian_Destroyer_Equilibrium_BonusMana
  • CDOTA_Modifier_Obsidian_Destroyer_Equilibrium_Buff
  • CDOTA_Modifier_Obsidian_Destroyer_Equilibrium_Buff_Counter
  • CDOTA_Modifier_Obsidian_Destroyer_Equilibrium_Debuff
  • CDOTA_Modifier_Obsidian_Destroyer_Equilibrium_Debuff_Counter
  • CDOTA_Modifier_Obsidian_Destroyer_EssenceAura
  • CDOTA_Modifier_Obsidian_Destroyer_EssenceAura_Effect
  • CDOTA_Modifier_Obsidian_Destroyer_ManaCost
  • CDOTA_Modifier_Obsidian_Destroyer_Mana_Allergy
  • CDOTA_Modifier_Obsidian_Destroyer_ObjurgationCooldown
  • CDOTA_Modifier_Obsidian_Destroyer_ObjurgationMana
  • CDOTA_Modifier_Obsidian_Destroyer_Ominous_Discernment
  • CDOTA_Modifier_Obsidian_Destroyer_Sanity_Eclipse_Counter
  • CDOTA_Modifier_Obsidian_Destroyer_Sanity_Eclipse_Thinker
  • CDOTA_Modifier_Obsidian_Destroyer_StackingBonusMana
  • CDOTA_Modifier_OgreMagi_FrostArmor
  • CDOTA_Modifier_OgreMagi_FrostArmor_Slow
  • CDOTA_Modifier_OgreSealTotem_Active
  • CDOTA_Modifier_OgreSealTotem_Slow
  • CDOTA_Modifier_OgreSmash_Swing
  • CDOTA_Modifier_Ogre_Magi_Arcana
Type / to search
  1. Dota 2
  2. server
  3. CDOTA_Buff
  4. CDOTA_Modifier_Nian_Tail_Swipe_Wall

CDOTA_Modifier_Nian_Tail_Swipe_Wall

Inherits from (38 fields)
CDOTA_BuffC_VerticalMotionControllerC_HorizontalMotionController
  • m_vWallStartPosition: Vector6600 (0x19C8)
  • m_vWallDirection: Vector6612 (0x19D4)
  • m_vWallLeft: Vector6624 (0x19E0)
  • m_DamageAmount: int326636 (0x19EC)
  • m_DamageType: int326640 (0x19F0)
  • speed: float326644 (0x19F4)
  • starting_width: float326648 (0x19F8)
  • ending_width: float326652 (0x19FC)
  • stun_duration: float326656 (0x1A00)
  • fly_duration: float326660 (0x1A04)
  • fly_distance: float326664 (0x1A08)
  • m_nFXIndex: ParticleIndex_t6668 (0x1A0C)
  • m_flWallStartTime: GameTime_t6672 (0x1A10)
  • m_flScalar: float326676 (0x1A14)
  • m_EntitiesToExclude: CUtlVector< CHandle< CBaseEntity > >6680 (0x1A18)
Also in
client.dll
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.