Source 2 Viewer
  • CDOTA_Modifier_Nian_Attachment
  • CDOTA_Modifier_Nian_Attachment_Regrow
  • CDOTA_Modifier_Nian_Big_Flinch
  • CDOTA_Modifier_Nian_Damage_Reflection
  • CDOTA_Modifier_Nian_Dive
  • CDOTA_Modifier_Nian_EruptionPendingThinker
  • CDOTA_Modifier_Nian_EruptionThinker
  • CDOTA_Modifier_Nian_Flag_Trap_Thinker
  • CDOTA_Modifier_Nian_Flag_Trapped
  • CDOTA_Modifier_Nian_Frenzy
  • CDOTA_Modifier_Nian_GreaterBash
  • CDOTA_Modifier_Nian_GreaterBash_Speed
  • CDOTA_Modifier_Nian_Hurricane_Whirlpool
  • CDOTA_Modifier_Nian_Intrinsic
  • CDOTA_Modifier_Nian_Invulnerable
  • CDOTA_Modifier_Nian_Knockdown
  • CDOTA_Modifier_Nian_Leap
  • CDOTA_Modifier_Nian_Roar
  • CDOTA_Modifier_Nian_Tail_Swipe_AirTime
  • CDOTA_Modifier_Nian_Tail_Swipe_Wall
  • CDOTA_Modifier_Nian_Torrent_Thinker
  • CDOTA_Modifier_Nian_Waiting
  • CDOTA_Modifier_Nian_Waterball
  • CDOTA_Modifier_Nian_WhirlpoolThinker
  • CDOTA_Modifier_Nian_Whirlpool_Pull
  • CDOTA_Modifier_NightStalker_CripplingFear
  • CDOTA_Modifier_NightStalker_CripplingFear_Aura
  • CDOTA_Modifier_NightStalker_Darkness
  • CDOTA_Modifier_NightStalker_HunterInTheNight
  • CDOTA_Modifier_NightStalker_Void
  • CDOTA_Modifier_NightStalker_Void_Intrinsic
  • CDOTA_Modifier_NightStalker_Void_Zone
  • CDOTA_Modifier_NightStalker_Void_ZoneThinker
  • CDOTA_Modifier_Night_Stalker_Heart_Of_Darkness
  • CDOTA_Modifier_Night_Stalker_MidnightFeast
  • CDOTA_Modifier_NoHealthBar
  • CDOTA_Modifier_No_Invisibility
  • CDOTA_Modifier_NotOnMinimap
  • CDOTA_Modifier_Nullifier
  • CDOTA_Modifier_Nullifier_Mute
  • CDOTA_Modifier_NyxAssassin_NeuroSting
  • CDOTA_Modifier_NyxAssassin_NeuroSting_Debuff
  • CDOTA_Modifier_Nyx_Assassin_Burrow
  • CDOTA_Modifier_Nyx_Assassin_Impale
  • CDOTA_Modifier_Nyx_Assassin_Jolt_Damage_Tracker
  • CDOTA_Modifier_Nyx_Assassin_Jolt_Debuff
  • CDOTA_Modifier_Nyx_Assassin_ManaBurn
  • CDOTA_Modifier_Nyx_Assassin_Nyxth_Sense
  • CDOTA_Modifier_Nyx_Assassin_Nyxth_Sense_Effect
  • CDOTA_Modifier_Nyx_Assassin_SpikedCarapace
  • CDOTA_Modifier_Nyx_Assassin_Vendetta
  • CDOTA_Modifier_Nyx_Assassin_Vendetta_Armor_Reduction
  • CDOTA_Modifier_Nyx_Assassin_Vendetta_Break
  • CDOTA_Modifier_Nyx_Assassin_Vendetta_Fast
  • CDOTA_Modifier_ObliterateSoldier
  • CDOTA_Modifier_Obsidian_Destroyer_ArcaneOrb
  • CDOTA_Modifier_Obsidian_Destroyer_AstralImprisonment_Prison
  • CDOTA_Modifier_Obsidian_Destroyer_Equilibrium
  • CDOTA_Modifier_Obsidian_Destroyer_Equilibrium_Barrier
  • CDOTA_Modifier_Obsidian_Destroyer_Equilibrium_BonusMana
  • CDOTA_Modifier_Obsidian_Destroyer_Equilibrium_Buff
  • CDOTA_Modifier_Obsidian_Destroyer_Equilibrium_Buff_Counter
  • CDOTA_Modifier_Obsidian_Destroyer_Equilibrium_Debuff
  • CDOTA_Modifier_Obsidian_Destroyer_Equilibrium_Debuff_Counter
  • CDOTA_Modifier_Obsidian_Destroyer_EssenceAura
  • CDOTA_Modifier_Obsidian_Destroyer_EssenceAura_Effect
  • CDOTA_Modifier_Obsidian_Destroyer_ManaCost
  • CDOTA_Modifier_Obsidian_Destroyer_Mana_Allergy
  • CDOTA_Modifier_Obsidian_Destroyer_ObjurgationCooldown
  • CDOTA_Modifier_Obsidian_Destroyer_ObjurgationMana
  • CDOTA_Modifier_Obsidian_Destroyer_Ominous_Discernment
  • CDOTA_Modifier_Obsidian_Destroyer_Sanity_Eclipse_Counter
  • CDOTA_Modifier_Obsidian_Destroyer_Sanity_Eclipse_Thinker
  • CDOTA_Modifier_Obsidian_Destroyer_StackingBonusMana
  • CDOTA_Modifier_OgreMagi_FrostArmor
  • CDOTA_Modifier_OgreMagi_FrostArmor_Slow
  • CDOTA_Modifier_OgreSealTotem_Active
  • CDOTA_Modifier_OgreSealTotem_Slow
  • CDOTA_Modifier_OgreSmash_Swing
  • CDOTA_Modifier_Ogre_Magi_Arcana
Type / to search
  1. Dota 2
  2. server
  3. CDOTA_Buff
  4. CDOTA_Modifier_Nian_Tail_Swipe_Wall

CDOTA_Modifier_Nian_Tail_Swipe_Wall

Inherits from (38 fields)
CDOTA_BuffC_VerticalMotionControllerC_HorizontalMotionController
  • m_vWallStartPosition: VectorWS6744 (0x1A58)
  • m_vWallDirection: Vector6756 (0x1A64)
  • m_vWallLeft: Vector6768 (0x1A70)
  • m_DamageAmount: int326780 (0x1A7C)
  • m_DamageType: int326784 (0x1A80)
  • speed: float326788 (0x1A84)
  • starting_width: float326792 (0x1A88)
  • ending_width: float326796 (0x1A8C)
  • stun_duration: float326800 (0x1A90)
  • fly_duration: float326804 (0x1A94)
  • fly_distance: float326808 (0x1A98)
  • m_nFXIndex: ParticleIndex_t6812 (0x1A9C)
  • m_flWallStartTime: GameTime_t6816 (0x1AA0)
  • m_flScalar: float326820 (0x1AA4)
  • m_EntitiesToExclude: CUtlVector< CHandle< CBaseEntity > >6824 (0x1AA8)
Also in
client.dll
Offsets are from Windows. Source revision 10797369 built on Jul 03 2026.