Source 2 Viewer
CDOTA_Modifier_Nevermore_FeastOfSouls_Collection
CDOTA_Modifier_Nevermore_FeastOfSouls_Linger
CDOTA_Modifier_Nevermore_Frenzy
CDOTA_Modifier_Nevermore_Necromastery
CDOTA_Modifier_Nevermore_Necromastery_Fear
CDOTA_Modifier_Nevermore_Presence
CDOTA_Modifier_Nevermore_Presence_Aura
CDOTA_Modifier_Nevermore_Requiem_Aura
CDOTA_Modifier_Nevermore_Requiem_Fear
CDOTA_Modifier_Nevermore_Requiem_InvisBreak
CDOTA_Modifier_Nevermore_Requiem_Slow
CDOTA_Modifier_Nevermore_Requiem_Thinker
CDOTA_Modifier_NianCharge
CDOTA_Modifier_NianChargePinned
CDOTA_Modifier_Nian_Apocalypse
CDOTA_Modifier_Nian_Attachment
CDOTA_Modifier_Nian_Attachment_Regrow
CDOTA_Modifier_Nian_Big_Flinch
CDOTA_Modifier_Nian_Damage_Reflection
CDOTA_Modifier_Nian_Dive
CDOTA_Modifier_Nian_EruptionPendingThinker
CDOTA_Modifier_Nian_EruptionThinker
CDOTA_Modifier_Nian_Flag_Trap_Thinker
CDOTA_Modifier_Nian_Flag_Trapped
CDOTA_Modifier_Nian_Frenzy
CDOTA_Modifier_Nian_GreaterBash
CDOTA_Modifier_Nian_GreaterBash_Speed
CDOTA_Modifier_Nian_Hurricane_Whirlpool
CDOTA_Modifier_Nian_Intrinsic
CDOTA_Modifier_Nian_Invulnerable
CDOTA_Modifier_Nian_Knockdown
CDOTA_Modifier_Nian_Leap
CDOTA_Modifier_Nian_Roar
CDOTA_Modifier_Nian_Tail_Swipe_AirTime
CDOTA_Modifier_Nian_Tail_Swipe_Wall
CDOTA_Modifier_Nian_Torrent_Thinker
CDOTA_Modifier_Nian_Waiting
CDOTA_Modifier_Nian_Waterball
CDOTA_Modifier_Nian_WhirlpoolThinker
CDOTA_Modifier_Nian_Whirlpool_Pull
CDOTA_Modifier_NightStalker_CripplingFear
CDOTA_Modifier_NightStalker_CripplingFear_Aura
CDOTA_Modifier_NightStalker_Darkness
CDOTA_Modifier_NightStalker_HunterInTheNight
CDOTA_Modifier_NightStalker_Void
CDOTA_Modifier_NightStalker_Void_Intrinsic
CDOTA_Modifier_NightStalker_Void_Zone
CDOTA_Modifier_NightStalker_Void_ZoneThinker
CDOTA_Modifier_Night_Stalker_Heart_Of_Darkness
CDOTA_Modifier_Night_Stalker_MidnightFeast
CDOTA_Modifier_NoHealthBar
CDOTA_Modifier_No_Invisibility
CDOTA_Modifier_NotOnMinimap
CDOTA_Modifier_Nullifier
CDOTA_Modifier_Nullifier_Mute
CDOTA_Modifier_NyxAssassin_NeuroSting
CDOTA_Modifier_NyxAssassin_NeuroSting_Debuff
CDOTA_Modifier_Nyx_Assassin_Burrow
CDOTA_Modifier_Nyx_Assassin_Impale
CDOTA_Modifier_Nyx_Assassin_Jolt_Damage_Tracker
CDOTA_Modifier_Nyx_Assassin_Jolt_Debuff
CDOTA_Modifier_Nyx_Assassin_ManaBurn
CDOTA_Modifier_Nyx_Assassin_Nyxth_Sense
CDOTA_Modifier_Nyx_Assassin_Nyxth_Sense_Effect
CDOTA_Modifier_Nyx_Assassin_SpikedCarapace
CDOTA_Modifier_Nyx_Assassin_Vendetta
CDOTA_Modifier_Nyx_Assassin_Vendetta_Armor_Reduction
CDOTA_Modifier_Nyx_Assassin_Vendetta_Break
CDOTA_Modifier_Nyx_Assassin_Vendetta_Fast
CDOTA_Modifier_ObliterateSoldier
CDOTA_Modifier_Obsidian_Destroyer_ArcaneOrb
CDOTA_Modifier_Obsidian_Destroyer_AstralImprisonment_Prison
CDOTA_Modifier_Obsidian_Destroyer_Equilibrium
CDOTA_Modifier_Obsidian_Destroyer_Equilibrium_Barrier
CDOTA_Modifier_Obsidian_Destroyer_Equilibrium_BonusMana
CDOTA_Modifier_Obsidian_Destroyer_Equilibrium_Buff
CDOTA_Modifier_Obsidian_Destroyer_Equilibrium_Buff_Counter
CDOTA_Modifier_Obsidian_Destroyer_Equilibrium_Debuff
CDOTA_Modifier_Obsidian_Destroyer_Equilibrium_Debuff_Counter
CDOTA_Modifier_Obsidian_Destroyer_EssenceAura
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Dota 2
server
CDOTA_Buff
CDOTA_Modifier_Nian_Dive
CDOTA_Modifier_Nian_Dive
Inherits from (38 fields)
CDOTA_Buff
C_VerticalMotionController
C_HorizontalMotionController
expand fields
m_flTotalTimeInAir
:
float32
6744 (0x1A58)
m_flInitialVelocity
:
float32
6748 (0x1A5C)
m_vStartPosition
:
VectorWS
6752 (0x1A60)
m_vTargetHorizontalDirection
:
Vector
6764 (0x1A6C)
m_vTargetPosition
:
VectorWS
6776 (0x1A78)
m_flCurrentTimeHoriz
:
float32
6788 (0x1A84)
m_flCurrentTimeVert
:
float32
6792 (0x1A88)
m_bInterrupted
:
bool
6796 (0x1A8C)
m_flHorizDelayTime
:
float32
6800 (0x1A90)
m_flVertDelayTime
:
float32
6804 (0x1A94)
m_flLeapSequenceDuration
:
float32
6808 (0x1A98)
m_flClawDamageTime
:
float32
6812 (0x1A9C)
m_flPlaybackRate
:
float32
6816 (0x1AA0)
m_hTarget
:
CHandle
<
CBaseEntity
>
6820 (0x1AA4)
m_bPlayedSwipeSound
:
bool
6824 (0x1AA8)
pounce_distance
:
int32
6828 (0x1AAC)
pounce_speed
:
float32
6832 (0x1AB0)
pounce_acceleration
:
float32
6836 (0x1AB4)
pounce_radius
:
int32
6840 (0x1AB8)
pounce_damage
:
int32
6844 (0x1ABC)
stun_radius
:
int32
6848 (0x1AC0)
stun_duration
:
float32
6852 (0x1AC4)
leash_duration
:
float32
6856 (0x1AC8)
initial_delay
:
float32
6860 (0x1ACC)
landing_delay
:
float32
6864 (0x1AD0)
vertical_adjust
:
float32
6868 (0x1AD4)
vertical_adjust_max_distance
:
float32
6872 (0x1AD8)
vertical_adjust_min_distance
:
float32
6876 (0x1ADC)
claw_damage
:
int32
6880 (0x1AE0)
claw_damage_radius
:
int32
6884 (0x1AE4)
claw_damage_delay
:
float32
6888 (0x1AE8)
claw_damage_duration
:
float32
6892 (0x1AEC)
m_vHitEntities
:
CUtlVector
<
CHandle
<
CBaseEntity
>
>
6896 (0x1AF0)
Also in
client.dll