Source 2 Viewer
CDOTA_Modifier_Nevermore_FeastOfSouls_Collection
CDOTA_Modifier_Nevermore_FeastOfSouls_Linger
CDOTA_Modifier_Nevermore_Frenzy
CDOTA_Modifier_Nevermore_Necromastery
CDOTA_Modifier_Nevermore_Necromastery_Fear
CDOTA_Modifier_Nevermore_Presence
CDOTA_Modifier_Nevermore_Presence_Aura
CDOTA_Modifier_Nevermore_Requiem_Aura
CDOTA_Modifier_Nevermore_Requiem_Fear
CDOTA_Modifier_Nevermore_Requiem_InvisBreak
CDOTA_Modifier_Nevermore_Requiem_Slow
CDOTA_Modifier_Nevermore_Requiem_Thinker
CDOTA_Modifier_NianCharge
CDOTA_Modifier_NianChargePinned
CDOTA_Modifier_Nian_Apocalypse
CDOTA_Modifier_Nian_Attachment
CDOTA_Modifier_Nian_Attachment_Regrow
CDOTA_Modifier_Nian_Big_Flinch
CDOTA_Modifier_Nian_Damage_Reflection
CDOTA_Modifier_Nian_Dive
CDOTA_Modifier_Nian_EruptionPendingThinker
CDOTA_Modifier_Nian_EruptionThinker
CDOTA_Modifier_Nian_Flag_Trap_Thinker
CDOTA_Modifier_Nian_Flag_Trapped
CDOTA_Modifier_Nian_Frenzy
CDOTA_Modifier_Nian_GreaterBash
CDOTA_Modifier_Nian_GreaterBash_Speed
CDOTA_Modifier_Nian_Hurricane_Whirlpool
CDOTA_Modifier_Nian_Intrinsic
CDOTA_Modifier_Nian_Invulnerable
CDOTA_Modifier_Nian_Knockdown
CDOTA_Modifier_Nian_Leap
CDOTA_Modifier_Nian_Roar
CDOTA_Modifier_Nian_Tail_Swipe_AirTime
CDOTA_Modifier_Nian_Tail_Swipe_Wall
CDOTA_Modifier_Nian_Torrent_Thinker
CDOTA_Modifier_Nian_Waiting
CDOTA_Modifier_Nian_Waterball
CDOTA_Modifier_Nian_WhirlpoolThinker
CDOTA_Modifier_Nian_Whirlpool_Pull
CDOTA_Modifier_NightStalker_CripplingFear
CDOTA_Modifier_NightStalker_CripplingFear_Aura
CDOTA_Modifier_NightStalker_Darkness
CDOTA_Modifier_NightStalker_HunterInTheNight
CDOTA_Modifier_NightStalker_Void
CDOTA_Modifier_NightStalker_Void_Intrinsic
CDOTA_Modifier_NightStalker_Void_Zone
CDOTA_Modifier_NightStalker_Void_ZoneThinker
CDOTA_Modifier_Night_Stalker_Heart_Of_Darkness
CDOTA_Modifier_Night_Stalker_MidnightFeast
CDOTA_Modifier_NoHealthBar
CDOTA_Modifier_No_Invisibility
CDOTA_Modifier_NotOnMinimap
CDOTA_Modifier_Nullifier
CDOTA_Modifier_Nullifier_Mute
CDOTA_Modifier_NyxAssassin_NeuroSting
CDOTA_Modifier_NyxAssassin_NeuroSting_Debuff
CDOTA_Modifier_Nyx_Assassin_Burrow
CDOTA_Modifier_Nyx_Assassin_Impale
CDOTA_Modifier_Nyx_Assassin_Jolt_Damage_Tracker
CDOTA_Modifier_Nyx_Assassin_Jolt_Debuff
CDOTA_Modifier_Nyx_Assassin_ManaBurn
CDOTA_Modifier_Nyx_Assassin_Nyxth_Sense
CDOTA_Modifier_Nyx_Assassin_Nyxth_Sense_Effect
CDOTA_Modifier_Nyx_Assassin_SpikedCarapace
CDOTA_Modifier_Nyx_Assassin_Vendetta
CDOTA_Modifier_Nyx_Assassin_Vendetta_Armor_Reduction
CDOTA_Modifier_Nyx_Assassin_Vendetta_Break
CDOTA_Modifier_Nyx_Assassin_Vendetta_Fast
CDOTA_Modifier_ObliterateSoldier
CDOTA_Modifier_Obsidian_Destroyer_ArcaneOrb
CDOTA_Modifier_Obsidian_Destroyer_AstralImprisonment_Prison
CDOTA_Modifier_Obsidian_Destroyer_Equilibrium
CDOTA_Modifier_Obsidian_Destroyer_Equilibrium_Barrier
CDOTA_Modifier_Obsidian_Destroyer_Equilibrium_BonusMana
CDOTA_Modifier_Obsidian_Destroyer_Equilibrium_Buff
CDOTA_Modifier_Obsidian_Destroyer_Equilibrium_Buff_Counter
CDOTA_Modifier_Obsidian_Destroyer_Equilibrium_Debuff
CDOTA_Modifier_Obsidian_Destroyer_Equilibrium_Debuff_Counter
CDOTA_Modifier_Obsidian_Destroyer_EssenceAura
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Dota 2
server
CDOTA_Buff
CDOTA_Modifier_Nian_Dive
CDOTA_Modifier_Nian_Dive
Inherits from (38 fields)
CDOTA_Buff
C_VerticalMotionController
C_HorizontalMotionController
expand fields
m_flTotalTimeInAir
:
float32
6600 (0x19C8)
m_flInitialVelocity
:
float32
6604 (0x19CC)
m_vStartPosition
:
Vector
6608 (0x19D0)
m_vTargetHorizontalDirection
:
Vector
6620 (0x19DC)
m_vTargetPosition
:
Vector
6632 (0x19E8)
m_flCurrentTimeHoriz
:
float32
6644 (0x19F4)
m_flCurrentTimeVert
:
float32
6648 (0x19F8)
m_bInterrupted
:
bool
6652 (0x19FC)
m_flHorizDelayTime
:
float32
6656 (0x1A00)
m_flVertDelayTime
:
float32
6660 (0x1A04)
m_flLeapSequenceDuration
:
float32
6664 (0x1A08)
m_flClawDamageTime
:
float32
6668 (0x1A0C)
m_flPlaybackRate
:
float32
6672 (0x1A10)
m_hTarget
:
CHandle
<
CBaseEntity
>
6676 (0x1A14)
m_bPlayedSwipeSound
:
bool
6680 (0x1A18)
pounce_distance
:
int32
6684 (0x1A1C)
pounce_speed
:
float32
6688 (0x1A20)
pounce_acceleration
:
float32
6692 (0x1A24)
pounce_radius
:
int32
6696 (0x1A28)
pounce_damage
:
int32
6700 (0x1A2C)
stun_radius
:
int32
6704 (0x1A30)
stun_duration
:
float32
6708 (0x1A34)
leash_duration
:
float32
6712 (0x1A38)
initial_delay
:
float32
6716 (0x1A3C)
landing_delay
:
float32
6720 (0x1A40)
vertical_adjust
:
float32
6724 (0x1A44)
vertical_adjust_max_distance
:
float32
6728 (0x1A48)
vertical_adjust_min_distance
:
float32
6732 (0x1A4C)
claw_damage
:
int32
6736 (0x1A50)
claw_damage_radius
:
int32
6740 (0x1A54)
claw_damage_delay
:
float32
6744 (0x1A58)
claw_damage_duration
:
float32
6748 (0x1A5C)
m_vHitEntities
:
CUtlVector
<
CHandle
<
CBaseEntity
>
>
6752 (0x1A60)
Also in
client.dll