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constraint_breakableparams_t
constraint_hingeparams_t
dota_minimap_boundary
dotaunitorder_t
eEconItemOrigin
eRollType
entitytable_t
filter_t
fogparams_t
globalentity_t
globalentitydatabase_t
hudtextparms_t
item_definition_index_t
item_steam_cache_version_t
itemid_t
levellist_t
modifierfunction
modifierpriority
modifierremove
modifierstate
physics_save_sphere_t
quest_hud_types_t
quest_text_replace_values_t
ragdoll_t
ragdollelement_t
ragdollhierarchyjoint_t
sAbilityHistory
sBounceInfo
sControlGroupElem
sGlaiveInfo
sGlaiveInfoStorm
sMuertaPartingShotSoulDef
sPlayerSnapshot
sRevenantDef
sSharedCooldownInfo
sSpiritDef
sSpiritInfo
screenfade_t
screenshake_t
sky3dparams_t
sndopvarlatchdata_t
soundcommands_t
soundlevel_t
style_index_t
subquest_player_stat_types_t
subquest_text_replace_values_t
thinkfunc_t
vote_create_failed_t
server (7207)
ActiveModelConfig_t
AutoRoomDoorwayPairs_t
CAI_ChangeHintGroup
CAI_Expresser
CAI_ExpresserWithFollowup
CAdditionalWearable
CAmbientGeneric
CAnimGraphNetworkedVariables
CAnimationLayer
CAttributeContainer
CAttributeList
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CAttributeManager::cached_attribute_float_t
CBaseAnimGraph
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CBaseAnimatingOverlayController
CBaseClientUIEntity
CBaseCombatCharacter
CBaseDMStart
CBaseEntity
CBaseEntityAPI
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CBaseModelEntity::OnDamageLevelChangedArgs_t
CBaseModelEntityAPI
CBaseMoveBehavior
CBasePlatTrain
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Dota 2
client
modifierstate
modifierstate
uint32_t
MODIFIER_STATE_ROOTED
=
0
0x00
MODIFIER_STATE_DISARMED
=
1
0x01
MODIFIER_STATE_ATTACK_IMMUNE
=
2
0x02
MODIFIER_STATE_SILENCED
=
3
0x03
MODIFIER_STATE_MUTED
=
4
0x04
MODIFIER_STATE_STUNNED
=
5
0x05
MODIFIER_STATE_HEXED
=
6
0x06
MODIFIER_STATE_INVISIBLE
=
7
0x07
MODIFIER_STATE_INVULNERABLE
=
8
0x08
MODIFIER_STATE_MAGIC_IMMUNE
=
9
0x09
MODIFIER_STATE_PROVIDES_VISION
=
10
0x0A
MODIFIER_STATE_NIGHTMARED
=
11
0x0B
MODIFIER_STATE_BLOCK_DISABLED
=
12
0x0C
MODIFIER_STATE_EVADE_DISABLED
=
13
0x0D
MODIFIER_STATE_UNSELECTABLE
=
14
0x0E
MODIFIER_STATE_CANNOT_TARGET_ENEMIES
=
15
0x0F
MODIFIER_STATE_CANNOT_TARGET_BUILDINGS
=
16
0x10
MODIFIER_STATE_CANNOT_MISS
=
17
0x11
MODIFIER_STATE_SPECIALLY_DENIABLE
=
18
0x12
MODIFIER_STATE_FROZEN
=
19
0x13
MODIFIER_STATE_COMMAND_RESTRICTED
=
20
0x14
MODIFIER_STATE_NOT_ON_MINIMAP
=
21
0x15
MODIFIER_STATE_LOW_ATTACK_PRIORITY
=
22
0x16
MODIFIER_STATE_NO_HEALTH_BAR
=
23
0x17
MODIFIER_STATE_NO_HEALTH_BAR_FOR_ENEMIES
=
24
0x18
MODIFIER_STATE_NO_HEALTH_BAR_FOR_OTHER_PLAYERS
=
25
0x19
MODIFIER_STATE_FLYING
=
26
0x1A
MODIFIER_STATE_NO_UNIT_COLLISION
=
27
0x1B
MODIFIER_STATE_NO_TEAM_MOVE_TO
=
28
0x1C
MODIFIER_STATE_NO_TEAM_SELECT
=
29
0x1D
MODIFIER_STATE_PASSIVES_DISABLED
=
30
0x1E
MODIFIER_STATE_DOMINATED
=
31
0x1F
MODIFIER_STATE_BLIND
=
32
0x20
MODIFIER_STATE_OUT_OF_GAME
=
33
0x21
MODIFIER_STATE_FAKE_ALLY
=
34
0x22
MODIFIER_STATE_FLYING_FOR_PATHING_PURPOSES_ONLY
=
35
0x23
MODIFIER_STATE_TRUESIGHT_IMMUNE
=
36
0x24
MODIFIER_STATE_UNTARGETABLE
=
37
0x25
MODIFIER_STATE_UNTARGETABLE_ALLIED
=
38
0x26
MODIFIER_STATE_UNTARGETABLE_ENEMY
=
39
0x27
MODIFIER_STATE_UNTARGETABLE_SELF
=
40
0x28
MODIFIER_STATE_IGNORING_MOVE_AND_ATTACK_ORDERS
=
41
0x29
MODIFIER_STATE_ALLOW_PATHING_THROUGH_TREES
=
42
0x2A
MODIFIER_STATE_NOT_ON_MINIMAP_FOR_ENEMIES
=
43
0x2B
MODIFIER_STATE_UNSLOWABLE
=
44
0x2C
MODIFIER_STATE_TETHERED
=
45
0x2D
MODIFIER_STATE_IGNORING_STOP_ORDERS
=
46
0x2E
MODIFIER_STATE_FEARED
=
47
0x2F
MODIFIER_STATE_TAUNTED
=
48
0x30
MODIFIER_STATE_CANNOT_BE_MOTION_CONTROLLED
=
49
0x31
MODIFIER_STATE_FORCED_FLYING_VISION
=
50
0x32
MODIFIER_STATE_ATTACK_ALLIES
=
51
0x33
MODIFIER_STATE_ALLOW_PATHING_THROUGH_CLIFFS
=
52
0x34
MODIFIER_STATE_ALLOW_PATHING_THROUGH_POWER_COGS
=
53
0x35
MODIFIER_STATE_SPECIALLY_UNDENIABLE
=
54
0x36
MODIFIER_STATE_ALLOW_PATHING_THROUGH_OBSTRUCTIONS
=
55
0x37
MODIFIER_STATE_DEBUFF_IMMUNE
=
56
0x38
MODIFIER_STATE_ALLOW_PATHING_THROUGH_BASE_BLOCKER
=
57
0x39
MODIFIER_STATE_IGNORING_MOVE_ORDERS
=
58
0x3A
MODIFIER_STATE_ATTACKS_ARE_MELEE
=
59
0x3B
MODIFIER_STATE_CAN_USE_BACKPACK_ITEMS
=
60
0x3C
MODIFIER_STATE_CASTS_IGNORE_CHANNELING
=
61
0x3D
MODIFIER_STATE_ATTACKS_DONT_REVEAL
=
62
0x3E
MODIFIER_STATE_NEUTRALS_DONT_ATTACK
=
63
0x3F
MODIFIER_STATE_LAST
=
64
0x40