Source 2 Viewer
  • CDOTA_Modifier_Rattletrap_Hookshot
  • CDOTA_Modifier_Rattletrap_Hookshot_Barrier
  • CDOTA_Modifier_Rattletrap_JetPack
  • CDOTA_Modifier_Rattletrap_Jetpack_Tracker
  • CDOTA_Modifier_Rattletrap_Junk_Mail
  • CDOTA_Modifier_Rattletrap_Overclocking
  • CDOTA_Modifier_Rattletrap_Overheated
  • CDOTA_Modifier_Rattletrap_RocketFlare
  • CDOTA_Modifier_Rattletrap_RocketFlare_Overclock
  • CDOTA_Modifier_Rattletrap_RocketFlare_Slow
  • CDOTA_Modifier_Razor_Arcana
  • CDOTA_Modifier_Razor_Arcana_EmpoweredState
  • CDOTA_Modifier_Razor_Arcana_Kill_Effect
  • CDOTA_Modifier_Razor_Dynamo
  • CDOTA_Modifier_Razor_EyeOfTheStorm
  • CDOTA_Modifier_Razor_EyeOfTheStorm_Armor
  • CDOTA_Modifier_Razor_EyeOfTheStorm_Passive
  • CDOTA_Modifier_Razor_Link_Vision
  • CDOTA_Modifier_Razor_PlasmaField_Slow
  • CDOTA_Modifier_Razor_PlasmaField_Thinker
  • CDOTA_Modifier_Razor_StaticLink
  • CDOTA_Modifier_Razor_StaticLink_Buff
  • CDOTA_Modifier_Razor_StaticLink_Debuff
  • CDOTA_Modifier_Razor_StormSurge
  • CDOTA_Modifier_Razor_StormSurge_Slow
  • CDOTA_Modifier_Razor_UnstableCurrent
  • CDOTA_Modifier_Repair_Kit
  • CDOTA_Modifier_Riki_Backstab
  • CDOTA_Modifier_Riki_BlinkStrike
  • CDOTA_Modifier_Riki_BlinkStrike_ChargeCounter
  • CDOTA_Modifier_Riki_BlinkStrike_Slow
  • CDOTA_Modifier_Riki_Permanent_Invisibility
  • CDOTA_Modifier_Riki_Poison_Dart
  • CDOTA_Modifier_Riki_Poison_Dart_Debuff
  • CDOTA_Modifier_Riki_SmokeScreen
  • CDOTA_Modifier_Riki_SmokeScreenThinker
  • CDOTA_Modifier_Riki_TricksOfTheTrade
  • CDOTA_Modifier_Riki_TricksOfTheTrade_Move
  • CDOTA_Modifier_Riki_TricksOfTheTrade_Phase
  • CDOTA_Modifier_Ringmaster_CrystalBall_Truesight
  • CDOTA_Modifier_Ringmaster_CrystalBall_Truesight_Aura
  • CDOTA_Modifier_Ringmaster_DarkCarnivalSouvenirs
  • CDOTA_Modifier_Ringmaster_Decoy_Wheel
  • CDOTA_Modifier_Ringmaster_FunhouseMirror_ModelScale
  • CDOTA_Modifier_Ringmaster_FunhouseMirror_Phase
  • CDOTA_Modifier_Ringmaster_Impalement_Bleed
  • CDOTA_Modifier_Ringmaster_Spotlight_Debuff
  • CDOTA_Modifier_Ringmaster_Spotlight_Thinker
  • CDOTA_Modifier_Ringmaster_StrongmanTonic_Buff
  • CDOTA_Modifier_Ringmaster_StrongmanTonic_ScaleSpeed
  • CDOTA_Modifier_Ringmaster_TameTheBeasts
  • CDOTA_Modifier_Ringmaster_TameTheBeasts_Fear
  • CDOTA_Modifier_Ringmaster_TameTheBeasts_Thinker
  • CDOTA_Modifier_Ringmaster_TheBox_Buff
  • CDOTA_Modifier_Ringmaster_TheBox_Rescale
  • CDOTA_Modifier_Ringmaster_TheBox_Transform
  • CDOTA_Modifier_Ringmaster_TheBox_Visual
  • CDOTA_Modifier_Ringmaster_UnicycleMovement
  • CDOTA_Modifier_Ringmaster_Unicycle_Cycle
  • CDOTA_Modifier_Ringmaster_WeightedPie_Blind
  • CDOTA_Modifier_Ringmaster_WeightedPie_Debuff
  • CDOTA_Modifier_Ringmaster_Wheel_Debuff
  • CDOTA_Modifier_Ringmaster_Wheel_Knockback
  • CDOTA_Modifier_Ringmaster_Wheel_Mesmerize
  • CDOTA_Modifier_Ringmaster_Wheel_Mesmerize_Facing
  • CDOTA_Modifier_Ringmaster_Wheel_Mesmerize_Pull
  • CDOTA_Modifier_Ringmaster_WhoopeeCushion_Active
  • CDOTA_Modifier_Ringmaster_WhoopeeCushion_Debuff
  • CDOTA_Modifier_Ringmaster_WhoopeeCushion_Thinker
  • CDOTA_Modifier_RippersLash_Debuff
  • CDOTA_Modifier_RodOfAtos_Debuff
  • CDOTA_Modifier_Rooted
  • CDOTA_Modifier_RootedUndispellable
  • CDOTA_Modifier_Roshan_Bash
  • CDOTA_Modifier_Roshan_Devotion
  • CDOTA_Modifier_Roshan_DevotionAura
  • CDOTA_Modifier_Roshan_Grab
  • CDOTA_Modifier_Roshan_Grab_Self
  • CDOTA_Modifier_Roshan_Grab_Thrown
  • CDOTA_Modifier_Roshan_InherentBuffs
Type / to search
  1. Dota 2
  2. client
  3. CDOTA_Buff
  4. CDOTA_Modifier_Razor_PlasmaField_Thinker

CDOTA_Modifier_Razor_PlasmaField_Thinker

Inherits from (38 fields)
CDOTA_BuffC_VerticalMotionControllerC_HorizontalMotionController
  • m_fLastRadius: float326600 (0x19C8)
  • m_fCurRadius: float326604 (0x19CC)
  • m_fLastThink: GameTime_t6608 (0x19D0)
  • m_bContracting: bool6612 (0x19D4)
  • m_ViewerTimer: CountdownTimer6616 (0x19D8)
  • m_nFXIndex: ParticleIndex_t6640 (0x19F0)
  • m_EntitiesHit: CUtlVector< CHandle< C_BaseEntity > >6648 (0x19F8)
  • speed: int326672 (0x1A10)
  • radius: float326676 (0x1A14)
  • damage_min: float326680 (0x1A18)
  • damage_max: float326684 (0x1A1C)
  • slow_min: int326688 (0x1A20)
  • slow_max: int326692 (0x1A24)
  • slow_duration: float326696 (0x1A28)
  • m_bHasCreatedFx: bool6700 (0x1A2C)
  • total_ability_time: float326704 (0x1A30)
Also in
server.dll
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.