Source 2 Viewer
  • CDOTA_Modifier_Rattletrap_Hookshot
  • CDOTA_Modifier_Rattletrap_Hookshot_Barrier
  • CDOTA_Modifier_Rattletrap_JetPack
  • CDOTA_Modifier_Rattletrap_Jetpack_Tracker
  • CDOTA_Modifier_Rattletrap_Junk_Mail
  • CDOTA_Modifier_Rattletrap_Overclocking
  • CDOTA_Modifier_Rattletrap_Overheated
  • CDOTA_Modifier_Rattletrap_RocketFlare
  • CDOTA_Modifier_Rattletrap_RocketFlare_Overclock
  • CDOTA_Modifier_Rattletrap_RocketFlare_Slow
  • CDOTA_Modifier_Razor_Arcana
  • CDOTA_Modifier_Razor_Arcana_EmpoweredState
  • CDOTA_Modifier_Razor_Arcana_Kill_Effect
  • CDOTA_Modifier_Razor_Dynamo
  • CDOTA_Modifier_Razor_EyeOfTheStorm
  • CDOTA_Modifier_Razor_EyeOfTheStorm_Armor
  • CDOTA_Modifier_Razor_EyeOfTheStorm_Passive
  • CDOTA_Modifier_Razor_Link_Vision
  • CDOTA_Modifier_Razor_PlasmaField_Slow
  • CDOTA_Modifier_Razor_PlasmaField_Thinker
  • CDOTA_Modifier_Razor_StaticLink
  • CDOTA_Modifier_Razor_StaticLink_Buff
  • CDOTA_Modifier_Razor_StaticLink_Debuff
  • CDOTA_Modifier_Razor_StormSurge
  • CDOTA_Modifier_Razor_StormSurge_Slow
  • CDOTA_Modifier_Razor_UnstableCurrent
  • CDOTA_Modifier_Repair_Kit
  • CDOTA_Modifier_Riki_Backstab
  • CDOTA_Modifier_Riki_BlinkStrike
  • CDOTA_Modifier_Riki_BlinkStrike_ChargeCounter
  • CDOTA_Modifier_Riki_BlinkStrike_Slow
  • CDOTA_Modifier_Riki_Permanent_Invisibility
  • CDOTA_Modifier_Riki_Poison_Dart
  • CDOTA_Modifier_Riki_Poison_Dart_Debuff
  • CDOTA_Modifier_Riki_SmokeScreen
  • CDOTA_Modifier_Riki_SmokeScreenThinker
  • CDOTA_Modifier_Riki_TricksOfTheTrade
  • CDOTA_Modifier_Riki_TricksOfTheTrade_Move
  • CDOTA_Modifier_Riki_TricksOfTheTrade_Phase
  • CDOTA_Modifier_Ringmaster_CrystalBall_Truesight
  • CDOTA_Modifier_Ringmaster_CrystalBall_Truesight_Aura
  • CDOTA_Modifier_Ringmaster_DarkCarnivalSouvenirs
  • CDOTA_Modifier_Ringmaster_Decoy_Wheel
  • CDOTA_Modifier_Ringmaster_FunhouseMirror_ModelScale
  • CDOTA_Modifier_Ringmaster_FunhouseMirror_Phase
  • CDOTA_Modifier_Ringmaster_Impalement_Bleed
  • CDOTA_Modifier_Ringmaster_Spotlight_Debuff
  • CDOTA_Modifier_Ringmaster_Spotlight_Thinker
  • CDOTA_Modifier_Ringmaster_StrongmanTonic_Buff
  • CDOTA_Modifier_Ringmaster_StrongmanTonic_ScaleSpeed
  • CDOTA_Modifier_Ringmaster_TameTheBeasts
  • CDOTA_Modifier_Ringmaster_TameTheBeasts_Fear
  • CDOTA_Modifier_Ringmaster_TameTheBeasts_Thinker
  • CDOTA_Modifier_Ringmaster_TheBox_Buff
  • CDOTA_Modifier_Ringmaster_TheBox_Rescale
  • CDOTA_Modifier_Ringmaster_TheBox_Transform
  • CDOTA_Modifier_Ringmaster_TheBox_Visual
  • CDOTA_Modifier_Ringmaster_UnicycleMovement
  • CDOTA_Modifier_Ringmaster_Unicycle_Cycle
  • CDOTA_Modifier_Ringmaster_WeightedPie_Blind
  • CDOTA_Modifier_Ringmaster_WeightedPie_Debuff
  • CDOTA_Modifier_Ringmaster_Wheel_Debuff
  • CDOTA_Modifier_Ringmaster_Wheel_Knockback
  • CDOTA_Modifier_Ringmaster_Wheel_Mesmerize
  • CDOTA_Modifier_Ringmaster_Wheel_Mesmerize_Facing
  • CDOTA_Modifier_Ringmaster_Wheel_Mesmerize_Pull
  • CDOTA_Modifier_Ringmaster_WhoopeeCushion_Active
  • CDOTA_Modifier_Ringmaster_WhoopeeCushion_Debuff
  • CDOTA_Modifier_Ringmaster_WhoopeeCushion_Thinker
  • CDOTA_Modifier_RippersLash_Debuff
  • CDOTA_Modifier_RodOfAtos_Debuff
  • CDOTA_Modifier_Rooted
  • CDOTA_Modifier_RootedUndispellable
  • CDOTA_Modifier_Roshan_Bash
  • CDOTA_Modifier_Roshan_Devotion
  • CDOTA_Modifier_Roshan_DevotionAura
  • CDOTA_Modifier_Roshan_Grab
  • CDOTA_Modifier_Roshan_Grab_Self
  • CDOTA_Modifier_Roshan_Grab_Thrown
  • CDOTA_Modifier_Roshan_InherentBuffs
Type / to search
  1. Dota 2
  2. client
  3. CDOTA_Buff
  4. CDOTA_Modifier_Razor_PlasmaField_Thinker

CDOTA_Modifier_Razor_PlasmaField_Thinker

Inherits from (38 fields)
CDOTA_BuffC_VerticalMotionControllerC_HorizontalMotionController
  • m_fLastRadius: float326776 (0x1A78)
  • m_fCurRadius: float326780 (0x1A7C)
  • m_fLastThink: GameTime_t6784 (0x1A80)
  • m_bContracting: bool6788 (0x1A84)
  • m_ViewerTimer: CountdownTimer6792 (0x1A88)
  • m_nFXIndex: ParticleIndex_t6816 (0x1AA0)
  • m_EntitiesHit: CUtlVector< CHandle< C_BaseEntity > >6824 (0x1AA8)
  • speed: int326848 (0x1AC0)
  • radius: float326852 (0x1AC4)
  • damage_min: float326856 (0x1AC8)
  • damage_max: float326860 (0x1ACC)
  • slow_min: int326864 (0x1AD0)
  • slow_max: int326868 (0x1AD4)
  • slow_duration: float326872 (0x1AD8)
  • m_bHasCreatedFx: bool6876 (0x1ADC)
  • total_ability_time: float326880 (0x1AE0)
Also in
server.dll
Offsets are from Windows. Source revision 10920491 built on Aug 18 2026.