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  • CAnimGraphDoc_PathMetric
  • CAnimGraphDoc_PathMotor
  • CAnimGraphDoc_PathMotorBase
  • CAnimGraphDoc_PlayerInputMotor
  • CAnimGraphDoc_ProxyNodeBase
  • CAnimGraphDoc_RagdollNode
  • CAnimGraphDoc_RigidBodyWeightList
  • CAnimGraphDoc_RootNode
  • CAnimGraphDoc_SelectorNode
  • CAnimGraphDoc_SequenceBlend2DItem
  • CAnimGraphDoc_SequenceMotionItem
  • CAnimGraphDoc_SequenceNode
  • CAnimGraphDoc_SetParameterAction
  • CAnimGraphDoc_SingleFrameNode
  • CAnimGraphDoc_SlowDownOnSlopesNode
  • CAnimGraphDoc_SolveIKChainNode
  • CAnimGraphDoc_SpeedScaleNode
  • CAnimGraphDoc_StanceOverrideNode
  • CAnimGraphDoc_StanceScaleNode
  • CAnimGraphDoc_State
  • CAnimGraphDoc_StateList
  • CAnimGraphDoc_StateMachine
  • CAnimGraphDoc_StateMachineNode
  • CAnimGraphDoc_StateStatusCondition
  • CAnimGraphDoc_StateTransition
  • CAnimGraphDoc_StepsRemainingMetric
  • CAnimGraphDoc_StopAtGoalNode
  • CAnimGraphDoc_SubGraph
  • CAnimGraphDoc_SubGraphNode
  • CAnimGraphDoc_SubtractNode
  • CAnimGraphDoc_TagCondition
  • CAnimGraphDoc_TagManager
  • CAnimGraphDoc_TagSpan
  • CAnimGraphDoc_TargetSelectorNode
  • CAnimGraphDoc_TargetWarpNode
  • CAnimGraphDoc_TimeCondition
  • CAnimGraphDoc_TimeRemainingMetric
  • CAnimGraphDoc_ToggleComponentAction
  • CAnimGraphDoc_TurnHelperNode
  • CAnimGraphDoc_TwoBoneIKNode
  • CAnimGraphDoc_WayPointHelperNode
  • CAnimGraphDoc_ZeroPoseNode
  • CAnimParameterConflict
  • CAnimScriptComponent
  • CAnimTagConflict
  • CBlendNodeChild
  • CCPPScriptComponent
  • CChoiceNodeChild
  • CConnectionProxyItem
  • CDampedValueComponent
  • CDampedValueItem
  • CDemoSettingsComponent
  • CFloatAnimValue
  • CFootLockItem
  • CFootPinningItem
  • CFootStepTriggerItem
  • CJiggleBoneItem
  • CLODComponent
  • CLookComponent
  • CMovementComponent
  • CPairedSequenceComponent
  • CRagdollComponent
  • CRemapValueComponent
  • CRemapValueItem
  • CRigidBodyWeight
  • CSlopeComponent
  • CSolveIKChainAnimNodeChainData
  • CStateAction
  • CStateMachineComponent
  • CTargetSelectorChild
  • ComparisonValueType
  • Comparison_t
  • DampedValueType
  • EAnimConflictIndex_t
  • EAnimValueSource
  • FinishedConditionOption
  • RemapValueType
  • SelectionSource_t
  • SingleFrameSelection
  • SolveIKChainAnimNodeSettingSource
Type / to search
  1. Dota 2
  2. animgraphdoclib
  3. CAnimGraphDoc_State

CAnimGraphDoc_State

MPropertyFriendlyName: "Animation State"
  • m_transitions: CUtlVector< CSmartPtr< CAnimGraphDoc_StateTransition > >40 (0x28)
    MPropertySuppressField
  • m_actions: CUtlVector< CStateAction >64 (0x40)
    MPropertySuppressField
  • m_name: CUtlString = "Unnamed"88 (0x58)
    MPropertyFriendlyName: "Name"
    MPropertySortPriority: 100
  • m_sComment: CUtlString96 (0x60)
    MPropertyFriendlyName: "Comment"
    MPropertyAttributeEditor: "TextBlock()"
    MPropertySortPriority: -100
  • m_stateID: AnimStateID104 (0x68)
    MPropertySuppressField
  • m_position: Vector2D108 (0x6C)
    MPropertySuppressField
  • m_bIsStartState: bool116 (0x74)
    MPropertyFriendlyName: "Start State"
  • m_bIsEndtState: bool117 (0x75)
    MPropertyFriendlyName: "End State"
  • m_bIsInputToGraph: bool = true118 (0x76)
    MPropertyFriendlyName: "Show Input To Graph"
  • m_bIsPassthrough: bool119 (0x77)
    MPropertyFriendlyName: "Passthrough"
  • m_bIsPassthroughRootMotion: bool120 (0x78)
    MPropertyFriendlyName: "Passthrough Root Motion"
  • m_bPreEvaluatePassthroughTransitionPath: bool121 (0x79)
    MPropertyFriendlyName: "Pre Evaluate Passthrough Transition Path"
Referenced by (4)
CAnimGraphDoc_ComponentStateCAnimGraphDoc_NodeStateCAnimGraphDoc_StateListm_statesCAnimGraphDoc_StateMachinem_states
Also in
Counter-Strike 2Deadlock
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.