- Deadlock
- server
- CCitadel_Modifier_InvisVData
- CCitadel_Modifier_SpookyHide_InvisVData
- Also in
- client
Fields
NameTypeOffset
float32 = 2000
MPropertyDescription: "Max distance a player can look at caster to reveal him"
float32 = 0.5
MPropertyDescription: "How long a player needs to look at caster before the invis even starts to reveal"