- Deadlock
- server
- CCitadel_Modifier_LinkVData
- CCitadel_Modifier_HookTargetVData
- Also in
- client
Fields
NameTypeOffset
float32 = 0.6
MPropertyDescription: "How soon before the target arrives at Bebop to play the approaching whoosh sound"
MPropertyStartGroup: "GamePlay"
CPiecewiseCurve = {"m_spline":[],"m_tangents":[],"m_vDomainMaxs":[0,0],"m_vDomainMins":[0,0]}
MPropertyStartGroup: "Visuals"