- Deadlock
- server
- CCitadel_Modifier_DragVData
- CCitadel_Modifier_DeadpackUltimateTargetVData
Fields
NameTypeOffset
float32 = 0.8
MPropertyDescription: "Opacity of the grabbed player's model as seen by themselves, so it's easier to see Deadpack"
MPropertyDescription: "Attachment on Deadpack to draw the grabbed player at."