Source 2 Viewer
CCitadel_Ability_Sprint
CCitadel_Ability_StaticCharge
CCitadel_Ability_StaticChargeVData
CCitadel_Ability_StaticCharge_V2
CCitadel_Ability_StaticCharge_V2_VData
CCitadel_Ability_StickyBomb
CCitadel_Ability_Stomp
CCitadel_Ability_StormCloud
CCitadel_Ability_SummonGangster
CCitadel_Ability_SuperNeutralCharge
CCitadel_Ability_SuperNeutralIncendiary
CCitadel_Ability_SuperNeutralShield
CCitadel_Ability_Swan_Ability04
CCitadel_Ability_Swan_Acrobat
CCitadel_Ability_Swan_AcrobatVData
CCitadel_Ability_Swan_FeatherBoomerang
CCitadel_Ability_Swan_FeatherBoomerangVData
CCitadel_Ability_Swan_Leap
CCitadel_Ability_Swan_LeapVData
CCitadel_Ability_SwingLineVData
CCitadel_Ability_TangoTether
CCitadel_Ability_TangoTether_Trigger
CCitadel_Ability_TargetPractice
CCitadel_Ability_Targetdummy_1
CCitadel_Ability_Targetdummy_2
CCitadel_Ability_Targetdummy_3
CCitadel_Ability_Targetdummy_4
CCitadel_Ability_Targetdummy_Inherent
CCitadel_Ability_Teleport
CCitadel_Ability_TeleportToGangster
CCitadel_Ability_Tenacity
CCitadel_Ability_Tengu_AirLift
CCitadel_Ability_Tengu_AirLiftVData
CCitadel_Ability_Tengu_StoneForm
CCitadel_Ability_Tengu_StoneFormVData
CCitadel_Ability_Tengu_Urn
CCitadel_Ability_Tengu_UrnVData
CCitadel_Ability_ThrowSand
CCitadel_Ability_ThrowSandVData
CCitadel_Ability_Thumper_1
CCitadel_Ability_Thumper_2
CCitadel_Ability_Thumper_3
CCitadel_Ability_Thumper_4
CCitadel_Ability_Tier2Boss_AoEWave
CCitadel_Ability_Tier2Boss_AoEWaveVData
CCitadel_Ability_Tier2Boss_LaserBeam
CCitadel_Ability_Tier2Boss_LaserBeamVData
CCitadel_Ability_Tier2Boss_RocketBarrage
CCitadel_Ability_Tier2Boss_RocketBarrageVData
CCitadel_Ability_Tier2Boss_Stomp
CCitadel_Ability_Tier3Boss_AoEWave
CCitadel_Ability_Tier3Boss_AoEWaveVData
CCitadel_Ability_Tier3Boss_DropBombs
CCitadel_Ability_Tier3Boss_DropBombsVData
CCitadel_Ability_Tier3Boss_LaserBeam
CCitadel_Ability_Tier3Boss_LaserBeamVData
CCitadel_Ability_Tier3Boss_RocketBarrage
CCitadel_Ability_Tier3Boss_RocketBarrageVData
CCitadel_Ability_Tokamak_Breach
CCitadel_Ability_Tokamak_CrimsonCannon
CCitadel_Ability_Tokamak_CrimsonCannonVData
CCitadel_Ability_Tokamak_DyingStar
CCitadel_Ability_Tokamak_DyingStarVData
CCitadel_Ability_Tokamak_HeatSinks
CCitadel_Ability_Tokamak_HeatSinks_Inherent
CCitadel_Ability_Tokamak_HotShot
CCitadel_Ability_Tokamak_Radiance
CCitadel_Ability_Trapper_Fear
CCitadel_Ability_Trapper_FearVData
CCitadel_Ability_Trapper_PoisonJar
CCitadel_Ability_Trapper_PoisonJarVData
CCitadel_Ability_Trapper_SpiderJar
CCitadel_Ability_Trapper_SpiderJar_VData
CCitadel_Ability_Trapper_WebWall
CCitadel_Ability_Trapper_WebWallVData
CCitadel_Ability_Trappers_Bolo
CCitadel_Ability_TriggerTower
CCitadel_Ability_TrooperBossGrenade
CCitadel_Ability_TrooperGrenade
CCitadel_Ability_TrooperNeutralGrenade
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Deadlock
server
CitadelAbilityVData
CCitadel_Ability_SwingLineVData
CCitadel_Ability_SwingLineVData
Inherits from (100 fields)
CitadelAbilityVData
CEntitySubclassVDataBase
expand fields
m_SwingModifier
:
CEmbeddedSubclass
<
CCitadelModifier
>
= {}
6168 (0x1818)
MPropertyStartGroup
: "Modifiers"
m_SwingAttachParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
6184 (0x1828)
MPropertyStartGroup
: "Visuals"
m_strDaggerHitSound
:
CSoundEventName
6408 (0x1908)
MPropertyStartGroup
: "Sounds"
m_strDaggerExplodeSound
:
CSoundEventName
6424 (0x1918)
m_flSwingStartDelay
:
float32
= 0.1
6440 (0x1928)
MPropertyStartGroup
: "Gameplay"
m_flSwingMaxDuration
:
float32
= 10
6444 (0x192C)
m_flMass
:
float32
6448 (0x1930)
m_flBodyForwardForce
:
float32
6452 (0x1934)
m_flCameraForwardForce
:
float32
6456 (0x1938)
m_flInputForce
:
float32
6460 (0x193C)
m_flPullForce
:
float32
6464 (0x1940)
m_flGravityForce
:
float32
6468 (0x1944)
m_flDampingConstant
:
float32
6472 (0x1948)
m_flIdealSpringLengthOverride
:
float32
= -1
6476 (0x194C)
m_flTensionSpringConstant
:
float32
6480 (0x1950)
m_flMaxSpringForce
:
float32
6484 (0x1954)
m_flMaxSpeed
:
float32
= 100
6488 (0x1958)
m_flWhiskerLength
:
float32
= 10
6492 (0x195C)
m_flWhiskerOffset
:
float32
= 3
6496 (0x1960)
m_flWhiskerForce
:
float32
= 1
6500 (0x1964)
m_flWhiskerPositionVerticalOffset
:
float32
= 30
6504 (0x1968)
Also in
client.dll