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Game
Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
Section
Schemas
10,187
ConVars & Commands
6,276
Show
All
10,187
Classes
9,310
Enums
877
Entities
2,141
Components
26
Networked
858
VData
41
Exclusive
6,248
AggregateInstanceStreamOnDiskData_t
AggregateInstanceStream_t
AggregateLODSetup_t
AggregateMeshInfo_t
AggregateRTProxySceneObject_t
AggregateSceneObject_t
AggregateVertexAlbedoStreamOnDiskData_t
AggregateVertexEmissiveStreamOnDiskData_t
BakedLightingInfo_t
BakedLightingInfo_t::BakedShadowAssignment_t
BaseSceneObjectOverride_t
CSSDSEndFrameViewInfo
CSSDSMsg_EndFrame
CSSDSMsg_LayerBase
CSSDSMsg_PostLayer
CSSDSMsg_PreLayer
CSSDSMsg_ViewRender
CSSDSMsg_ViewTarget
CSSDSMsg_ViewTargetList
ClutterSceneObject_t
ClutterTile_t
DisableShadows_t
ESceneObjectMeshletVisualization
ESceneObjectVisualization
ESilhouetteType_t
ExtraVertexStreamOverride_t
MaterialOverride_t
ObjectTypeFlags_t
RTProxyBLAS_t
RTProxyInstanceFlags_t
RTProxyInstanceInfo_t
SceneObject_t
SceneStatsSections_t
SceneViewId_t
WorldNodeOnDiskBufferData_t
WorldNode_t
schemasystem
3
CSchemaSystemInternalRegistration
ThreeState_t
fieldtype_t
sounddoc_lib
143
CAudioAmpNodeDesc
CAudioAutoFilterNodeDesc
CAudioBlendDesc
CAudioBoxverb2NodeDesc
CAudioBoxverbNodeDesc
CAudioConvolutionNodeDesc
CAudioDelayNodeDesc
CAudioDiffusorNodeDesc
CAudioDualCompressorNodeDesc
CAudioDynamics3BandNodeDesc
CAudioDynamicsCompressorNodeDesc
CAudioDynamicsLimiterNodeDesc
CAudioDynamicsNodeDesc
CAudioEQ8NodeDesc
CAudioEffectChainNodeDesc
CAudioEnvelopeNodeDesc
CAudioFilterNodeDesc
CAudioFlangerNodeDesc
CAudioFreeverbNodeDesc
CAudioMeterNodeDesc
CAudioMixerNodeDesc
CAudioModDelayNodeDesc
CAudioOscNodeDesc
CAudioOutputNodeDesc
CAudioPannerNodeDesc
CAudioPitchShiftNodeDesc
CAudioPlateverbNodeDesc
CAudioProcessorNodeDesc
CAudioShaperNodeDesc
CAudioSourceNodeDesc
CAudioSplitterBlendDesc
CAudioSplitterNodeDesc
CAudioSteamAudioPathingNodeDesc
CAudioSteamAudioSourceNodeDesc
CAudioSubgraphNodeDesc
CAudioSubgraphSwitchNodeDesc
CAudioTrackNodeDesc
CAudioUtilityNodeDesc
CAudioVocoderNodeDesc
Type
/
to search schemas
Deadlock
scenesystem
ClutterSceneObject_t
ClutterSceneObject_t
176 bytes (0xB0), align 8
Source
Used by fields
WorldNode_t
m_clutterSceneObjects
Metadata
MGetKV3ClassDefaults
: { "m_InstanceOrientations32": [] }
Also in
Counter-Strike 2
differs
Dota 2
Fields
Name
Type
Offset
m_Bounds
AABB_t
= {"m_vMaxBounds":[0,0,0],"m_vMinBounds":[0,0,0]}
0
0x00
m_flags
ObjectTypeFlags_t
= "OBJECT_TYPE_NONE"
24
0x18
m_nLayer
int16
28
0x1C
m_instancePositions
CUtlVector
<
Vector
>
32
0x20
m_instanceScales
CUtlVector
<
float32
>
80
0x50
m_instanceTintSrgb
CUtlVector
<
Color
>
104
0x68
m_tiles
CUtlVector
<
ClutterTile_t
>
128
0x80
m_renderableModel
CStrongHandle
<
InfoForResourceTypeCModel
>
152
0x98
m_materialGroup
CUtlStringToken
160
0xA0
m_flBeginCullSize
float32
= 0.02
164
0xA4
m_flEndCullSize
float32
= 0.0125
168
0xA8