- Deadlock
- particles
- CParticleFunctionPreEmission
- C_OP_StopAfterCPDuration
- Also in
- Counter-Strike 2Dota 2Half-Life: Alyxdiffers
Fields
NameTypeOffset
CParticleCollectionFloatInput = {"m_flLiteralValue":1}
MPropertyFriendlyName: "duration at which to stop"