- Deadlock
- particles
- CParticleFunctionOperator
- C_OP_MoveToHitbox
- Also in
- Counter-Strike 2Dota 2Half-Life: Alyxdiffers
Fields
NameTypeOffset
CParticleModelInput = {"m_nControlPoint":0,"m_nType":"PM_TYPE_CONTROL_POINT"}
MPropertyFriendlyName: "model input"
CPerParticleFloatInput = {"m_flLiteralValue":1}
MPropertyFriendlyName: "Constant Interpolation"