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Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
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10,187
Classes
9,310
Enums
877
Entities
2,141
Components
26
Networked
858
VData
41
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6,248
C_INIT_RemapQAnglesToRotation
C_INIT_RemapScalarToVector
C_INIT_RemapTransformOrientationToRotations
C_INIT_RemapTransformToVector
C_INIT_RingWave
C_INIT_RtEnvCull
C_INIT_ScaleVelocity
C_INIT_ScreenSpacePositionOfTarget
C_INIT_SequenceFromCP
C_INIT_SequenceLifeTime
C_INIT_SetAttributeToScalarExpression
C_INIT_SetFloatAttributeToVectorExpression
C_INIT_SetHitboxToClosest
C_INIT_SetHitboxToModel
C_INIT_SetRigidAttachment
C_INIT_SetVectorAttributeToVectorExpression
C_INIT_SkyVisCull
C_INIT_StatusEffect
C_INIT_StatusEffectCitadel
C_INIT_StatusEffectTf
C_INIT_VelocityFromCP
C_INIT_VelocityFromNormal
C_INIT_VelocityFromWind
C_INIT_VelocityRadialRandom
C_INIT_VelocityRandom
C_OP_AlphaDecay
C_OP_AttractToControlPoint
C_OP_BasicMovement
C_OP_BoxConstraint
C_OP_CPOffsetToPercentageBetweenCPs
C_OP_CPVelocityForce
C_OP_CalculateVectorAttribute
C_OP_Callback
C_OP_ChladniWave
C_OP_ChooseRandomChildrenInGroup
C_OP_ClampScalar
C_OP_ClampVector
C_OP_ClientPhysics
C_OP_CollideWithParentParticles
C_OP_CollideWithSelf
C_OP_ColorAdjustHSL
C_OP_ColorInterpolate
C_OP_ColorInterpolateRandom
C_OP_ConnectParentParticleToNearest
C_OP_ConstrainDistance
C_OP_ConstrainDistanceToPath
C_OP_ConstrainDistanceToUserSpecifiedPath
C_OP_ConstrainLineLength
C_OP_ContinuousEmitter
C_OP_ControlPointToRadialScreenSpace
C_OP_ControlpointLight
C_OP_CreateParticleSystemRenderer
C_OP_Cull
C_OP_CurlNoiseForce
C_OP_CycleScalar
C_OP_CylindricalDistanceToTransform
C_OP_DampenToCP
C_OP_Decay
C_OP_DecayClampCount
C_OP_DecayMaintainCount
C_OP_DecayOffscreen
C_OP_DensityForce
C_OP_DifferencePreviousParticle
C_OP_Diffusion
C_OP_DirectionBetweenVecsToVec
C_OP_DistanceBetweenCPsToCP
C_OP_DistanceBetweenTransforms
C_OP_DistanceBetweenVecs
C_OP_DistanceCull
C_OP_DistanceToTransform
C_OP_DragRelativeToPlane
C_OP_DriveCPFromGlobalSoundFloat
C_OP_EnableChildrenFromParentParticleCount
C_OP_EndCapDecay
C_OP_EndCapTimedDecay
C_OP_EndCapTimedFreeze
C_OP_ExternalGameImpulseForce
C_OP_ExternalWindForce
C_OP_FadeAndKill
C_OP_FadeAndKillForTracers
Type
/
to search schemas
Deadlock
particles
CParticleFunctionInitializer
C_INIT_StatusEffectTf
C_INIT_StatusEffectTf
568 bytes (0x0238), align 8
Source
Inherits
CParticleFunctionInitializer
CParticleFunction
Metadata
MHasKV3TransferPolymorphicClassname
Also in
Counter-Strike 2
Dota 2
differs
Fields
Declared here
With inherited
Name
Type
Offset
Inherited fields
0x0000 – 0x01E7
m_flSFXColorWarpAmount
float32
488
0x01E8
MPropertyFriendlyName
: "$SFXColorWarpAmount"
m_flSFXNormalAmount
float32
492
0x01EC
MPropertyFriendlyName
: "$SFXNormalAmount"
m_flSFXMetalnessAmount
float32
496
0x01F0
MPropertyFriendlyName
: "$SFXMetalnessAmount"
m_flSFXRoughnessAmount
float32
500
0x01F4
MPropertyFriendlyName
: "$SFXRoughnessAmount"
m_flSFXSelfIllumAmount
float32
504
0x01F8
MPropertyFriendlyName
: "$SFXSelfIllumAmount"
m_flSFXSScale
float32
= 1
508
0x01FC
MPropertyFriendlyName
: "$SFXTextureScale"
m_flSFXSScrollX
float32
512
0x0200
MPropertyFriendlyName
: "$SFXTextureScrollX"
m_flSFXSScrollY
float32
516
0x0204
MPropertyFriendlyName
: "$SFXTextureScrollY"
m_flSFXSScrollZ
float32
520
0x0208
MPropertyFriendlyName
: "$SFXTextureScrollZ"
m_flSFXSOffsetX
float32
524
0x020C
MPropertyFriendlyName
: "$SFXTextureOffsetX"
m_flSFXSOffsetY
float32
528
0x0210
MPropertyFriendlyName
: "$SFXTextureOffsetY"
m_flSFXSOffsetZ
float32
532
0x0214
MPropertyFriendlyName
: "$SFXTextureOffsetZ"
m_nDetailCombo
DetailCombo_t
= "DETAIL_COMBO_OFF"
536
0x0218
MPropertyFriendlyName
: "D_DETAIL"
m_flSFXSDetailAmount
float32
540
0x021C
MPropertyFriendlyName
: "$SFXDetailAmount"
m_flSFXSDetailScale
float32
= 1
544
0x0220
MPropertyFriendlyName
: "$SFXDetailTextureScale"
m_flSFXSDetailScrollX
float32
548
0x0224
MPropertyFriendlyName
: "$SFXDetailTextureScrollX"
m_flSFXSDetailScrollY
float32
552
0x0228
MPropertyFriendlyName
: "$SFXDetailTextureScrollY"
m_flSFXSDetailScrollZ
float32
556
0x022C
MPropertyFriendlyName
: "$SFXDetailTextureScrollZ"
m_flSFXSUseModelUVs
float32
560
0x0230
MPropertyFriendlyName
: "$SFXUseModelUVs"
m_flSFXEnvMapAmount
float32
564
0x0234
MPropertyFriendlyName
: "$SFXEnvMapAmount"