Source 2 Viewer
  • C_INIT_RemapParticleCountToNamedModelElementScalar
  • C_INIT_RemapParticleCountToNamedModelMeshGroupScalar
  • C_INIT_RemapParticleCountToNamedModelSequenceScalar
  • C_INIT_RemapParticleCountToScalar
  • C_INIT_RemapQAnglesToRotation
  • C_INIT_RemapScalarToVector
  • C_INIT_RemapTransformOrientationToRotations
  • C_INIT_RemapTransformToVector
  • C_INIT_RingWave
  • C_INIT_RtEnvCull
  • C_INIT_ScaleVelocity
  • C_INIT_ScreenSpacePositionOfTarget
  • C_INIT_SequenceFromCP
  • C_INIT_SequenceLifeTime
  • C_INIT_SetAttributeToScalarExpression
  • C_INIT_SetFloatAttributeToVectorExpression
  • C_INIT_SetHitboxToClosest
  • C_INIT_SetHitboxToModel
  • C_INIT_SetRigidAttachment
  • C_INIT_SetVectorAttributeToVectorExpression
  • C_INIT_StatusEffect
  • C_INIT_StatusEffectCitadel
  • C_INIT_VelocityFromCP
  • C_INIT_VelocityFromNormal
  • C_INIT_VelocityRadialRandom
  • C_INIT_VelocityRandom
  • C_OP_AlphaDecay
  • C_OP_AttractToControlPoint
  • C_OP_BasicMovement
  • C_OP_BoxConstraint
  • C_OP_CPOffsetToPercentageBetweenCPs
  • C_OP_CPVelocityForce
  • C_OP_CalculateVectorAttribute
  • C_OP_Callback
  • C_OP_ChladniWave
  • C_OP_ChooseRandomChildrenInGroup
  • C_OP_ClampScalar
  • C_OP_ClampVector
  • C_OP_ClientPhysics
  • C_OP_CollideWithParentParticles
  • C_OP_CollideWithSelf
  • C_OP_ColorAdjustHSL
  • C_OP_ColorInterpolate
  • C_OP_ColorInterpolateRandom
  • C_OP_ConnectParentParticleToNearest
  • C_OP_ConstrainDistance
  • C_OP_ConstrainDistanceToPath
  • C_OP_ConstrainDistanceToUserSpecifiedPath
  • C_OP_ConstrainLineLength
  • C_OP_ContinuousEmitter
  • C_OP_ControlPointToRadialScreenSpace
  • C_OP_ControlpointLight
  • C_OP_CreateParticleSystemRenderer
  • C_OP_Cull
  • C_OP_CurlNoiseForce
  • C_OP_CycleScalar
  • C_OP_CylindricalDistanceToTransform
  • C_OP_DampenToCP
  • C_OP_Decay
  • C_OP_DecayClampCount
  • C_OP_DecayMaintainCount
  • C_OP_DecayOffscreen
  • C_OP_DensityForce
  • C_OP_DifferencePreviousParticle
  • C_OP_Diffusion
  • C_OP_DirectionBetweenVecsToVec
  • C_OP_DistanceBetweenCPsToCP
  • C_OP_DistanceBetweenTransforms
  • C_OP_DistanceBetweenVecs
  • C_OP_DistanceCull
  • C_OP_DistanceToTransform
  • C_OP_DragRelativeToPlane
  • C_OP_DriveCPFromGlobalSoundFloat
  • C_OP_EnableChildrenFromParentParticleCount
  • C_OP_EndCapDecay
  • C_OP_EndCapTimedDecay
  • C_OP_EndCapTimedFreeze
  • C_OP_ExternalGameImpulseForce
  • C_OP_ExternalWindForce
  • C_OP_FadeAndKill
Type / to search
  1. Deadlock
  2. particles
  3. CParticleFunctionInitializer
  4. C_INIT_SetVectorAttributeToVectorExpression

C_INIT_SetVectorAttributeToVectorExpression

Inherits from (18 fields)
CParticleFunctionInitializerCParticleFunction
  • m_nExpression: VectorExpressionType_t = "VECTOR_EXPRESSION_ADD"480 (0x01E0)
    MPropertyFriendlyName: "expression"
  • m_vInput1: CPerParticleVecInput488 (0x01E8)
    MPropertyFriendlyName: "input 1"
  • m_vInput2: CPerParticleVecInput2208 (0x08A0)
    MPropertyFriendlyName: "input 2"
  • m_flLerp: CPerParticleFloatInput3928 (0x0F58)
    MPropertyFriendlyName: "lerp value"
    MPropertySuppressExpr: "m_nExpression != VECTOR_EXPRESSION_LERP"
  • m_nOutputField: ParticleAttributeIndex_t = 214296 (0x10C8)
    MPropertyFriendlyName: "output field"
    MPropertyAttributeChoiceName: "particlefield_vector"
  • m_nSetMethod: ParticleSetMethod_t = "PARTICLE_SET_REPLACE_VALUE"4300 (0x10CC)
    MPropertyFriendlyName: "set value method"
  • m_bNormalizedOutput: bool4304 (0x10D0)
    MPropertyFriendlyName: "normalize result"
Also in
Counter-Strike 2Dota 2
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.