Source 2 Viewer
  • C_INIT_RandomNamedModelBodyPart
  • C_INIT_RandomNamedModelElement
  • C_INIT_RandomNamedModelMeshGroup
  • C_INIT_RandomNamedModelSequence
  • C_INIT_RandomRadius
  • C_INIT_RandomRotation
  • C_INIT_RandomRotationSpeed
  • C_INIT_RandomScalar
  • C_INIT_RandomSecondSequence
  • C_INIT_RandomSequence
  • C_INIT_RandomTrailLength
  • C_INIT_RandomVector
  • C_INIT_RandomVectorComponent
  • C_INIT_RandomYaw
  • C_INIT_RandomYawFlip
  • C_INIT_RemapInitialDirectionToTransformToVector
  • C_INIT_RemapInitialTransformDirectionToRotation
  • C_INIT_RemapInitialVisibilityScalar
  • C_INIT_RemapNamedModelBodyPartToScalar
  • C_INIT_RemapNamedModelElementToScalar
  • C_INIT_RemapNamedModelMeshGroupToScalar
  • C_INIT_RemapNamedModelSequenceToScalar
  • C_INIT_RemapParticleCountToNamedModelBodyPartScalar
  • C_INIT_RemapParticleCountToNamedModelElementScalar
  • C_INIT_RemapParticleCountToNamedModelMeshGroupScalar
  • C_INIT_RemapParticleCountToNamedModelSequenceScalar
  • C_INIT_RemapParticleCountToScalar
  • C_INIT_RemapQAnglesToRotation
  • C_INIT_RemapScalarToVector
  • C_INIT_RemapTransformOrientationToRotations
  • C_INIT_RemapTransformToVector
  • C_INIT_RingWave
  • C_INIT_RtEnvCull
  • C_INIT_ScaleVelocity
  • C_INIT_ScreenSpacePositionOfTarget
  • C_INIT_SequenceFromCP
  • C_INIT_SequenceLifeTime
  • C_INIT_SetAttributeToScalarExpression
  • C_INIT_SetFloatAttributeToVectorExpression
  • C_INIT_SetHitboxToClosest
  • C_INIT_SetHitboxToModel
  • C_INIT_SetRigidAttachment
  • C_INIT_SetVectorAttributeToVectorExpression
  • C_INIT_StatusEffect
  • C_INIT_StatusEffectCitadel
  • C_INIT_VelocityFromCP
  • C_INIT_VelocityFromNormal
  • C_INIT_VelocityRadialRandom
  • C_INIT_VelocityRandom
  • C_OP_AlphaDecay
  • C_OP_AttractToControlPoint
  • C_OP_BasicMovement
  • C_OP_BoxConstraint
  • C_OP_CPOffsetToPercentageBetweenCPs
  • C_OP_CPVelocityForce
  • C_OP_CalculateVectorAttribute
  • C_OP_Callback
  • C_OP_ChladniWave
  • C_OP_ChooseRandomChildrenInGroup
  • C_OP_ClampScalar
  • C_OP_ClampVector
  • C_OP_ClientPhysics
  • C_OP_CollideWithParentParticles
  • C_OP_CollideWithSelf
  • C_OP_ColorAdjustHSL
  • C_OP_ColorInterpolate
  • C_OP_ColorInterpolateRandom
  • C_OP_ConnectParentParticleToNearest
  • C_OP_ConstrainDistance
  • C_OP_ConstrainDistanceToPath
  • C_OP_ConstrainDistanceToUserSpecifiedPath
  • C_OP_ConstrainLineLength
  • C_OP_ContinuousEmitter
  • C_OP_ControlPointToRadialScreenSpace
  • C_OP_ControlpointLight
  • C_OP_CreateParticleSystemRenderer
  • C_OP_Cull
  • C_OP_CurlNoiseForce
  • C_OP_CycleScalar
  • C_OP_CylindricalDistanceToTransform
Type / to search
  1. Deadlock
  2. particles
  3. CParticleFunctionInitializer
  4. C_INIT_RemapNamedModelElementToScalar

C_INIT_RemapNamedModelElementToScalar

MGetKV3ClassDefaults: Could not parse KV3 Defaults
Inherits from (18 fields)
CParticleFunctionInitializerCParticleFunction
  • m_hModel: CStrongHandle< InfoForResourceTypeCModel >480 (0x01E0)
  • m_names: CUtlVector< CUtlString >488 (0x01E8)
    MPropertyFriendlyName: "names"
  • m_values: CUtlVector< float32 >512 (0x0200)
    MPropertyFriendlyName: "remap values for names"
  • m_nFieldInput: ParticleAttributeIndex_t536 (0x0218)
    MPropertyFriendlyName: "input field"
    MPropertyAttributeChoiceName: "particlefield_scalar"
  • m_nFieldOutput: ParticleAttributeIndex_t540 (0x021C)
    MPropertyFriendlyName: "output field"
    MPropertyAttributeChoiceName: "particlefield_scalar"
  • m_nSetMethod: ParticleSetMethod_t544 (0x0220)
    MPropertyFriendlyName: "set value method"
  • m_bModelFromRenderer: bool548 (0x0224)
    MPropertyFriendlyName: "model from renderer"
Referenced by (3)
C_INIT_RemapNamedModelBodyPartToScalarC_INIT_RemapNamedModelMeshGroupToScalarC_INIT_RemapNamedModelSequenceToScalar
Also in
Counter-Strike 2Dota 2
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.