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MantleType_t

48 bytes (0x30), align 8Source

Fields

NameTypeOffset
float32
MPropertyDescription: "The minimum height difference of the player origin from the ledge for this type to be selected"
float32
MPropertyDescription: "How much vertical distance the anim of this type will appear to travel"
float32
MPropertyDescription: "The maximum height difference of the player origin from the ledge for this type to be selected"
float32 = 0.2
MPropertyDescription: "How long to apply all of the vertical movement of this mantle"
float32 = 0.2
MPropertyDescription: "How long to apply all of the horizontal movement of this mantle. NOTE: Horizontal applies after the vertical"
float32 = 400
MPropertyDescription: "Sliding out of a mantle gives you this impulse. units/second"