Source 2 Viewer
CCitadel_Ability_Trapper_WebWall
CCitadel_Ability_Trapper_WebWallVData
CCitadel_Ability_Trappers_Bolo
CCitadel_Ability_Trappers_Bolo_GraphController
CCitadel_Ability_TriggerTower
CCitadel_Ability_TrooperBossGrenade
CCitadel_Ability_TrooperGrenade
CCitadel_Ability_TrooperNeutralGrenade
CCitadel_Ability_TrooperZipLine
CCitadel_Ability_TurretClone
CCitadel_Ability_TurretClone_Trigger
CCitadel_Ability_TurretClone_VData
CCitadel_Ability_UltCombo
CCitadel_Ability_UltComboVData
CCitadel_Ability_Unicorn_DazzlingOrb
CCitadel_Ability_Unicorn_DazzlingOrbVData
CCitadel_Ability_Unicorn_LuminousStrike
CCitadel_Ability_Unicorn_LuminousStrikeVData
CCitadel_Ability_Unicorn_PrimaryWeapon
CCitadel_Ability_Unicorn_PrimaryWeaponVData
CCitadel_Ability_Unicorn_PrismaticGuard
CCitadel_Ability_Unicorn_PrismaticGuardVData
CCitadel_Ability_Unicorn_RadiantBlast
CCitadel_Ability_Unicorn_RadiantBlastVData
CCitadel_Ability_Uppercut
CCitadel_Ability_VampireBat_BatBlink
CCitadel_Ability_VampireBat_BatBlinkVData
CCitadel_Ability_VampireBat_BatCloud
CCitadel_Ability_VampireBat_BatCloudVData
CCitadel_Ability_VampireBat_BatSwarm
CCitadel_Ability_VampireBat_BatSwarmVData
CCitadel_Ability_VampireBat_DoubleDagger
CCitadel_Ability_VampireBat_DoubleDaggerVData
CCitadel_Ability_VampireBat_LoveBites
CCitadel_Ability_VampireBat_LoveBitesVData
CCitadel_Ability_VampireBat_StealLife
CCitadel_Ability_VampireBat_StealLifeVData
CCitadel_Ability_VandalOverflow
CCitadel_Ability_VandalSurge
CCitadel_Ability_Vandal_Ability03
CCitadel_Ability_Vandal_Pillar
CCitadel_Ability_Vandal_PillarVData
CCitadel_Ability_ViperHookBladeVData
CCitadel_Ability_ViperHookblade
CCitadel_Ability_ViperVenom
CCitadel_Ability_ViperVenomVData
CCitadel_Ability_Viper_Ability04
CCitadel_Ability_Viper_Ability04VData
CCitadel_Ability_Viper_DebuffDagger
CCitadel_Ability_Viper_DebuffDaggerVData
CCitadel_Ability_Viper_PetrifyBola
CCitadel_Ability_Viper_PetrifyBolaVData
CCitadel_Ability_Viscous_Telepunch
CCitadel_Ability_Viscous_TelepunchVData
CCitadel_Ability_VoidSphere
CCitadel_Ability_VoidSphereVData
CCitadel_Ability_Weapon_BossTier2
CCitadel_Ability_Weapon_BossTier3
CCitadel_Ability_Werewolf_ClawWeapon
CCitadel_Ability_Werewolf_ClawWeaponVData
CCitadel_Ability_Werewolf_KickFlip
CCitadel_Ability_Werewolf_KickFlipVData
CCitadel_Ability_Werewolf_Leap
CCitadel_Ability_Werewolf_LeapVData
CCitadel_Ability_Werewolf_MaulingLeap
CCitadel_Ability_Werewolf_MaulingLeapVData
CCitadel_Ability_Werewolf_NetShot
CCitadel_Ability_Werewolf_NetShotVData
CCitadel_Ability_Werewolf_OnTheHunt
CCitadel_Ability_Werewolf_OnTheHuntVData
CCitadel_Ability_Werewolf_Rifle
CCitadel_Ability_Werewolf_RifleVData
CCitadel_Ability_Werewolf_TrackingBomb
CCitadel_Ability_Werewolf_TrackingBombVData
CCitadel_Ability_WingBlast
CCitadel_Ability_Wraith_RapidFire
CCitadel_Ability_Wraith_RapidFireVData
CCitadel_Ability_WreckerGarbageSuck
CCitadel_Ability_WreckerScrapBlast
CCitadel_Ability_WreckerTeleport
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Deadlock
client
CCitadel_Ability_PrimaryWeaponVData
CCitadel_Ability_Unicorn_PrimaryWeaponVData
CCitadel_Ability_Unicorn_PrimaryWeaponVData
Inherits from (113 fields)
CCitadel_Ability_PrimaryWeaponVData
CitadelAbilityVData
CEntitySubclassVDataBase
expand fields
m_BatonFlameParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
6592 (0x19C0)
MPropertyStartGroup
: "Visual"
m_strBounceSound
:
CSoundEventName
6816 (0x1AA0)
MPropertyStartGroup
: "Sounds"
m_strFiringLoopSound
:
CSoundEventName
6832 (0x1AB0)
m_flTargetingRadius
:
float32
= 500
6848 (0x1AC0)
MPropertyStartGroup
: "Gameplay"
m_flUnitHitTargetingRadius
:
float32
= 500
6852 (0x1AC4)
m_flOrbHitTargetingRadius
:
float32
= 700
6856 (0x1AC8)
m_eLosCheckType
:
ELOSCheck
= "ELOSCheck_Bounds"
6860 (0x1ACC)
m_nRicochetTargets
:
int32
= 1
6864 (0x1AD0)
m_flRicochetPitchAddition
:
float32
= -10
6868 (0x1AD4)
m_flOrbRicochetPitchAddition
:
float32
= -20
6872 (0x1AD8)
m_flRicochetGravity
:
float32
= 1.6
6876 (0x1ADC)
m_flOrbRicochetConeAngle
:
float32
= 90
6880 (0x1AE0)
m_flRicochetConeAngle
:
float32
= 45
6884 (0x1AE4)
m_flMaxRicohetDot
:
float32
= 0.5
6888 (0x1AE8)
m_flMinTargetDot
:
float32
= 0.7
6892 (0x1AEC)
m_flRicochetDamageScale
:
float32
= 0.8
6896 (0x1AF0)
m_flRearOffset
:
float32
= 10
6900 (0x1AF4)
m_flRicochetDotMaxDampening
:
float32
= 0.8
6904 (0x1AF8)
m_flRicochetDotMinDampening
:
float32
= 0.15
6908 (0x1AFC)
m_flMinVelocityDampening
:
float32
6912 (0x1B00)
m_flMaxVelocityDampening
:
float32
= 0.5
6916 (0x1B04)
m_flMinButtonHoldTimeToPlaySound
:
float32
= 0.1
6920 (0x1B08)
Also in
server.dll