Source 2 Viewer
CCitadel_Ability_Swan_Acrobat
CCitadel_Ability_Swan_AcrobatVData
CCitadel_Ability_Swan_FeatherBoomerang
CCitadel_Ability_Swan_FeatherBoomerangVData
CCitadel_Ability_Swan_Leap
CCitadel_Ability_Swan_LeapVData
CCitadel_Ability_SwingLineVData
CCitadel_Ability_TangoTether
CCitadel_Ability_TangoTether_Trigger
CCitadel_Ability_TargetPractice
CCitadel_Ability_Targetdummy_1
CCitadel_Ability_Targetdummy_2
CCitadel_Ability_Targetdummy_3
CCitadel_Ability_Targetdummy_4
CCitadel_Ability_Targetdummy_Inherent
CCitadel_Ability_Teleport
CCitadel_Ability_TeleportToGangster
CCitadel_Ability_Tenacity
CCitadel_Ability_Tengu_AirLift
CCitadel_Ability_Tengu_AirLiftVData
CCitadel_Ability_Tengu_StoneForm
CCitadel_Ability_Tengu_StoneFormVData
CCitadel_Ability_Tengu_Urn
CCitadel_Ability_Tengu_UrnVData
CCitadel_Ability_ThrowSand
CCitadel_Ability_ThrowSandVData
CCitadel_Ability_Thumper_1
CCitadel_Ability_Thumper_2
CCitadel_Ability_Thumper_3
CCitadel_Ability_Thumper_4
CCitadel_Ability_Tier2Boss_AoEWave
CCitadel_Ability_Tier2Boss_AoEWaveVData
CCitadel_Ability_Tier2Boss_LaserBeam
CCitadel_Ability_Tier2Boss_LaserBeamVData
CCitadel_Ability_Tier2Boss_RocketBarrage
CCitadel_Ability_Tier2Boss_RocketBarrageVData
CCitadel_Ability_Tier2Boss_Stomp
CCitadel_Ability_Tier3Boss_AoEWave
CCitadel_Ability_Tier3Boss_AoEWaveVData
CCitadel_Ability_Tier3Boss_DropBombs
CCitadel_Ability_Tier3Boss_DropBombsVData
CCitadel_Ability_Tier3Boss_LaserBeam
CCitadel_Ability_Tier3Boss_LaserBeamVData
CCitadel_Ability_Tier3Boss_RocketBarrage
CCitadel_Ability_Tier3Boss_RocketBarrageVData
CCitadel_Ability_Tokamak_Breach
CCitadel_Ability_Tokamak_CrimsonCannon
CCitadel_Ability_Tokamak_CrimsonCannonVData
CCitadel_Ability_Tokamak_DyingStar
CCitadel_Ability_Tokamak_DyingStarVData
CCitadel_Ability_Tokamak_HeatSinks
CCitadel_Ability_Tokamak_HeatSinks_Inherent
CCitadel_Ability_Tokamak_HotShot
CCitadel_Ability_Tokamak_Radiance
CCitadel_Ability_Trapper_Fear
CCitadel_Ability_Trapper_FearVData
CCitadel_Ability_Trapper_PoisonJar
CCitadel_Ability_Trapper_PoisonJarVData
CCitadel_Ability_Trapper_SpiderJar
CCitadel_Ability_Trapper_SpiderJar_VData
CCitadel_Ability_Trapper_WebWall
CCitadel_Ability_Trapper_WebWallVData
CCitadel_Ability_Trappers_Bolo
CCitadel_Ability_Trappers_Bolo_GraphController
CCitadel_Ability_TriggerTower
CCitadel_Ability_TrooperBossGrenade
CCitadel_Ability_TrooperGrenade
CCitadel_Ability_TrooperNeutralGrenade
CCitadel_Ability_TrooperZipLine
CCitadel_Ability_TurretClone
CCitadel_Ability_TurretClone_Trigger
CCitadel_Ability_TurretClone_VData
CCitadel_Ability_UltCombo
CCitadel_Ability_UltComboVData
CCitadel_Ability_Unicorn_DazzlingOrb
CCitadel_Ability_Unicorn_DazzlingOrbVData
CCitadel_Ability_Unicorn_LuminousStrike
CCitadel_Ability_Unicorn_LuminousStrikeVData
CCitadel_Ability_Unicorn_PrimaryWeapon
CCitadel_Ability_Unicorn_PrimaryWeaponVData
Type
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Deadlock
client
CitadelAbilityVData
CCitadel_Ability_Tengu_AirLiftVData
CCitadel_Ability_Tengu_AirLiftVData
Inherits from (100 fields)
CitadelAbilityVData
CEntitySubclassVDataBase
expand fields
m_FlyingModifier
:
CEmbeddedSubclass
<
CCitadelModifier
>
= {}
6168 (0x1818)
MPropertyStartGroup
: "Modifiers"
m_GrabModifier
:
CEmbeddedSubclass
<
CCitadelModifier
>
= {}
6184 (0x1828)
m_HoldBombModifier
:
CEmbeddedSubclass
<
CCitadelModifier
>
= {}
6200 (0x1838)
m_DroppedBuffModifier
:
CEmbeddedSubclass
<
CCitadelModifier
>
= {}
6216 (0x1848)
m_ExplodingAllyModifier
:
CEmbeddedSubclass
<
CCitadelModifier
>
= {}
6232 (0x1858)
m_SilenceModifier
:
CEmbeddedSubclass
<
CCitadelModifier
>
= {}
6248 (0x1868)
m_SlowModifier
:
CEmbeddedSubclass
<
CCitadelModifier
>
= {}
6264 (0x1878)
m_BulletResistModifier
:
CEmbeddedSubclass
<
CCitadelModifier
>
= {}
6280 (0x1888)
m_InitialExplodeParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
6296 (0x1898)
MPropertyGroupName
: "Visuals"
m_HoldBombEffect
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
6520 (0x1978)
m_ExplodeParticle
:
CResourceNameTyped
<
CWeakHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
>
6744 (0x1A58)
m_strExplodeSound
:
CSoundEventName
6968 (0x1B38)
MPropertyGroupName
: "Sounds"
m_flAirDrag
:
float32
= 3
6984 (0x1B48)
MPropertyStartGroup
: "Gameplay"
m_flMaxFallSpeed
:
float32
= 5
6988 (0x1B4C)
m_flTargetAirSpeedFast
:
float32
= 472
6992 (0x1B50)
m_flTargetAirSpeedBase
:
float32
= 354
6996 (0x1B54)
m_flSprintMult
:
float32
= 1.5
7000 (0x1B58)
m_flAcceleration
:
float32
= 1.3
7004 (0x1B5C)
m_flDecceleration
:
float32
= 4
7008 (0x1B60)
m_flAirSideSpeedPercent
:
float32
= -100
7012 (0x1B64)
m_flBoostEndVerticalSpeed
:
float32
= 50
7016 (0x1B68)
m_flBoostSpeedUp
:
float32
= 750
7020 (0x1B6C)
m_flCrouchLaunchReduction
:
float32
= 0.3
7024 (0x1B70)
m_flMinFlyHeight
:
float32
= 200
7028 (0x1B74)
m_flMaxFlyHeight
:
float32
= 1720
7032 (0x1B78)
m_flMaxPitchUp
:
float32
= -60
7036 (0x1B7C)
m_flMaxPitchDown
:
float32
= 80
7040 (0x1B80)
m_flAllyDelayedBoostTime
:
float32
= 0.3
7044 (0x1B84)
m_flChannelingAirDrag
:
float32
= 3
7048 (0x1B88)
m_flChannelingMaxFallSpeed
:
float32
= 5
7052 (0x1B8C)
m_flBombReleaseSpeed
:
float32
= 1200
7056 (0x1B90)
m_flBombReleasePitch
:
float32
7060 (0x1B94)
m_flBombDropReleaseOffset
:
float32
= -120
7064 (0x1B98)
m_flHoldBombOffsetX
:
float32
= 60
7068 (0x1B9C)
m_flHoldBombOffsetY
:
float32
= 20
7072 (0x1BA0)
m_flHoldBombOffsetZ
:
float32
= -20
7076 (0x1BA4)
m_flAnglePitchBias
:
float32
= 15
7080 (0x1BA8)
m_flTrackAmount
:
float32
= 200
7084 (0x1BAC)
m_flMoveCollideSpeed
:
float32
= 275.591003
7088 (0x1BB0)
Also in
server.dll