Source 2 Viewer
  • CCitadel_Ability_SleepDagger
  • CCitadel_Ability_Slide
  • CCitadel_Ability_SmokeBomb
  • CCitadel_Ability_SmokeBombVData
  • CCitadel_Ability_SnakeDash
  • CCitadel_Ability_SnakeDashVData
  • CCitadel_Ability_SpiderShield
  • CCitadel_Ability_Spinning_Blade
  • CCitadel_Ability_Spinning_BladeVData
  • CCitadel_Ability_Spinning_Blade_GraphController
  • CCitadel_Ability_Sprint
  • CCitadel_Ability_StaticCharge
  • CCitadel_Ability_StaticChargeVData
  • CCitadel_Ability_StaticCharge_V2
  • CCitadel_Ability_StaticCharge_V2_VData
  • CCitadel_Ability_StickyBomb
  • CCitadel_Ability_Stomp
  • CCitadel_Ability_StormCloud
  • CCitadel_Ability_SummonGangster
  • CCitadel_Ability_SuperNeutralCharge
  • CCitadel_Ability_SuperNeutralIncendiary
  • CCitadel_Ability_SuperNeutralShield
  • CCitadel_Ability_Swan_Ability04
  • CCitadel_Ability_Swan_Acrobat
  • CCitadel_Ability_Swan_AcrobatVData
  • CCitadel_Ability_Swan_FeatherBoomerang
  • CCitadel_Ability_Swan_FeatherBoomerangVData
  • CCitadel_Ability_Swan_Leap
  • CCitadel_Ability_Swan_LeapVData
  • CCitadel_Ability_SwingLineVData
  • CCitadel_Ability_TangoTether
  • CCitadel_Ability_TangoTether_Trigger
  • CCitadel_Ability_TargetPractice
  • CCitadel_Ability_Targetdummy_1
  • CCitadel_Ability_Targetdummy_2
  • CCitadel_Ability_Targetdummy_3
  • CCitadel_Ability_Targetdummy_4
  • CCitadel_Ability_Targetdummy_Inherent
  • CCitadel_Ability_Teleport
  • CCitadel_Ability_TeleportToGangster
  • CCitadel_Ability_Tenacity
  • CCitadel_Ability_Tengu_AirLift
  • CCitadel_Ability_Tengu_AirLiftVData
  • CCitadel_Ability_Tengu_StoneForm
  • CCitadel_Ability_Tengu_StoneFormVData
  • CCitadel_Ability_Tengu_Urn
  • CCitadel_Ability_Tengu_UrnVData
  • CCitadel_Ability_ThrowSand
  • CCitadel_Ability_ThrowSandVData
  • CCitadel_Ability_Thumper_1
  • CCitadel_Ability_Thumper_2
  • CCitadel_Ability_Thumper_3
  • CCitadel_Ability_Thumper_4
  • CCitadel_Ability_Tier2Boss_AoEWave
  • CCitadel_Ability_Tier2Boss_AoEWaveVData
  • CCitadel_Ability_Tier2Boss_LaserBeam
  • CCitadel_Ability_Tier2Boss_LaserBeamVData
  • CCitadel_Ability_Tier2Boss_RocketBarrage
  • CCitadel_Ability_Tier2Boss_RocketBarrageVData
  • CCitadel_Ability_Tier2Boss_Stomp
  • CCitadel_Ability_Tier3Boss_AoEWave
  • CCitadel_Ability_Tier3Boss_AoEWaveVData
  • CCitadel_Ability_Tier3Boss_DropBombs
  • CCitadel_Ability_Tier3Boss_DropBombsVData
  • CCitadel_Ability_Tier3Boss_LaserBeam
  • CCitadel_Ability_Tier3Boss_LaserBeamVData
  • CCitadel_Ability_Tier3Boss_RocketBarrage
  • CCitadel_Ability_Tier3Boss_RocketBarrageVData
  • CCitadel_Ability_Tokamak_Breach
  • CCitadel_Ability_Tokamak_CrimsonCannon
  • CCitadel_Ability_Tokamak_CrimsonCannonVData
  • CCitadel_Ability_Tokamak_DyingStar
  • CCitadel_Ability_Tokamak_DyingStarVData
  • CCitadel_Ability_Tokamak_HeatSinks
  • CCitadel_Ability_Tokamak_HeatSinks_Inherent
  • CCitadel_Ability_Tokamak_HotShot
  • CCitadel_Ability_Tokamak_Radiance
  • CCitadel_Ability_Trapper_Fear
  • CCitadel_Ability_Trapper_FearVData
  • CCitadel_Ability_Trapper_PoisonJar
Type / to search
  1. Deadlock
  2. client
  3. C_CitadelBaseAbility
  4. CCitadel_Ability_SuperNeutralCharge

CCitadel_Ability_SuperNeutralCharge

MNetworkVarNames
"bool m_bPreparing""bool m_bTackling""GameTime_t m_flTackleStartTime""float m_flTackleDuration""Vector m_vecTackleDir"
Inherits from (123 fields)
C_CitadelBaseAbilityC_BaseEntityCEntityInstance
  • m_bPreparing: bool5592 (0x15D8)
    MNetworkEnable
  • m_bTackling: bool5593 (0x15D9)
    MNetworkEnable
  • m_flTackleStartTime: GameTime_t5596 (0x15DC)
    MNetworkEnable
  • m_flTackleDuration: float325600 (0x15E0)
    MNetworkEnable
  • m_vecTackleDir: Vector5604 (0x15E4)
    MNetworkEnable
  • m_vecLastPosition: Vector5616 (0x15F0)
  • m_nStuckFramesCount: int325628 (0x15FC)
  • m_vecHitEnemies: CUtlVector< CEntityIndex >5632 (0x1600)
  • m_flPrepareStartTime: GameTime_t5656 (0x1618)
  • m_nDistancePreview: ParticleIndex_t5660 (0x161C)
Also in
server.dll
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.