- Deadlock
- animgraphlib
- EIKEndEffectorRotationFixUpMode
- Used by fields
- IKSolverSettings_tm_EndEffectorRotationFixUpMode
- Also in
- Counter-Strike 2Dota 2
Members
NameValueHex
0
MPropertyDescription: "However the end effector ends up after the solve, it's rotation will remain unchanged."
MPropertyFriendlyName: "None"
1
MPropertyDescription: "The targets orientation will be stamped onto the end effector."
MPropertyFriendlyName: "Match Target Orientation"
2
MPropertyDescription: "The targets forward vector will be used to build a look orientation while preserving the rotation of the end effector after the solve as much as possible."
MPropertyFriendlyName: "Look At Target Forward"
3
MPropertyDescription: "Use the parent bone's orientation as the end effector's orientation."
MPropertyFriendlyName: "Maintain Parent Orientation"