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Game
Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
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Schemas
10,187
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6,276
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All
10,187
Classes
9,310
Enums
877
Entities
2,141
Components
26
Networked
858
VData
41
Exclusive
6,248
CSplitScreenSlot
CSteamAudioMovableBakedData
CStrongHandle
CStrongHandleCopyable
CStrongHandleVoid
CSubclassName
CTransform
CTransformWS
CTypedBitVec
CUtlBinaryBlock
CUtlDict
CUtlHashtable
CUtlLeanVector
CUtlLeanVectorFixedGrowable
CUtlOrderedMap
CUtlString
CUtlStringMap
CUtlStringToken
CUtlStringTokenNoRegistration
CUtlStringTokenWithStorage
CUtlSymbol
CUtlSymbolLarge
CUtlVector
CUtlVectorEmbeddedNetworkVar
CUtlVectorFixed
CUtlVectorFixedGrowable
CUtlVectorSIMDPaddedVector
CVDataLocalizedToken
CVMixEffectPreset
CVariantBase
CWeakHandle
C_NetworkUtlVectorBase
C_UtlVectorEmbeddedNetworkVar
Color
DegreeEuler
ENTITYFUNCPTR
FourVectors
HPulseCell
HPulseCellBase
HSCRIPT
HYieldedCursor
IPLCompressedEnergyFields
IPLProbeBatch
IPLScene
IPLStaticMesh
KeyValues
KeyValues3
ParticleParamID_t
PulseSymbol_t
QAngle
Quaternion
QuaternionAligned
QuaternionStorage
RadianEuler
Range_t
RnSphere_t
RotationVector
SndOpEventGuid_t
USEPTR
V_uuid_t
Vector
Vector2D
Vector4D
VectorAligned
VectorWS
WorldGroupId_t
fltx4
matrix3x4_t
matrix3x4a_t
std::optional
std::pair
std::unique_ptr
animationsystem
54
AnimationDecodeDebugDumpElement_t
AnimationDecodeDebugDump_t
AnimationProcessingType_t
AnimationSnapshotBase_t
AnimationSnapshotType_t
AnimationSnapshot_t
BoneTransformSpace_t
Type
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Deadlock
_intrinsic
CUtlStringTokenWithStorage
CUtlStringTokenWithStorage
24 bytes (0x18), align 8
Used by fields
CitadelSceneSettings_t
m_strClothEffect
CitadelUnitStatusSettings_t
m_strUnitStatusAttachmentName
CSchemaSystemInternalRegistration
m_stringTokenWithStorage
Also in
Counter-Strike 2
Dota 2