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Game
Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
Section
Schemas
10,583
ConVars & Commands
6,288
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All
10,583
Classes
9,701
Enums
882
Entities
2,245
Components
26
Networked
1,442
VData
41
Exclusive
6,644
CPulseVal
ueFullType
CPu
lseVariant
CRel
ativeArray
CRes
ourceArray
CRe
sourceName
CResourc
eNameTyped
CResou
rcePointer
CReso
urceString
CRotation
CSmartPtr
CSoun
dEventName
CSplit
ScreenSlot
CSteamAudioMovabl
eBakedData
CSt
rongHandle
CStrongHand
leCopyable
CStrong
HandleVoid
CSu
bclassName
CTransform
CT
ransformWS
CT
ypedBitVec
CUtlB
inaryBlock
CUtlDict
CUt
lHashtable
CUtl
LeanVector
CUtlLeanVectorFix
edGrowable
CUtl
OrderedMap
CUtlString
CUt
lStringMap
CUtlS
tringToken
CUtlStringTokenNoRe
gistration
CUtlStringTokenW
ithStorage
CUtlSymbol
CUtlS
ymbolLarge
CUtlVector
CUtlVectorEmbedded
NetworkVar
CUtlV
ectorFixed
CUtlVectorFix
edGrowable
CUtlVectorSIMDPa
ddedVector
CVDataLoca
lizedToken
CVMixEf
fectPreset
CV
ariantBase
C
WeakHandle
C_NetworkUtl
VectorBase
C_UtlVectorEmbedded
NetworkVar
Color
D
egreeEuler
ENT
ITYFUNCPTR
F
ourVectors
HPulseCell
HPul
seCellBase
Type
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Deadlock
Engine types
CTypedBitVec
CTypedBitVec
8 bytes (0x08), align 4
Used by fields
CBaseEntity
m_isSteadyState
Also in
Counter-Strike 2
Dota 2