Source 2 Viewer
CGlobalSymbolCaseSensitive
CHandle
CNetworkedQuantizedFloat
CPlayerSlot
CResourceArray
CResourcePointer
CResourceString
CSmartPtr
CSplitScreenSlot
CStrongHandle
CStrongHandleCopyable
CStrongHandleVoid
CTransform
CUtlString
CUtlStringToken
CUtlSymbol
CUtlSymbolLarge
CUtlVector
CUtlVectorFixedGrowable
CVariantBase
CWeakHandle
Color
DegreeEuler
FourVectors
QAngle
Quaternion
QuaternionAligned
RadianEuler
Range_t
SndOpEventGuid_t
V_uuid_t
Vector
Vector2D
Vector4D
VectorAligned
VectorWS
WorldGroupId_t
fltx4
matrix3x4_t
matrix3x4a_t
animationsystem (55)
AnimationDecodeDebugDumpElement_t
AnimationDecodeDebugDump_t
AnimationProcessingType_t
AnimationSnapshotBase_t
AnimationSnapshotType_t
AnimationSnapshot_t
BoneTransformSpace_t
CAnimActivity
CAnimBone
CAnimBoneDifference
CAnimData
CAnimDataChannelDesc
CAnimDecoder
CAnimDesc
CAnimDesc_Flag
CAnimEncodeDifference
CAnimEncodedFrames
CAnimEnum
CAnimEventDefinition
CAnimFrameBlockAnim
CAnimFrameSegment
CAnimKeyData
CAnimLocalHierarchy
CAnimMorphDifference
CAnimMovement
CAnimSequenceParams
CAnimUser
CAnimUserDifference
CAnimationGroup
CCompressorGroup
CMoodVData
CSeqAutoLayer
CSeqAutoLayerFlag
CSeqBoneMaskList
CSeqCmdLayer
CSeqCmdSeqDesc
CSeqIKLock
CSeqMultiFetch
CSeqMultiFetchFlag
Type
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to search
Deadlock
_intrinsic
CVariantBase
CVariantBase
m_int32
:
int32
0 (0x00)
m_uint32
:
uint32
0 (0x00)
m_int64
:
int64
0 (0x00)
m_uint64
:
uint64
0 (0x00)
m_float32
:
float32
0 (0x00)
m_float64
:
float64
0 (0x00)
m_pszString
:
char
*
0 (0x00)
m_pVector
:
void
*
0 (0x00)
m_pData
:
void
*
0 (0x00)
m_char
:
char
0 (0x00)
m_bool
:
bool
0 (0x00)
m_hScript
:
HSCRIPT
0 (0x00)
m_hEntity
:
CEntityHandle
0 (0x00)
m_utlStringToken
:
CUtlStringToken
0 (0x00)
m_type
:
int16
8 (0x08)
m_flags
:
uint16
10 (0x0A)
Referenced by (1)
CTankTargetChange
m_newTarget
Also in
Counter-Strike 2
Dota 2