nNode:
uint16[4][4]
= [[0,0,0,0],[0,0,0,0],[0,0,0,0],[0,0,0,0]]0 (0x00) vShape:
FourVectors[4]
= [[0,0,0,0,0,0,0,0,0,0,0,0],[0,0,0,0,0,0,0,0,0,0,0,0],[0,0,0,0,0,0,0,0,0,0,0,0],[0,0,0,0,0,0,0,0,0,0,0,0]]48 (0x30) f4Weights:
fltx4[4]
= [[0,0,0,0],[0,0,0,0],[0,0,0,0],[0,0,0,0]]240 (0xF0)