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Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
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4,516
Classes
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Enums
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852
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19
Networked
414
VData
27
Exclusive
482
ParticleCollisionMask_t
ParticleCollisionMode_t
ParticleControlPointAxis_t
ParticleControlPointConfiguration_t
ParticleControlPointDriver_t
ParticleDepthFeatheringMode_t
ParticleDetailLevel_t
ParticleEndcapMode_t
ParticleEntityPos_t
ParticleFalloffFunction_t
ParticleFanType_t
ParticleFogType_t
ParticleHitboxBiasType_t
ParticleHitboxDataSelection_t
ParticleImpulseType_t
ParticleLightBehaviorChoiceList_t
ParticleLightFogLightingMode_t
ParticleLightTypeChoiceList_t
ParticleLightUnitChoiceList_t
ParticleLightingQuality_t
ParticleLightnintBranchBehavior_t
ParticleLiquidContents_t
ParticleMassMode_t
ParticleMultiSegmentCountSelection_t
ParticleMultiSegmentInputSelection_t
ParticleMultiSegmentSpecialCharacter_t
ParticleOmni2LighOrientationChoiceList_t
ParticleOmni2LightTypeChoiceList_t
ParticleOrientationChoiceList_t
ParticleOrientationSetMode_t
ParticleOrientationType_t
ParticleOutputBlendMode_t
ParticleParentSetMode_t
ParticlePinDistance_t
ParticlePostProcessPriorityGroup_t
ParticlePreviewBodyGroup_t
ParticlePreviewState_t
ParticleRotationLockType_t
ParticleSelection_t
ParticleSequenceCropOverride_t
ParticleSortingChoiceList_t
ParticleTextureLayerBlendType_t
ParticleToolsState_t
ParticleTopology_t
ParticleTraceMissBehavior_t
ParticleTraceSet_t
ParticleVRHandChoiceList_t
ParticleVolumetricSmokeCreationType_t
ParticleVolumetricSmokeType_t
PetGroundType_t
PointDefinitionWithTimeValues_t
PointDefinition_t
RenderModelSubModelFieldType_t
RenderProjectedMaterial_t
ScalarExpressionType_t
SequenceWeightedList_t
SetStatisticExpressionType_t
SnapshotIndexType_t
SpriteCardPerParticleScale_t
SpriteCardShaderType_t
SpriteCardTextureChannel_t
SpriteCardTextureType_t
StandardLightingAttenuationStyle_t
TextureControls_t
TextureGroup_t
TextureRepetitionMode_t
VecInputMaterialVariable_t
VectorExpressionType_t
VectorFloatExpressionType_t
particleslib
40
AnimationType_t
CNewParticleEffect
CParticleBindingRealPulse
CParticleCollectionBindingInstance
CParticleCollectionFloatInput
CParticleCollectionRendererFloatInput
CParticleCollectionRendererVecInput
CParticleCollectionVecInput
CParticleFloatInput
CParticleInput
Type
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Counter-Strike 2
particles
ParticleLightingQuality_t
ParticleLightingQuality_t
uint32_t
Source
Used by fields
C_OP_RenderSprites
m_nLightingMode
Also in
Dota 2
Deadlock
Members
Name
Value
Hex
PARTICLE_LIGHTING_PER_PARTICLE
0
0x00000000
MPropertyFriendlyName
: "Per-Particle Lighting"
PARTICLE_LIGHTING_PER_VERTEX
1
0x00000001
MPropertyFriendlyName
: "Per-Vertex Lighting"
PARTICLE_LIGHTING_PER_PIXEL
-1
0xFFFFFFFF
MPropertyFriendlyName
: "Per-Pixel Lighting"
PARTICLE_LIGHTING_OVERRIDE_POSITION
2
0x00000002
MPropertyFriendlyName
: "Override Position"
PARTICLE_LIGHTING_OVERRIDE_COLOR
3
0x00000003
MPropertyFriendlyName
: "Override Color"
PARTICLE_LIGHTING_ADD_EXTRA_LIGHT
4
0x00000004
MPropertyFriendlyName
: "Add Extra Lighting Color"