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C_OP_WaterImpulseRenderer

4200 bytes (0x1068), align 8Source

Fields

NameTypeOffset
CPerParticleVecInput = {"m_nType":"PVEC_TYPE_PARTICLE_VECTOR","m_nVectorAttribute":0}
MPropertyFriendlyName: "impulse position"
CPerParticleFloatInput = {"m_nType":"PF_TYPE_PARTICLE_FLOAT"}
MPropertyFriendlyName: "impulse radius"
CPerParticleFloatInput = {"m_nScalarAttribute":7,"m_nType":"PF_TYPE_PARTICLE_FLOAT"}
MPropertyFriendlyName: "impulse magnitude"
CPerParticleFloatInput = {"m_nScalarAttribute":10,"m_nType":"PF_TYPE_PARTICLE_FLOAT"}
MPropertyFriendlyName: "impulse wave roundness"
CPerParticleFloatInput = {"m_nScalarAttribute":26,"m_nType":"PF_TYPE_PARTICLE_FLOAT"}
MPropertyFriendlyName: "impulse wind speed (when wind is true)"
CPerParticleFloatInput = {"m_nScalarAttribute":27,"m_nType":"PF_TYPE_PARTICLE_FLOAT"}
MPropertyFriendlyName: "impulse wobble radius"
EventTypeSelection_t = "PARTICLE_EVENT_TYPE_MASK_COLLISION"
MPropertyFriendlyName: "event type"