- Counter-Strike 2
- modeldoc_editor
- DuplicateAndMirrorAttachmentOpts_t
- Metadata
- MPropertyDescription: "Options for duplicating and mirroring attachments."
- Also in
- Dota 2
Fields
NameTypeOffset
CUtlString = "Duplicate And Mirror Attachment Options"
MirrorSpace_t = "MIRROR_SPACE_MODEL_RELATIVE"
MPropertyDescription: "Whether to mirror relative to the parent bone or to the model."
MPropertyFriendlyName: "Mirror Space"
bool
MPropertyDescription: "Swap parent bones if a bone ends in a known left/right suffix, i.e. _L, _left, etc... and there's a correspondingly named bones. Works best for bone relative mirroring in Y, i.e. across the XZ plane, left/right."
MPropertyFriendlyName: "Swap Left/Right Parent Bones"
bool
MPropertyDescription: "Mirror X Axis / Across YZ Plane / Front/Back"
MPropertyFriendlyName: "Mirror X Axis / YZ Plane"
bool = true
MPropertyDescription: "Mirror Y Axis / Across XZ Plane / Left/Right"
MPropertyFriendlyName: "Mirror Y Axis / XZ Plane"
bool
MPropertyDescription: "Mirror Z Axis / Across XY Plane / Up/Down"
MPropertyFriendlyName: "Mirror Z Axis / XY Plane"