Source 2 Viewer
  • CNmVelocityBasedSpeedScaleNode::CDefinition
  • CNmVelocityBlendNode::CDefinition
  • CNmVirtualParameterBoneMaskNode::CDefinition
  • CNmVirtualParameterBoolNode::CDefinition
  • CNmVirtualParameterFloatNode::CDefinition
  • CNmVirtualParameterIDNode::CDefinition
  • CNmVirtualParameterTargetNode::CDefinition
  • CNmVirtualParameterVectorNode::CDefinition
  • CNmZeroPoseNode::CDefinition
  • CNmZeroPoseTask
  • NmBoneMaskSetDefinition_t
  • NmCachedValueMode_t
  • NmCompressionSettings_t
  • NmCompressionSettings_t::QuantizationRange_t
  • NmEasingFunction_t
  • NmEasingOperation_t
  • NmEventConditionRules_t
  • NmFloatCurveCompressionSettings_t
  • NmFollowBoneMode_t
  • NmFootPhaseCondition_t
  • NmFootPhase_t
  • NmFrameSnapEventMode_t
  • NmGraphEventTypeCondition_t
  • NmGraphValueType_t
  • NmIKBlendMode_t
  • NmPercent_t
  • NmPoseBlendMode_t
  • NmRootMotionBlendMode_t
  • NmSyncTrackTimeRange_t
  • NmSyncTrackTime_t
  • NmTargetWarpAlgorithm_t
  • NmTargetWarpRule_t
  • NmTransitionRuleCondition_t
  • NmTransitionRule_t
  • CCompositeMaterialEditorDoc
  • CompMatMutatorCondition_t
  • CompMatPropertyMutatorConditionType_t
  • CompMatPropertyMutatorType_t
  • CompMatPropertyMutator_t
  • CompositeMaterialAssemblyProcedure_t
  • CompositeMaterialEditorPoint_t
  • CompositeMaterialInputContainerSourceType_t
  • CompositeMaterialInputContainer_t
  • CompositeMaterialInputLooseVariableType_t
  • CompositeMaterialInputLooseVariable_t
  • CompositeMaterialInputTextureType_t
  • CompositeMaterialMatchFilterType_t
  • CompositeMaterialMatchFilter_t
  • CompositeMaterialVarSystemVar_t
  • CompositeMaterial_t
  • GeneratedTextureHandle_t
  • CEmptyEntityInstance
  • CEntityAttributeTable
  • CEntityComponent
  • CEntityComponentHelper
  • CEntityIOOutput
  • CEntityIdentity
  • CEntityInstance
  • CNetworkVarChainer
  • CScriptComponent
  • CVariantDefaultAllocator
  • EntComponentInfo_t
  • EntInput_t
  • EntOutput_t
  • EntityDormancyType_t
  • EntityIOTargetType_t
  • GameTick_t
  • GameTime_t
  • ColorOptionsEditableData_t
  • GeneralOptionsEditableData_t
  • ImportExportOptionsEditableData_t
  • ImportExportOptionsEditableData_t::ExportDefaultFormat_t
  • ImportExportOptionsEditableData_t::ExportEncoding_t
  • ImportExportOptionsEditableData_t::ExportFbxUnit_t
  • TexturesOptionsEditableData_t
  • ToolsOptionsEditableData_t
  • View2DOptionsEditableData_t
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  1. Counter-Strike 2
  2. animlib
  3. NmFootPhaseCondition_t

NmFootPhaseCondition_t

uint8_t
  • LeftFootDown = 00x00
  • LeftFootPassing = 10x01
  • LeftPhase = 40x04
  • RightFootDown = 20x02
  • RightFootPassing = 30x03
  • RightPhase = 50x05
  • None = 60x06
Referenced by (4)
CNmGraphDocFootEventConditionNodem_phaseConditionCNmGraphDocFootstepEventPercentageThroughNodem_phaseConditionCNmFootEventConditionNode::CDefinitionm_phaseConditionCNmFootstepEventPercentageThroughNode::CDefinitionm_phaseCondition
Also in
Dota 2Deadlock
Offsets are from Windows. Source revision 10552922 built on Mar 25 2026.