- Counter-Strike 2
- animgraphlib
- CStateNodeTransitionData
- Used by fields
- CStateMachineUpdateNodem_transitionData
Fields
NameTypeOffset
CAnimValue< float32> = {"m_constValue":0,"m_hParam":{"m_index":255,"m_type":"ANIMPARAM_UNKNOWN"}}
CAnimValue< float32> = {"m_constValue":0,"m_hParam":{"m_index":255,"m_type":"ANIMPARAM_UNKNOWN"}}
1 byte (4 bits + 4 padding)