Class BloomRenderer
- Namespace
- ValveResourceFormat.Renderer
- Assembly
- Renderer.dll
Post-processing renderer that creates bloom effects using multi-pass Gaussian blur.
public class BloomRendererInheritance
Inherited Members
Constructors
BloomRenderer(RendererContext, PostProcessRenderer)
public BloomRenderer(RendererContext rendererContext, PostProcessRenderer postProcessRenderer)Parameters
rendererContextRendererContextpostProcessRendererPostProcessRenderer
Fields
BloomMipCount
public const int BloomMipCount = 4Field Value
Properties
AccumulationResult
public RenderTexture? AccumulationResult { get; }Property Value
Methods
Load()
public void Load()Render(Framebuffer)
public void Render(Framebuffer input)Parameters
inputFramebuffer