Source 2 Viewer
  • AnimVrBoneTransformSource_t
  • AnimVrFingerSplay_t
  • AnimationDecodeDebugDumpElement_t
  • AnimationDecodeDebugDump_t
  • AnimationProcessingType_t
  • AnimationSnapshotBase_t
  • AnimationSnapshotType_t
  • AnimationSnapshot_t
  • BinaryNodeChildOption
  • BinaryNodeTiming
  • Blend2DMode
  • BlendKeyType
  • BoneMaskBlendSpace
  • CActivityValueList
  • CActivityValues
  • CAddAnimNode
  • CAimMatrixAnimNode
  • CAnimActivity
  • CAnimAnimEvent
  • CAnimBone
  • CAnimBoneDifference
  • CAnimData
  • CAnimDataChannelDesc
  • CAnimDecoder
  • CAnimDesc
  • CAnimDesc_Flag
  • CAnimEncodeDifference
  • CAnimEncodedFrames
  • CAnimFrameBlockAnim
  • CAnimFrameSegment
  • CAnimGraphDebugReplay
  • CAnimGraphGeneralSettings
  • CAnimGraphNetworkSettings
  • CAnimGraphSettingsGroup
  • CAnimGraphSettingsManager
  • CAnimIKRuleStallFrame
  • CAnimInputDamping
  • CAnimKeyData
  • CAnimLocalHierarchy
  • CAnimMorphDifference
  • CAnimMotorList
  • CAnimMovement
  • CAnimMovementManager
  • CAnimMovementSettings
  • CAnimNodeBase
  • CAnimNodeList
  • CAnimParameterBase
  • CAnimParameterList
  • CAnimReplayFrame
  • CAnimRetargetChainData
  • CAnimRetargetData
  • CAnimRetargetElementData
  • CAnimSequenceParams
  • CAnimState
  • CAnimStateConditionBase
  • CAnimStateList
  • CAnimStateTransition
  • CAnimTagBase
  • CAnimTagManager
  • CAnimTagSpan
  • CAnimUser
  • CAnimUserDifference
  • CAnimationGraph
  • CAnimationGraphVisualizerAxis
  • CAnimationGraphVisualizerLine
  • CAnimationGraphVisualizerPie
  • CAnimationGraphVisualizerPrimitiveBase
  • CAnimationGraphVisualizerPrimitiveType
  • CAnimationGraphVisualizerSphere
  • CAnimationGraphVisualizerText
  • CAnimationGroup
  • CAudioAnimTag
  • CBaseAnimMotor
  • CBasePathAnimMotor
  • CBlend2DAnimNode
  • CBlend2DItem
  • CBlendAnimNode
  • CBlendCurve
  • CBlendNodeChild
  • CBoneMaskAnimNode
SchemasConVars & Commands
Type / to search
  1. Half-Life: Alyx
  2. animationsystem
  3. CAnimBone

CAnimBone

  • m_name: CBufferString
  • m_parent: int32
  • m_pos: Vector
  • m_quat: Quaternion
  • m_qAlignment: Quaternion
  • m_flags: int32
Referenced by (1)
CAnimKeyDatam_boneArray
Also in
Counter-Strike 2Dota 2Deadlock
Machine-readable data for scripts and AI agents: llms.txt.