Source 2 Viewer
  • CDOTA_Modifier_VengefulSpirit_Command_Aura_Illusion
  • CDOTA_Modifier_VengefulSpirit_Command_Negative_Aura
  • CDOTA_Modifier_VengefulSpirit_Command_Negative_Aura_Effect
  • CDOTA_Modifier_VengefulSpirit_Hybrid_Special
  • CDOTA_Modifier_VengefulSpirit_Nether_Swap_ChargeCounter
  • CDOTA_Modifier_VengefulSpirit_Nether_Swap_DamageReduction
  • CDOTA_Modifier_VengefulSpirit_Nether_Swap_PathingFix
  • CDOTA_Modifier_VengefulSpirit_Restitution_EnemyDebuff
  • CDOTA_Modifier_VengefulSpirit_Restitution_Revival
  • CDOTA_Modifier_VengefulSpirit_Revenge
  • CDOTA_Modifier_VengefulSpirit_Revenge_Tracker
  • CDOTA_Modifier_VengefulSpirit_WaveOfTerror
  • CDOTA_Modifier_VengefulSpirit_WaveOfTerror_Buff
  • CDOTA_Modifier_VengefulSpirit_WaveOfTerror_Fear
  • CDOTA_Modifier_VengefulSpirit_XP_Earn
  • CDOTA_Modifier_VengeulSpirit_SoulStrike
  • CDOTA_Modifier_Venomancer_Latent_Poison
  • CDOTA_Modifier_Venomancer_NoxiousPlaguePrimary
  • CDOTA_Modifier_Venomancer_NoxiousPlagueSecondary
  • CDOTA_Modifier_Venomancer_Plague_Carrier
  • CDOTA_Modifier_Venomancer_PoisonNova
  • CDOTA_Modifier_Venomancer_PoisonSting
  • CDOTA_Modifier_Venomancer_PoisonStingBase
  • CDOTA_Modifier_Venomancer_PoisonStingWard
  • CDOTA_Modifier_Venomancer_PoisonSting_Applier
  • CDOTA_Modifier_Venomancer_Sepsis
  • CDOTA_Modifier_Venomancer_Snakebite
  • CDOTA_Modifier_Venomancer_VenomousGale
  • CDOTA_Modifier_Venomancer_WardCounter
  • CDOTA_Modifier_Viper_BecomeUniversal
  • CDOTA_Modifier_Viper_CorrosiveSkin
  • CDOTA_Modifier_Viper_CorrosiveSkin_Slow
  • CDOTA_Modifier_Viper_Nethertoxin
  • CDOTA_Modifier_Viper_NethertoxinMute
  • CDOTA_Modifier_Viper_Nethertoxin_Thinker
  • CDOTA_Modifier_Viper_Nose_Dive
  • CDOTA_Modifier_Viper_Nose_Dive_Effect
  • CDOTA_Modifier_Viper_PoisonAttack
  • CDOTA_Modifier_Viper_PoisonAttack_Slow
  • CDOTA_Modifier_Viper_Predator
  • CDOTA_Modifier_Viper_ViperStrike_Debuff
  • CDOTA_Modifier_Viper_ViperStrike_Slow
  • CDOTA_Modifier_Visage_Amor_Reduction
  • CDOTA_Modifier_Visage_Familiar_Innate
  • CDOTA_Modifier_Visage_GraveChill_Buff
  • CDOTA_Modifier_Visage_GraveChill_Debuff
  • CDOTA_Modifier_Visage_GravekeepersCloak
  • CDOTA_Modifier_Visage_GravekeepersCloak_Secondary
  • CDOTA_Modifier_Visage_GravekeepersCloak_Stack
  • CDOTA_Modifier_Visage_Lurker
  • CDOTA_Modifier_Visage_Lurker_Linger
  • CDOTA_Modifier_Visage_Silent_As_The_Grave
  • CDOTA_Modifier_Visage_Silent_As_The_GravePassive
  • CDOTA_Modifier_Visage_Silent_As_The_Grave_Bonus
  • CDOTA_Modifier_Visage_SoulAssumption
  • CDOTA_Modifier_Visage_SoulAssumption_Delay
  • CDOTA_Modifier_Visage_Stone_Form_PreCastRoot
  • CDOTA_Modifier_Visage_Stone_Form_Self_Cast_Cooldown_Manager
  • CDOTA_Modifier_Visage_SummonFamiliars_DamageCharge
  • CDOTA_Modifier_Visage_SummonFamiliars_In_Formation
  • CDOTA_Modifier_Visage_SummonFamiliars_Recall
  • CDOTA_Modifier_Visage_SummonFamiliars_StoneForm_Buff
  • CDOTA_Modifier_Visage_SummonFamiliars_StoneForm_Thinker
  • CDOTA_Modifier_Visage_SummonFamiliars_StoneForm_Timer
  • CDOTA_Modifier_Visage_SummonFamiliars_Talents
  • CDOTA_Modifier_Visage_TalentBaseDamage
  • CDOTA_Modifier_VoidSpirit_AetherRemnantCreepDamage
  • CDOTA_Modifier_VoidSpirit_AetherRemnantThinker
  • CDOTA_Modifier_VoidSpirit_AetherRemnantUnit_Truesight
  • CDOTA_Modifier_VoidSpirit_AetherRemnant_Pull
  • CDOTA_Modifier_VoidSpirit_AetherRemnant_Unit
  • CDOTA_Modifier_VoidSpirit_AetherRemnant_WatchThinker
  • CDOTA_Modifier_VoidSpirit_AstralStep_Caster
  • CDOTA_Modifier_VoidSpirit_AstralStep_ChargeCounter
  • CDOTA_Modifier_VoidSpirit_AstralStep_Debuff
  • CDOTA_Modifier_VoidSpirit_AstralStep_Intrinsic
  • CDOTA_Modifier_VoidSpirit_Dissimilate_Invis
  • CDOTA_Modifier_VoidSpirit_Dissimilate_Phase
  • CDOTA_Modifier_VoidSpirit_IntrinsicEdge
  • CDOTA_Modifier_VoidSpirit_ResonantPulse_PhysicalBuff
Type / to search
  1. Dota 2
  2. server
  3. CDOTA_Buff
  4. CDOTA_Modifier_Venomancer_Plague_Carrier

CDOTA_Modifier_Venomancer_Plague_Carrier

Inherits from (38 fields)
CDOTA_BuffC_VerticalMotionControllerC_HorizontalMotionController
  • m_hAttachTarget: CHandle< CDOTA_BaseNPC >6600 (0x19C8)
  • m_nWardIndex: int326604 (0x19CC)
  • m_flPositioningAngle: float326608 (0x19D0)
  • m_flTargetPreviousYaw: float326612 (0x19D4)
  • m_nFXIndex: ParticleIndex_t6616 (0x19D8)
Also in
client.dll
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.