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  • CDOTA_Modifier_Shadow_Demon_Shadow_Poison
  • CDOTA_Modifier_Shadow_Demon_Shadow_Servant
  • CDOTA_Modifier_Shadow_Demon_Soul_Catcher
  • CDOTA_Modifier_Shadow_Demon_Soul_Catcher_Illusion
  • CDOTA_Modifier_Shadow_Demon_Soul_Catcher_SpellAmp
  • CDOTA_Modifier_Shadow_Shaman_Ally_Voodoo_Invuln
  • CDOTA_Modifier_Shadow_Shaman_Fowl_Play
  • CDOTA_Modifier_Shadow_Shaman_Fowl_Play_Damage_Reduction
  • CDOTA_Modifier_Shadow_Shaman_Serpent_Ward_Shackle_Tracker
  • CDOTA_Modifier_Shadow_Shaman_Voodoo_Hands
  • CDOTA_Modifier_Shadowraze_Counter
  • CDOTA_Modifier_Shadowraze_Debuff
  • CDOTA_Modifier_SheepStick_Debuff
  • CDOTA_Modifier_Shredder_Chakram_Debuff
  • CDOTA_Modifier_Shredder_Chakram_Debuff_2
  • CDOTA_Modifier_Shredder_Chakram_Disarm
  • CDOTA_Modifier_Shredder_Chakram_Thinker
  • CDOTA_Modifier_Shredder_Exposure_Therapy
  • CDOTA_Modifier_Shredder_Flamethrower
  • CDOTA_Modifier_Shredder_Flamethrower_Damage
  • CDOTA_Modifier_Shredder_Flamethrower_TreeFire_Thinker
  • CDOTA_Modifier_Shredder_ReactiveArmor_Bomb
  • CDOTA_Modifier_Shredder_Reactive_Armor
  • CDOTA_Modifier_Shredder_Reactive_Armor_Stack
  • CDOTA_Modifier_Shredder_TimberChain
  • CDOTA_Modifier_Shredder_Timberchain_Splinter_Slow
  • CDOTA_Modifier_Shredder_TwistedChakram
  • CDOTA_Modifier_Shredder_TwistedChakram_Invulnerable
  • CDOTA_Modifier_Shredder_WhirlingDeath_Debuff
  • CDOTA_Modifier_Shukuchi_Slow
  • CDOTA_Modifier_Silence
  • CDOTA_Modifier_Silencer_BlabberMouth
  • CDOTA_Modifier_Silencer_BrainDrain
  • CDOTA_Modifier_Silencer_CurseOfTheSilent
  • CDOTA_Modifier_Silencer_CurseOfTheSilent_Intrinsic
  • CDOTA_Modifier_Silencer_GlaivesOfWisdom
  • CDOTA_Modifier_Silencer_GlaivesOfWisdom_AttackCounter
  • CDOTA_Modifier_Silencer_GlaivesOfWisdom_Buff
  • CDOTA_Modifier_Silencer_GlaivesOfWisdom_BuffCounter
  • CDOTA_Modifier_Silencer_GlaivesOfWisdom_Debuff
  • CDOTA_Modifier_Silencer_GlaivesOfWisdom_DebuffCounter
  • CDOTA_Modifier_Silencer_GlaivesOfWisdom_Debuff_Bonus
  • CDOTA_Modifier_Silencer_GlaivesOfWisdom_SilenceDebuffCounter
  • CDOTA_Modifier_Silencer_GlobalSilence
  • CDOTA_Modifier_Silencer_LastWord
  • CDOTA_Modifier_Silencer_LastWord_Disarm
  • CDOTA_Modifier_Silencer_Oppressive_Silence
  • CDOTA_Modifier_Silver_Edge_Debuff
  • CDOTA_Modifier_Silver_Edge_WindWalk
  • CDOTA_Modifier_SkeletonKing_BoneGuard
  • CDOTA_Modifier_SkeletonKing_BoneGuard_DamageTracker
  • CDOTA_Modifier_SkeletonKing_BoneGuard_Summon
  • CDOTA_Modifier_SkeletonKing_BoneGuard_Summon_Thinker
  • CDOTA_Modifier_SkeletonKing_HellfireBlast
  • CDOTA_Modifier_SkeletonKing_HellfireBlast_Skeleton_Buff
  • CDOTA_Modifier_SkeletonKing_MortalStrike
  • CDOTA_Modifier_SkeletonKing_MortalStrikeBonus
  • CDOTA_Modifier_SkeletonKing_Reincarnation
  • CDOTA_Modifier_SkeletonKing_Reincarnation_Scepter
  • CDOTA_Modifier_SkeletonKing_Reincarnation_Scepter_Active
  • CDOTA_Modifier_SkeletonKing_Reincarnation_Scepter_RespawnTime
  • CDOTA_Modifier_SkeletonKing_Reincarnation_Slow
  • CDOTA_Modifier_SkeletonKing_Reincarnation_SpawnSkeletons
  • CDOTA_Modifier_SkeletonKing_SpectralBladeIntrinsic
  • CDOTA_Modifier_SkeletonKing_SpectralBlade_Curse
  • CDOTA_Modifier_SkeletonKing_SpectralBlade_CurseCooldown
  • CDOTA_Modifier_Skeleton_King_Arcana
  • CDOTA_Modifier_Skeleton_King_Innate_VampiricSpirit_Aura
  • CDOTA_Modifier_Skeleton_King_Scepter_Tracker
  • CDOTA_Modifier_Skywrath_Mage_Ancient_Seal
  • CDOTA_Modifier_Skywrath_Mage_Arcana
  • CDOTA_Modifier_Skywrath_Mage_Arcana_Kill_Effect
  • CDOTA_Modifier_Skywrath_Mage_Arcane_Bolt_Lifesteal
  • CDOTA_Modifier_Skywrath_Mage_Concussive_Shot
  • CDOTA_Modifier_Skywrath_Mage_Mystic_Flare
  • CDOTA_Modifier_Skywrath_Mage_Ruin_And_Restoration
  • CDOTA_Modifier_Skywrath_Mage_Shard
  • CDOTA_Modifier_Skywrath_Mage_Shard_Bonus
  • CDOTA_Modifier_Skywrath_Mage_Shard_Bonus_Counter
  • CDOTA_Modifier_Skywrath_Mage_Shield_Barrier
Type / to search
  1. Dota 2
  2. server
  3. CDOTA_Buff
  4. CDOTA_Modifier_Shredder_Flamethrower_Damage

CDOTA_Modifier_Shredder_Flamethrower_Damage

Inherits from (38 fields)
CDOTA_BuffC_VerticalMotionControllerC_HorizontalMotionController
  • m_nFXIndex: ParticleIndex_t6600 (0x19C8)
  • m_nActiveFXIndex: ParticleIndex_t6604 (0x19CC)
  • m_nActiveStatusFXIndex: ParticleIndex_t6608 (0x19D0)
  • damage_per_second: float326612 (0x19D4)
  • building_dmg_pct: int326616 (0x19D8)
  • move_slow_pct: int326620 (0x19DC)
Also in
client.dll
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.