Source 2 Viewer
CDOTA_Modifier_Magnataur_Shockwave_Pull
CDOTA_Modifier_Magnataur_Skewer_Impact
CDOTA_Modifier_Magnataur_Skewer_Movement
CDOTA_Modifier_Magnataur_Skewer_Slow
CDOTA_Modifier_Magnataur_Solid_Core
CDOTA_Modifier_Magnetic_Horn_Items
CDOTA_Modifier_Magnifying_Monocle
CDOTA_Modifier_Magnus_Strength_Of_Joelrak
CDOTA_Modifier_ManaDraught_Regeneration
CDOTA_Modifier_Mangataur_Shockwave_Intrinsic
CDOTA_Modifier_Manta
CDOTA_Modifier_Manta_Phase
CDOTA_Modifier_Marci_Bodyguard_Self
CDOTA_Modifier_Marci_Bodyguarded
CDOTA_Modifier_Marci_CompanionRun_AllyMovespeed
CDOTA_Modifier_Marci_CompanionRun_Intrinsic
CDOTA_Modifier_Marci_Dispose_Debuff
CDOTA_Modifier_Marci_Grapple_VictimMotion
CDOTA_Modifier_Marci_Guardian_Buff
CDOTA_Modifier_Marci_Lunge_Arc
CDOTA_Modifier_Marci_Lunge_Buff
CDOTA_Modifier_Marci_Lunge_Debuff
CDOTA_Modifier_Marci_Lunge_LandingAnim
CDOTA_Modifier_Marci_Lunge_TrackingMotion
CDOTA_Modifier_Marci_Special_Delivery
CDOTA_Modifier_Marci_Special_Delivery_Aura
CDOTA_Modifier_Marci_Special_Delivery_Teleport_Effect
CDOTA_Modifier_Marci_Unleash
CDOTA_Modifier_Marci_Unleash_Flurry
CDOTA_Modifier_Marci_Unleash_FlurryCooldown
CDOTA_Modifier_Marci_Unleash_FlurryPulse_Debuff
CDOTA_Modifier_Marci_Unleash_Pulse_Silence
CDOTA_Modifier_Mars_ArenaOfBlood
CDOTA_Modifier_Mars_ArenaOfBlood_Animation
CDOTA_Modifier_Mars_ArenaOfBlood_AnimationAura
CDOTA_Modifier_Mars_ArenaOfBlood_Buff
CDOTA_Modifier_Mars_ArenaOfBlood_BuffAura
CDOTA_Modifier_Mars_ArenaOfBlood_Kill_Buff
CDOTA_Modifier_Mars_ArenaOfBlood_Leash
CDOTA_Modifier_Mars_ArenaOfBlood_Marker
CDOTA_Modifier_Mars_ArenaOfBlood_SelfLeash
CDOTA_Modifier_Mars_ArenaOfBlood_Spear
CDOTA_Modifier_Mars_ArenaOfBlood_Thinker
CDOTA_Modifier_Mars_ArenaOfBlood_VisionObstruction
CDOTA_Modifier_Mars_ArenaOfBlood_VisionObstructionAura
CDOTA_Modifier_Mars_Bulwark
CDOTA_Modifier_Mars_Bulwark_Active
CDOTA_Modifier_Mars_Bulwark_Soldier_Bonus
CDOTA_Modifier_Mars_Bulwark_Soldier_Thinker
CDOTA_Modifier_Mars_Dauntless
CDOTA_Modifier_Mars_Dauntless_Effect
CDOTA_Modifier_Mars_GodsRebuke_Crit
CDOTA_Modifier_Mars_Gods_Rebuke
CDOTA_Modifier_Mars_Immovable
CDOTA_Modifier_Mars_Scepter_Damage
CDOTA_Modifier_Mars_Scepter_Damage_Slow
CDOTA_Modifier_Mars_Scepter_Damage_Tracker
CDOTA_Modifier_Mars_Spear_Impale
CDOTA_Modifier_Mars_Spear_Stun
CDOTA_Modifier_MaskOfDispair_Berserk
CDOTA_Modifier_MaskOfMadness_Berserk
CDOTA_Modifier_Mechanical_Arm_Counter
CDOTA_Modifier_Medusa_Cold_Blooded
CDOTA_Modifier_Medusa_FixedMovespeed
CDOTA_Modifier_Medusa_GorgonGrasp_Root
CDOTA_Modifier_Medusa_GorgonGrasp_Thinker
CDOTA_Modifier_Medusa_ManaShield
CDOTA_Modifier_Medusa_ManaShield_AttackBuff
CDOTA_Modifier_Medusa_Mystic_Snake_AttackBuff
CDOTA_Modifier_Medusa_Mystic_Snake_Slow
CDOTA_Modifier_Medusa_SplitShot
CDOTA_Modifier_Medusa_StoneGaze
CDOTA_Modifier_Medusa_StoneGaze_Facing
CDOTA_Modifier_Medusa_StoneGaze_Slow
CDOTA_Modifier_Medusa_StoneGaze_Stone
CDOTA_Modifier_Medusa_StoneGaze_Tracker
CDOTA_Modifier_Medusa_VenomedVolley
CDOTA_Modifier_Medusa_VenomedVolley_Slow
CDOTA_Modifier_Meepo_Divided_We_Stand
CDOTA_Modifier_Meepo_Divided_We_Stand_SupportGroup
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Dota 2
server
CDOTA_Buff
CDOTA_Modifier_Marci_Lunge_Arc
CDOTA_Modifier_Marci_Lunge_Arc
Inherits from (38 fields)
CDOTA_Buff
C_VerticalMotionController
C_HorizontalMotionController
expand fields
m_flPredictedTotalTime
:
float32
6600 (0x19C8)
m_vStartPosition
:
Vector
6604 (0x19CC)
m_flCurrentTimeHoriz
:
float32
6616 (0x19D8)
m_flCurrentTimeVert
:
float32
6620 (0x19DC)
m_bDamageApplied
:
bool
6624 (0x19E0)
m_bTargetTeleported
:
bool
6625 (0x19E1)
m_vHorizontalVelocity
:
Vector
6628 (0x19E4)
m_vLastKnownTargetPosition
:
Vector
6640 (0x19F0)
m_flInitialVelocityZ
:
float32
6652 (0x19FC)
m_fClampedProjectileSpeed
:
float32
6656 (0x1A00)
m_nFXIndex
:
ParticleIndex_t
6660 (0x1A04)
m_fAcceleration
:
float32
6664 (0x1A08)
m_bTriggeredLandingAnim
:
bool
6668 (0x1A0C)
m_nMaxJumpDistance
:
int32
6672 (0x1A10)
min_jump_distance
:
int32
6676 (0x1A14)
max_jump_distance
:
int32
6680 (0x1A18)
min_lob_travel_time
:
float32
6684 (0x1A1C)
max_lob_travel_time
:
float32
6688 (0x1A20)
landing_radius
:
float32
6692 (0x1A24)
debuff_duration
:
float32
6696 (0x1A28)
min_height_above_lowest
:
float32
6700 (0x1A2C)
min_height_above_highest
:
float32
6704 (0x1A30)
min_acceleration
:
float32
6708 (0x1A34)
max_acceleration
:
float32
6712 (0x1A38)
impact_damage
:
float32
6716 (0x1A3C)
impact_position_offset
:
int32
6720 (0x1A40)
ally_impact_damage_pct
:
int32
6724 (0x1A44)
ally_buff_duration
:
float32
6728 (0x1A48)
m_hBounceEntity
:
CHandle
<
CBaseEntity
>
6732 (0x1A4C)
Also in
client.dll