Source 2 Viewer
  • CDOTA_Modifier_LegionCommander_Intimidate_DamageReduction
  • CDOTA_Modifier_LegionCommander_OverwhelmingOdds_Shield
  • CDOTA_Modifier_Legion_Commander_Duel
  • CDOTA_Modifier_Legion_Commander_Duel_DamageBoost
  • CDOTA_Modifier_Legion_Commander_MomentOfCourage
  • CDOTA_Modifier_Legion_Commander_MomentOfCourage_Lifesteal
  • CDOTA_Modifier_Legion_Commander_Outfight_Them
  • CDOTA_Modifier_Legion_Commander_Outfight_Them_AuraMarker
  • CDOTA_Modifier_Legion_Commander_Outfight_Them_Buff
  • CDOTA_Modifier_Legion_Commander_OverwhelmingOdds
  • CDOTA_Modifier_Legion_Commander_OverwhelmingOdds_Armor
  • CDOTA_Modifier_Legion_Commander_PressTheAttack
  • CDOTA_Modifier_Legion_Commander_PressTheAttack_Immunity
  • CDOTA_Modifier_Leshrac_ChronopticNourishment
  • CDOTA_Modifier_Leshrac_Decrepify
  • CDOTA_Modifier_Leshrac_Decrepify_Aura
  • CDOTA_Modifier_Leshrac_Defilement
  • CDOTA_Modifier_Leshrac_Diabolic_Edict
  • CDOTA_Modifier_Leshrac_Greater_Lightning_Storm
  • CDOTA_Modifier_Leshrac_Lightning_Storm
  • CDOTA_Modifier_Leshrac_Lightning_Storm_Scepter_Thinker
  • CDOTA_Modifier_Leshrac_Lightning_Storm_Slow
  • CDOTA_Modifier_Leshrac_Pulse_Nova
  • CDOTA_Modifier_Leshrac_Split_Earth_Thinker
  • CDOTA_Modifier_Lesser_NightCrawler_Pounce
  • CDOTA_Modifier_Lich_ChainFrost_OnDeath
  • CDOTA_Modifier_Lich_ChainFrost_Slow
  • CDOTA_Modifier_Lich_Chain_Frost_Frostbound
  • CDOTA_Modifier_Lich_Chain_Frost_Thinker
  • CDOTA_Modifier_Lich_FrostArmor
  • CDOTA_Modifier_Lich_FrostArmor_Autocast
  • CDOTA_Modifier_Lich_FrostArmor_Slow
  • CDOTA_Modifier_Lich_FrostNova_Slow
  • CDOTA_Modifier_Lich_FrostShield
  • CDOTA_Modifier_Lich_FrostShield_Slow
  • CDOTA_Modifier_Lich_Ice_Spire
  • CDOTA_Modifier_Lich_Ice_Spire_Debuff
  • CDOTA_Modifier_Lich_Sinister_Gaze
  • CDOTA_Modifier_Lich_Sinister_Gaze_Cryophobia_Debuff
  • CDOTA_Modifier_Lich_Sinister_Gaze_Self
  • CDOTA_Modifier_Life_Stealer_Assimilate
  • CDOTA_Modifier_Life_Stealer_Assimilate_Effect
  • CDOTA_Modifier_Life_Stealer_Feast
  • CDOTA_Modifier_Life_Stealer_Ghoul_Frenzy
  • CDOTA_Modifier_Life_Stealer_Ghoul_Frenzy_Slow
  • CDOTA_Modifier_Life_Stealer_Infest
  • CDOTA_Modifier_Life_Stealer_InfestDot
  • CDOTA_Modifier_Life_Stealer_Infest_Creep
  • CDOTA_Modifier_Life_Stealer_Infest_Effect
  • CDOTA_Modifier_Life_Stealer_Infest_Enemy_Hero
  • CDOTA_Modifier_Life_Stealer_Open_Wounds
  • CDOTA_Modifier_Life_Stealer_Open_Wounds_Attack_Speed_Bonus
  • CDOTA_Modifier_Life_Stealer_Rage
  • CDOTA_Modifier_Life_Stealer_UnfetteredFury
  • CDOTA_Modifier_Lifestealer_CorpseEater
  • CDOTA_Modifier_Light_Collector
  • CDOTA_Modifier_Light_Collector_Blind
  • CDOTA_Modifier_Lina_Combustion
  • CDOTA_Modifier_Lina_CritDebuff
  • CDOTA_Modifier_Lina_FierySoul
  • CDOTA_Modifier_Lina_Fiery_Cloak
  • CDOTA_Modifier_Lina_LagunaBlade
  • CDOTA_Modifier_Lina_LagunaBlade_Barrier
  • CDOTA_Modifier_Lina_LagunaBlade_Line
  • CDOTA_Modifier_Lina_LagunaBlade_Superheated
  • CDOTA_Modifier_Lina_LightStrikeArray_Thinker
  • CDOTA_Modifier_Lina_Overheat
  • CDOTA_Modifier_Lina_Slow_Burn
  • CDOTA_Modifier_Lina_Slow_BurnIntrinsic
  • CDOTA_Modifier_Lina_SuperCharged
  • CDOTA_Modifier_Lion_Arcana_Kill_Effect
  • CDOTA_Modifier_Lion_FingerOfDeath
  • CDOTA_Modifier_Lion_FingerOfDeath_Delay
  • CDOTA_Modifier_Lion_FingerOfDeath_Kill_Counter
  • CDOTA_Modifier_Lion_FingerPunch
  • CDOTA_Modifier_Lion_Impale
  • CDOTA_Modifier_Lion_Innate_ToHellAndBack
  • CDOTA_Modifier_Lion_Innate_ToHellAndBack_Buff
  • CDOTA_Modifier_Lion_Innate_ToHellAndBack_RespawnBuff
  • CDOTA_Modifier_Lion_ManaDrain
Type / to search
  1. Dota 2
  2. server
  3. CDOTA_Buff
  4. CDOTA_Modifier_Leshrac_Lightning_Storm

CDOTA_Modifier_Leshrac_Lightning_Storm

Inherits from (38 fields)
CDOTA_BuffC_VerticalMotionControllerC_HorizontalMotionController
  • damage: int326600 (0x19C8)
  • radius: float326604 (0x19CC)
  • jump_count: int326608 (0x19D0)
  • slow_duration: float326612 (0x19D4)
  • jump_delay: float326616 (0x19D8)
  • hInitialTarget: CHandle< CBaseEntity >6620 (0x19DC)
  • m_flDamage: float326624 (0x19E0)
  • m_iCurJumpCount: int326628 (0x19E4)
  • m_vCurTargetLoc: Vector6632 (0x19E8)
  • m_hHitEntities: CUtlVector< CHandle< CBaseEntity > >6648 (0x19F8)
  • m_bGrantedGem: bool6672 (0x1A10)
  • m_bBounceTwice: bool6673 (0x1A11)
  • m_eLastTarget: CHandle< CBaseEntity >6676 (0x1A14)
Also in
client.dll
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.